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For an overview of missile launcher, see missile launcher.

 
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Annabelle is a unique weapon in Fallout: New Vegas.

Characteristics

Annabelle expanded

Annabelle is a unique missile launcher. Drawings on the front show a maple leaf with four markings and the stars from the Chinese flag. The writing on the back of the launcher reads "Annabelle."

Annabelle has a built-in guidance system to improve accuracy, and uses less AP in V.A.T.S. than the standard weapon. It is also lighter and has a lower Strength requirement. With no disadvantages, this is a great alternative to use over the standard missile launcher.

Durability

Annabelle can fire a total of about 495 missiles from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Missile launcher 125
513.12001.58x00555.90.31245203900195756
Missile launcher With all weapon mods attached 125
513.12001.58x00555.90.051245205400270756
Annabelle 150
663.12001.89x00477.40.021495155200346.7755

Location

Notes

The drawings and text printed on the weapon glow in the dark.

Bugs

  • Icon pc.png Icon ps3.png Icon xbox360.png If you kill the nightkin sniper and don't get this weapon from him it will not be there if you come back at a later date. This includes entering one of the nearby buildings, loading a save or leaving the area. The body of the nightkin sniper somehow falls through the catwalk, and appears under the radio tower. [verified]
  • Icon ps3.png Icon xbox360.png Sometimes it will fire a second time without reloading. This will continue until you bring up your Pip-Boy, switch weapons, and then exit out of the Pip-Boy. [verified]
  • Icon ps3.png Occasionally, for some unknown reason, it will appear in Torres' inventory in full condition. [verified]
  • Icon pc.png Icon xbox360.png Sometimes, when left in a follower's inventory for too long, it will disappear and can never be reacquired, unless you use Console commands on the PC. [verified]
  • Icon pc.png If you enter the storage building and repair Rhonda without engaging the nightkin sniper, upon exiting and meeting Tabitha the sniper and Annabelle will be gone.[verified]

Sounds

Missile launcher icon.png
ReloadVB.png
JamVB.png

Gallery

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