Andrew J. Collins is a developer who works at Bethesda Game Studios Austin on Fallout 76 as the the lead environment artist.
Work on the Fallout series[]
Collins was credited as the supporting art lead at release, before being credited as the lead environment artist with the Wastelanders update. Collins contributed to the design of the city and residential areas of Grafton[1] and Welch.[2] Collins also worked on the Enclave research facility, from the Steel Dawn update,[3] and the Harpers Ferry tunnel, from the Steel Reign update,[4] as well as the Foundry, from the Expeditions: The Pitt update.[5] Miscellaneous art assets that Collins worked on include the RobCo snow machine[6] and the Red Rocket power armor station.[7]
Employment history[]
From | To | Company | Role |
---|---|---|---|
September 2000 | March 2006 | Sony Online Entertainment | Lead/Senior Environment Artist |
April 2006 | November 2012 | BioWare Austin | Associate Art Director |
November 2012 | Present | Bethesda Game Studios Austin | Art Director Lead Environment Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Lead Environment Artist (2020-present) Supporting Art Lead (2018-20) |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2003-05 | Star Wars Galaxies | World Artist |
2011 | Star Wars: The Old Republic | Lead Environment Artist |
2011 | DC Universe Online | Additional Art Support |
2016 | Doom | Art Director |