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For other characters named Andrew, see Andrew.

All right, let me just bolt you into the ol' Doctor here...hope the anesthesia reservoir ain't clogged again...maybe you better bite down on this piece of brahmin hide just in case.

Andrew is a doctor in Vault City in 2241.

Background[edit | edit source]

Andrew is more or less an average citizen left in charge of an Auto-Doc just outside of Vault City. He has received very little, if any, medical training, and will make that known in conversation.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

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This character installs implants.
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This character is involved in quests.
This character offers miscellaneous services.

Quests[edit | edit source]

Gain combat implants: later in the game, he can give combat implants via his Auto-Doc, if one gives him the relevant blueprints and materials to do so.

Other interactions[edit | edit source]

The Chosen One's first mission involving Andrew will be to repair his Auto-Doc. Also, he can remove mutated toes from the radiation (like toxic caves).

Inventory[edit | edit source]

Apparel Weapon Other items
Doctor outfit Knife $73

Appearances[edit | edit source]

Andrew appears only in Fallout 2.

Behind the scenes[edit | edit source]

  • Given the name of his dialogue file, VCANDY.MSG, originally Andrew was to be named Andy.
  • The Chosen One references Red Dwarf character Kryten when in dialogue with him after implant installation.[1]

References[edit | edit source]

  1. VCANDY - Line 348
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