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For other characters named Andrew in the Fallout universe, see Andrew.
 
Gametitle-FO2
Gametitle-FO2
All right, let me just bolt you into the ol' Doctor here...hope the anesthesia reservoir ain't clogged again...maybe you better bite down on this piece of brahmin hide just in case.

Andrew is a doctor in Vault City in 2241.

BackgroundEdit

Andrew is more or less an average citizen left in charge of an Auto-Doc just outside of Vault City. He has received very little, if any, medical training, and will make that known in conversation.

Interactions with the player characterEdit

Interactions overviewEdit

Perk logic co processor
This character installs implants.
Perk empathy synthesizer
This character is involved in quests.
ChallengePerk
This character offers miscellaneous services.

QuestsEdit

Gain combat implants - later in the game, he can give combat implants via his Auto-Doc, if one gives him the relevant blueprints and materials to do so.

Other interactionsEdit

The Chosen One's first mission involving Andrew will be to repair his Auto-Doc. Also, he can remove mutated toes from the radiation (like toxic caves).

InventoryEdit

Apparel Weapon Other items
Doctor outfit Knife $73
Stimpak

AppearancesEdit

Andrew appears only in Fallout 2.

Behind the scenesEdit

  • Given the name of his dialogue file, VCANDY.MSG, originally Andrew was to be named Andy.
  • The Chosen One references Red Dwarf character Kryten when in dialogue with him after implant installation.[1]

ReferencesEdit

  1. VCANDY - Line 348
Vault City Emblem
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