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{{Fallout 3 locations project}}
 
 
{{Infobox location
 
{{Infobox location
 
|games =FO3
 
|games =FO3
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|map marker image =Anacostia Seward loc.jpg
 
|map marker image =Anacostia Seward loc.jpg
 
|local map =Metro Anacostia Crossing Station.jpg
 
|local map =Metro Anacostia Crossing Station.jpg
|connects to =[[Museum Station]]
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|connects to =[[Museum station]]
 
|world map exits =[[Seward Square]] (''Seward Sq. Southeast'' map marker)<br />[[Anacostia Crossing]]
 
|world map exits =[[Seward Square]] (''Seward Sq. Southeast'' map marker)<br />[[Anacostia Crossing]]
 
|factions =[[Raiders (Fallout 3)|Raiders]]
 
|factions =[[Raiders (Fallout 3)|Raiders]]
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|cell name =AnacostiaCrossingExterior (ext.)<br />MetroCenter08 (interior)
 
|cell name =AnacostiaCrossingExterior (ext.)<br />MetroCenter08 (interior)
 
|refid ={{ID|000d90}} (exterior)<br />{{ID|01a283}} (interior)
 
|refid ={{ID|000d90}} (exterior)<br />{{ID|01a283}} (interior)
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|terminal =[[Anacostia Crossing station terminal entries]]
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
'''Anacostia Crossing Station''', is a [[Metro]] station, and a stop on the red line. This station is the southernmost point of the red line in [[Washington, D.C.]]. The red line continues past this station, under the Anacostia River, into [[Columbia Commonwealth|Virginia]]. According to a status monitor, this station is currently active. It is directly north of [[Rivet City]].
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'''Anacostia Crossing station''' is a [[Metro]] station and a stop on the [[Metro#Metro lines|Red Line]]. This station is the southernmost point of the red line in [[Washington, D.C.]] The red line continues past this station, under the Anacostia River, into [[Columbia Commonwealth|Virginia]]. According to a status monitor, this station is currently active. It is directly north of [[Rivet City]].
   
 
==Layout==
 
==Layout==
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===Interior===
 
===Interior===
By entering from the Anacostia Metro entrance, just north of Rivet City, you are brought out onto the raised platform in the center of the station. The central focus of the platform is the ticketing booth. To the west of the ticketing booth, you will find a sandbag barricade that separates the main floor of the platform from a raider encampment. There are raiders waiting behind the barricade. Continuing to head west on the upper platform, the rear section is the raider encampment, proper.
+
Entering from the Anacostia Metro entrance, just north of Rivet City, leads out onto the raised platform in the center of the station. The central focus of the platform is the ticketing booth. To the west of the ticketing booth is a sandbag barricade that separates the main floor of the platform from a raider encampment. There are raiders waiting behind the barricade. Continuing to head west on the upper platform, the rear section is the raider encampment, proper.
   
 
===Inhabitants===
 
===Inhabitants===
Seven raiders reside within the station. Three primarily inhabit the central upper area from the ticket booth to the section north of it containing several tables, chairs and a Nuka-Cola machine. One raider stalks the office area near the protectron and the Seward Square exit. Another raider guards the north train tunnel entrance below the station platform. The remaining two may be found sleeping in, or wandering about the northern alcove preceding the exit to Museum Station.
+
Seven raiders reside within the station. Three primarily inhabit the central upper area from the ticket booth to the section north of it containing several tables, chairs and a [[Nuka-Cola (Fallout 3)|Nuka-Cola]] machine. One raider stalks the office area near the protectron and the Seward Square exit. Another raider guards the north train tunnel entrance below the station platform. The remaining two may be found sleeping in, or wandering about the northern alcove preceding the exit to Museum station.
   
 
==Notable loot==
 
==Notable loot==
* From the [[Anacostia Crossing]] entrance, go to the left on the raised platform above the tracks. Near the wall, to the north, will be a few tables. On one of the tables will be a [[Pugilism Illustrated (Fallout 3)|Pugilism Illustrated]].
+
* From the [[Anacostia Crossing]] entrance, go to the left on the raised platform above the tracks. Near the wall, to the north, will be a few tables. On one of the tables will be a ''[[Pugilism Illustrated (Fallout 3)|Pugilism Illustrated]]''.
  +
* 132 [[bent tin can]]s, the largest amount in a single area in the game.
   
 
==Notes==
 
==Notes==
* Anacostia Metro Station is an actual metro station in DC. However, the in-game Anacostia Crossing Station is actually the Navy Yard Station in real life. This can easily be discovered by referencing the ''Fallout 3'' map of DC to a real one.
+
* Anacostia Metro station is an actual metro station in DC. However, the in-game Anacostia Crossing station is actually the Navy Yard Station in real life. This can easily be discovered by referencing the ''Fallout 3'' map of DC to a real one.
 
* The name of this station, where it is identified as Eastern Market, appeared on an advertisement for the Metro.
 
* The name of this station, where it is identified as Eastern Market, appeared on an advertisement for the Metro.
* A [[Protectron (Fallout 3)|protectron]] can be activated in the office areas near Seward Square. You can also download a metro map to your Pip Boy from the same computer.
+
* A [[Protectron (Fallout 3)|protectron]] can be activated in the office areas near Seward Square. The same computer that activates the protectron also offers a metro map that is downloadable to the Pip-Boy.
* In the rubble and debris at the rear of the entrance is a glitch where you can go out of the map and you can gain easy access to the [[National Guard depot]] by going directly north and going through the door on the opposite side.
+
* In the rubble and debris at the rear of the entrance is a glitch that allows travel off the map, providing easy access to the [[National Guard depot]] after a long trek to the north that leads through the depot's door on the opposite side.
 
* [[Talon Company merc]]s and [[Regulators (Fallout 3)|regulators]] will commonly appear outside of the station depending on the [[Lone Wanderer]]'s [[Karma (Fallout 3)|Karma]].
 
* [[Talon Company merc]]s and [[Regulators (Fallout 3)|regulators]] will commonly appear outside of the station depending on the [[Lone Wanderer]]'s [[Karma (Fallout 3)|Karma]].
   
 
==Appearances==
 
==Appearances==
Anacostia Crossing Station appears only in ''[[Fallout 3]]''.
+
Anacostia Crossing station appears only in ''[[Fallout 3]]''.
  +
  +
==Behind the scenes==
  +
The station's exit to [[Seward Square]] is located almost on the same place as real world's [[Wikipedia:Eastern Market station|Eastern Market station]] - between 7th and 8th streets.
   
 
==Bugs==
 
==Bugs==
* {{Platforms|pc}} There is a bug in the station at the piles of rubble near the tracks, which might cause [[Dogmeat (Fallout 3)|Dogmeat]] (and possibly other companions) to become trapped ''inside'' it. While the player can still interact with him, he can not move. This means that Dogmeat might disappear for no apparent reason, and that he will not respawn at Vault 101 and never return to the player. {{Verify|verified}}
+
{{Platforms|pc}} There is a bug in the station at the piles of rubble near the tracks, which might cause [[Dogmeat (Fallout 3)|Dogmeat]] (and possibly other companions) to become trapped ''inside'' it. While the player can still interact with him, he can not move. This means that Dogmeat might disappear for no apparent reason, and that he will not respawn at Vault 101 and never return to the player.{{Verify|verified}}
** This can be fixed on PC by leaving the area, opening the console, and typing: {{console|prid 6a775}}, then {{console|command=moveto player}}. This should make Dogmeat spawn next to the player.
+
* This can be fixed on PC by leaving the area, opening the console, and typing: {{console|prid 6a775}}, then {{console|command=moveto player}}. This should make Dogmeat spawn next to the player.
  +
  +
==Gallery==
  +
<gallery widths=220 captionalign=center>
  +
FO3 PI Anacostia.jpg|[[Pugilism Illustrated (Fallout 3)|Pugilism Illustrated]]
  +
FO3 Anacostia Crossing1.jpg
  +
</gallery>
   
 
{{Navbox locations FO3}}
 
{{Navbox locations FO3}}
   
[[Category:Fallout 3 locations]]
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[[Category:Red Line Metro Stations]]
[[Category:Fallout 3 Metro]]
 
[[Category:Metro Station]]
 
   
[[ru:Анакостийский причал]]
 
[[pl:Anacostia Crossing Station]]
 
 
[[de:Anacostia Crossing Metro Station]]
 
[[de:Anacostia Crossing Metro Station]]
  +
[[es:Estación Cruce de Anacostia]]
[[zh:Anacostia Crossing Station]]
 
 
[[pl:Stacja Anacostia Crossing]]
 
[[ru:Анакостийский причал]]
  +
[[uk:Анакостійський причал]]

Revision as of 21:52, 24 August 2019

 
Gametitle-FO3
Gametitle-FO3

Anacostia Crossing station is a Metro station and a stop on the Red Line. This station is the southernmost point of the red line in Washington, D.C. The red line continues past this station, under the Anacostia River, into Virginia. According to a status monitor, this station is currently active. It is directly north of Rivet City.

Layout

Exterior

Main article: Anacostia Crossing

Interior

Entering from the Anacostia Metro entrance, just north of Rivet City, leads out onto the raised platform in the center of the station. The central focus of the platform is the ticketing booth. To the west of the ticketing booth is a sandbag barricade that separates the main floor of the platform from a raider encampment. There are raiders waiting behind the barricade. Continuing to head west on the upper platform, the rear section is the raider encampment, proper.

Inhabitants

Seven raiders reside within the station. Three primarily inhabit the central upper area from the ticket booth to the section north of it containing several tables, chairs and a Nuka-Cola machine. One raider stalks the office area near the protectron and the Seward Square exit. Another raider guards the north train tunnel entrance below the station platform. The remaining two may be found sleeping in, or wandering about the northern alcove preceding the exit to Museum station.

Notable loot

  • From the Anacostia Crossing entrance, go to the left on the raised platform above the tracks. Near the wall, to the north, will be a few tables. On one of the tables will be a Pugilism Illustrated.
  • 132 bent tin cans, the largest amount in a single area in the game.

Notes

  • Anacostia Metro station is an actual metro station in DC. However, the in-game Anacostia Crossing station is actually the Navy Yard Station in real life. This can easily be discovered by referencing the Fallout 3 map of DC to a real one.
  • The name of this station, where it is identified as Eastern Market, appeared on an advertisement for the Metro.
  • A protectron can be activated in the office areas near Seward Square. The same computer that activates the protectron also offers a metro map that is downloadable to the Pip-Boy.
  • In the rubble and debris at the rear of the entrance is a glitch that allows travel off the map, providing easy access to the National Guard depot after a long trek to the north that leads through the depot's door on the opposite side.
  • Talon Company mercs and regulators will commonly appear outside of the station depending on the Lone Wanderer's Karma.

Appearances

Anacostia Crossing station appears only in Fallout 3.

Behind the scenes

The station's exit to Seward Square is located almost on the same place as real world's Eastern Market station - between 7th and 8th streets.

Bugs

PCPC There is a bug in the station at the piles of rubble near the tracks, which might cause Dogmeat (and possibly other companions) to become trapped inside it. While the player can still interact with him, he can not move. This means that Dogmeat might disappear for no apparent reason, and that he will not respawn at Vault 101 and never return to the player.[verified]

  • This can be fixed on PC by leaving the area, opening the console, and typing: prid 6a775, then moveto player. This should make Dogmeat spawn next to the player.

Gallery