“By now, you may be well acquainted with some of the new faces (and creatures) of Atlantic City. Get ready to return to New Jersey with our upcoming update, now live in the Public Test Servers (learn more below). Our next big update, Atlantic City – America's Playground releases March 26 and contains a new Expedition Mission and Side Quests in Atlantic City. Players will also experience a new Main Mission storyline taking place in Appalachia.”— fallout.bethesda.net (archived)
America's Playground, also known as Atlantic City – America's Playground, is the eighteenth major update for Fallout 76. It was the second wave, or part two, of the Expeditions: Atlantic City update series, alongside Boardwalk Paradise, which preceded it. America's Playground was released on March 26, 2024.[1] It was followed by Skyline Valley.[2]
America's Playground expanded on the location of Atlantic City and implemented open exploration of the city, as well as new quests within it.[3]
Features[]
- Season 16: Duel with the Devil
- The seasons system also changed from the scoreboard to a season pass system, introducing tickets, a new currency earned from SCORE.
- Open exploration of Atlantic City.
- Four new main quests and three side quests.
- Another new, third Expedition in Atlantic City (The Human Condition).
- New rewards for The Mothman Equinox (April 2-16), Invaders from Beyond (April 30-May 14), and Meat Week (May 21-June 4).
- Three new achievements/trophies, for a total of six relating to Atlantic City.
Characters[]
This section is transcluded from Fallout 76 characters. To change it, please edit the transcluded page.
Appalachia[]
Name | Dialogue file | Form ID | Ref ID | Location | |||||
---|---|---|---|---|---|---|---|---|---|
Abbie Russo | Dialogue | 006C2DAB | 006C2DB0 | The Rose Room | |||||
Adelaide | Dialogue | 0073E948 | C.A.M.P. | ||||||
Antonio Russo | Dialogue | 006C2DAC | 006F9A11 | The Rose Room | |||||
Del Lawson | Dialogue | 0075C1F1 | C.A.M.P. | ||||||
Evelyn Russo | Dialogue | 006C2D2D | 006C2D3A | The Rose Room | |||||
Little Rob | Dialogue | 0073CB5C | 0073CB63 | Deserted mine | |||||
Jack Hunter | Dialogue | 0073BE80 | 0073BE83 | Deserted mine | |||||
Musician | 006C2D30 | 006C2D40 | The Rose Room | ||||||
Oscar Gonzalez | Dialogue | 0073BB1A | 0075F6DE | The Crater Core | |||||
Superstitious refugee | Dialogue | 006F236A | 006F236E | Whitespring Refugee | |||||
Surly | Dialogue | 0073BB1B | 0074B716 | Surly's shack | |||||
Vin Russo | Dialogue | 006C2D2F | 006C2D3D | The Rose Room |
Atlantic City[]
Creatures[]
Locations[]
- Appalachia
- Little Rob's hideout (part of The Crosshair)
- Surly's shack
- The Rose Room (replaces Ingram Mansion)
- Atlantic City
Items[]
Section needed
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Notes[]
Name | Quest | Editor ID | Form ID |
---|---|---|---|
A new world | XPD_AC_CityHall_Note_ANewWorld | 0076D091 | |
Adelaide reminder | S16_Adelaide_Note01 | 0074F553 | |
Adelaide's autograph | S16_Adelaide_Note_Autograph | 007521DC | |
Big, dumb nuisance | Custodial Compulsions | AC_SQ03_Custodial_BigDumbNuisance_Note | 00744F52 |
Change of plans | Regent of the Dead | AC_SQ05_PianoNote | 006FCFBC |
Craig's bag | XPD_AC03_CraigsBagNote | 006CDC2F | |
Curtain call | Custodial Compulsions | AC_SQ03_Custodial_CurtainCall_Note | 00744F53 |
Happy coincidence | Regent of the Dead | AC_SQ05_Note_HappyCoincidence | 0076973A |
Hells Eagles | Hells Eagles | AC_SQ01_HellsEagles_FinaleNote | 0075C8BB |
In the details | Regent of the Dead | AC_SQ05_Code | 00726DD6 |
Job posting | Regent of the Dead | AC_SQ05_Flyer | 006FCFBA |
Journal: Hot Pursuit | Hells Eagles | AC_SQ01_HellsEagles_HotPursuit_Journal | 0075C8B8 |
Journal: Lion's Den | Hells Eagles | AC_SQ01_HellsEagles_LionsDen_Journal | 0075C8B9 |
Just my luck! | XPD_AC03_DevilsBloodNote01 | 006D1DC6 | |
Last confession | AC_MQ04_LastConfession | 00727C9A | |
Losing my grip | AC_MQ04_Losing | 00727C9B | |
Medical 'donations' | XPD_AC03_Note_Donations | 006EB437 | |
Method acting mandate | Custodial Compulsions | AC_SQ03_Custodial_MethodActingMandate_Note | 00744F51 |
Moving to a safer home | XPD_AC03_AbandonedHomeNote | 0076BCAD | |
My own room | AC_MQ04_ToAntonio | 00727C9E | |
No place like home | XPD_AC03_Note_Home | 006EB436 | |
Note to Dimples | All the World's a Stage | AC_MQ02_Stage_NoteToDimples | 00729C0D |
Nothing to see here | XPD_AC03_Note_Nothing | 006EB42F | |
Perimeter breach | XPD_AC03_Note_Perimeter | 006EB430 | |
Physician's note | Regent of the Dead | XPD_AC_SQ05_Note_PhysiciansNote | 0074F520 |
Q | XPD_AC03_Note_Q | 006EB432 | |
Quentino's note | AC_SQ05_QuentinoNote | 00726DD5 | |
Respectfully, no | XPD_AC03_Note_RespectfullyNo | 006EB435 | |
Reminder | Regent of the Dead | AC_SQ05_ExtraHint | 0075DF89 |
Rot | XPD_AC03_Note_Ro | 006EB431 | |
Supply request | AC_SQ05_Note_SupplyRequest | 0074F521 | |
The Rose Room Review | AC_MQ04_Review | 00727C9D | |
Surly's note | Hells Eagles | AC_SQ01_HellsEagles_SurlysNote | 0073BE79 |
To Evelyn | AC_MQ04_EvelynLetter | 00727C9C | |
To Oscar | Hells Eagles | AC_SQ01_HellsEagles_ToOscarNote | 0075C8BA |
To the arbiter | Regent of the Dead | AC_SQ05_Note_ToArbiter | 00769739 |
To Tony | Regent of the Dead | XPD_AC_SQ05_Note_ToTony | 0074F51F |
To Vin | AC_MQ04_GoodbyeSon | 00727C99 | |
Unnecessary questions | XPD_AC03_Note_UnnecessaryQuestions | 006EB434 | |
Urgent message for R. Dunwich and C. Blackhall | XPD_AC03_Note_FloodedCityDunwichandNate | 00732740 | |
Vin's to-do list | AC_MQ_VinsToDoList | 006EC5F7 | |
Wild child | XPD_AC03_Note_WildChild | 006EB433 |
Holotapes[]
Name | Quest | Editor ID | Form ID |
---|---|---|---|
A lead at last | AC_SQ01_HellsEagles_Investigation01_Holotape | 0073BB19 | |
A special surprise | AC_SQ03_Custodial_ASpecialSurprise_Holotape | 00744973 | |
Stella meets Stratton | AC_SQ03_Custodial_StellaMeetsStratton_Holotape | 00744972 | |
Succession | AC_MQ04_Succession_Holotape | 0075C91E | |
The final scene | AC_SQ03_Custodial_TheFinalScene_Holotape | 00731619 | |
Ticking clock | XPD_AC_TickingClock_Holotape | 0075BF8C |
Keys[]
Img | Name (Editor ID) |
Opens | Found / in possession of | Related quest | Form ID |
---|---|---|---|---|---|
Warehouse key AC_MQ03_HonorBound_WarehouseKey |
Warehouse front door in the flooded city center | Obtained during quest | Honor Bound | 007551E4 | |
Antonio's key AC_MQ_AntoniosRoom_Key |
Lab door in the Rose Room | Added to inventory | Sins of the Father | 007700EB | |
Antonio's password AC_MQ_AntoniosTerminal_Key |
Antonio's terminal in the Rose Room | Added to inventory | Sins of the Father | 00769DF3 | |
Sam's back room key AC_SQ03_Custodial_BackRoomKey |
Back room door on Atlantic City Boardwalk | Obtained during quest from Saltwater Sam | Custodial Compulsions | 00745739 | |
Concerta's suite key AC_SQ05_ConcertaRoomKey |
Door in the Neapolitan Casino | The Neapolitan Casino, next to Letter to Billy | Regent of the Dead | 006FCFBE |
Weapons[]
Workshop objects[]
Quests[]
Main[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
Opportunity Knocking | The Rose Room | Posters around Appalachia OR Encountering the Rose Room |
Plan: Civil Engineer armor helmet Plan: Lounge singer outfit XP Caps Random legendary item |
AC_MQ01_Opportunity | 006C1F50 | |
All the World's a Stage | The Whitespring Refuge Casino Quarter Atlantic City Boardwalk |
Vin Russo | Plan: Civil Engineer armor left arm Plan: Civil Engineer armor right arm Plan: Spectacular performer's outfit Plan: Spectacular performer's headwear Random aid Caps XP |
AC_MQ02_Stage | 006F0128 | |
Honor Bound | The Rose Room Flooded city center |
Vin Russo | Plan: Civil Engineer armor left leg Plan: Civil Engineer armor right leg Random aid Caps XP |
AC_MQ03_HonorBound | 00732A5B | |
Sins of the Father | The Rose Room Flooded city center |
Gene | Plan: Civil Engineer armor torso Plan: Jersey Devil plushie Random aid Caps XP |
AC_MQ04_Sins | 006F7BE3 |
Side[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
Custodial Compulsions | Atlantic City Boardwalk Showman's Pier |
Poster at the Whitespring Refuge OR Saltwater Sam |
Plan: Suspicious trunk Plan: Saltwater Taffy outfit Random plan Random aid Caps XP |
AC_SQ03_Custodial | 00729CBB | |
Hells Eagles | The Crater Core Surly's shack Deserted mine |
Poster at the Whitespring Refuge OR Oscar Gonzalez |
AC_SQ01_HellsEagles | 0073BAFC | ||
Regent of the Dead | Quentino's Night Club The Neapolitan Casino |
Poster at the Whitespring Refuge OR Fabio Mondadori |
AC_SQ05_Regent | 006FCF87 |
Expeditions[]
Icon | Name | Location(s) | Given by | Reward | Editor ID | Form ID |
---|---|---|---|---|---|---|
The Human Condition | Flooded city center City hall Community center |
Timothy Lane | XPD_AC03_Mission_Human | 006DBABB |
Gallery[]
Videos[]
External links[]
- Fallout 76: Inside the Vault - Upcoming Maintenance, Atlantic City PTS and Burning Love! (archived)
- Prepare for Atlantic City – America's Playground, coming March 26 to Fallout 76 (archived)
References[]
- ↑ Fallout 76: Inside the Vault - Upcoming Maintenace, Atlantic City PTS and Burning Love!
- ↑ Fallout 76 season 16 community calendar (March - June 2024)
- ↑ Fallout 76 November 2023 developer AMA:
Flakles: "I'm sure you guys must see players in the community constantly asking if we can get a more open world, traditional fallout DLC experience from expeditions, something like Far Harbor being the constantly echoed request. And I'm sure you guys must've at least experimented with it already - My question is, what sort of things would hold a choice like that back?
Maybe definitively providing a 'why not' will put the matter to rest among the community."
Joshua Moretto: "Hi, Flakles. While we continue to expand the places players can visit outside our map, the focus of Fallout 76 is and remains Appalachia. That said, players will be able to visit Atlantic City for traditional story quests and exploration outside of Expeditions in Patch 50."
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