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Well done, Mister Burke! What a grand display of fireworks! I almost wish there was another nuke we could detonate. You don't see that very often.— Allistair Tenpenny, commenting on the destruction of Megaton

Allistair Tenpenny is the founder and owner of Tenpenny Tower in 2277.


Seeking wealth from the region, he came to the Capital Wasteland as a British refugee.[1] He discovered the elegant-looking tall building and decided to name it after himself, seeing it as a chance to provide others with a higher standard of living. Tenpenny spends most of his days alone, save for the company of Mister Burke and Susan Lancaster on occasion.[2]

His wealth and comfort have made him quite bored with life, however, so he challenges himself by sniping at not only the creatures roaming below, but the occasional visitors as well.[Non-canon 1]

Daily schedule

  • Tenpenny is a recluse, never leaving his penthouse suite, although it is mentioned he has a seat reserved in Margaret Primrose's cafe.[3]
  • He orders his daily meals from Margaret Primrose, always ordering an "iguana bit sandwich, no salt, with a peeled pear on the side."[4]
  • He carries a sniper rifle which he uses to shoot at things in the wastes during what he calls a "Wasteland Safari."[5]
  • He sits on his balcony, enjoying the view from his tower, bothered only by Megaton, which he calls an eyesore on the horizon.[6] Nearby are items such as whiskey and shot glasses, cigarette packs and ashtrays and a chessboard.

Interactions with the player character

Interactions overview

FO76 ui icon quest.png
This character is involved in quests.
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This character drops a finger upon death (Lawbringer).


  • The Power of the Atom: The Lone Wanderer can stand on Tenpenny's balcony with Allistair and Mister Burke and together witness the destruction of Megaton in a nuclear explosion. Choosing to blow up Megaton for Tenpenny and Burke will lead Tenpenny to give the Lone Wanderer a suite in the tower.
  • You Gotta Shoot 'Em in the Head: Mister Crowley wants someone to kill Tenpenny. If confronted, Tenpenny will make a counter-offer, hiring the Lone Wanderer to kill Crowley instead.
  • Tenpenny Tower: The Lone Wanderer can convince Tenpenny to give his permission for the ghouls to move in. After the ghouls are allowed to move in, Roy Phillips and Tenpenny will have a "disagreement" and Tenpenny will have an "accident," which results in Tenpenny's body being stuffed in a storage closet.[7]
  • Slave Hunt: Tenpenny is the former owner of Mei Wong, and is mentioned in this unmarked quest.[8]

Effects of player's actions

  • Gustavo will take over Tenpenny Tower if Tenpenny is killed.
  • If Tenpenny is killed by the Lone Wanderer by a shot to the head, then the people and guards of Rivet City will talk about his death.[9]


Fallout 3
Apparel Weapon Other items On death
Tenpenny's suit Sniper rifle Allistair Tenpenny's suite key
Fallout Shelter


  • He is one of only nine named characters in the base game to have "Very Evil" Karma.
  • Tenpenny will not acknowledge Burke's demise should it occur.


Allistair Tenpenny appears in Fallout 3 and in Fallout Shelter.

Behind the scenes

In a Fallout 3 afterthoughts feature, Emil Pagliarulo mentions Allistair Tenpenny, in that he traveled to the Capital Wasteland from Great Britain in order to seek his fortune. Pagliarulo stated that by mentioning small details about the state of the rest of the world, characters like Tenpenny can "serve as a catalyst" for players' imaginations.[Non-canon 2]



  1. Fallout 3 loading screen: "Tenpenny Tower is the brainchild of Allistair Tenpenny, a British refugee who came to the Capital Wasteland seeking his fortune."
  2. Fallout 3 loading screen: "Allistair Tenpenny now rarely leaves the comfort and safety of his penthouse suite. His is a madness reserved for the obscenely rich."
  3. Margaret Primrose: "New here? Pick any table, except that one in the corner. That's Mr. Tenpenny's table. Nobody sits there. Except him, of course."
    (Margaret Primrose's dialogue)
  4. The Lone Wanderer: "Tell me about Allistair Tenpenny."
    Margaret Primrose: "Every day it's the same thing. The man has no imagination with his meals. But it's his building, so everyday I make that damned "Iguana Bits sandwich, no salt, with a peeled pear on the side. Send it up to the penthouse."
    (Margaret Primrose's dialogue)
  5. The Lone Wanderer: "What are you shooting at out there?"
    Allistair Tenpenny: "Why, anything I want, dear boy/girl. Anything I want... Wasteland safari. Very relaxing."
    (Allistair Tenpenny's dialogue)
  6. The Lone Wanderer: "I've been wondering... why blow up Megaton?"
    Allistair Tenpenny: "I complained off hand one day about how I thought that heap of metal on the horizon was a bit of an eyesore. Mister Burke offered to take care of it. Burke is such an agreeable man, isn't he? I don't know how I got along without him. I practically don't have to think about things anymore. He takes care of everything. I seldom even have to ask. He's a real go-getter, that one. We need more men like him if we're to rebuild the world."
    (Allistair Tenpenny's dialogue)
  7. The Lone Wanderer: "What happened to Mister Tenpenny?"
    Roy Phillips: "I'm afraid Tenpenny and I had little disagreement. Not to worry though. He soon had a little "accident." Problem solved."
    (Roy Phillips' dialogue)
  8. The Lone Wanderer: "Yes. I'm one of them. Have been for years. <lie>"
    Mei Wong: "No! Don't take me back! I would rather die than be a slave for that awful Allistair Tenpenny."
    (Mei Wong's dialogue)
  9. Rivet City guard: "You know Tenpenny Tower, right? Well, Allistair Tenpenny was killed."
    Rivet City guard: "I heard about that! He was shot in the head like he was some sort of zombie. They say that's how you kill a Ghoul too."
    (Rivet City guard's dialogue)


  1. 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.60: "Allistair Tenpenny
    An 80-year-old Englishman turned American entrepreneur, the man who discovered the tower saw it as an opportunity to provide residents with a standard of living enjoyed by the affluent in the days before the nuclear Armageddon. A rich eccentric who's bored with life and looking for new challenges, he enjoys sniping at Wasteland creatures, Ghouls, and the occasional visitor from his suite atop Tenpenny Tower."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  2. Emil Pagliarulo: "Allistair Tenpenny came to the Capital Wasteland from Great Britain to seek his fortune, so that alone tells you that the U.K. was also hit in the war. And if he came to U.S. to succeed, that says a lot about how screwed up Europe must be. So we just allude, a little bit, to the state of the rest of the world. We like to leave a lot to the players' imaginations, and somebody like Tenpenny serves as a catalyst for those thoughts."
    (Fallout 3 Afterthoughts)