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As night falls, the group makes camp. As the Khans observe Benny, McMurphy asks him why they're hunting for some [[Courier|courier]], but Benny simply tells him that this is the job. Jessup wonders if this courier has wronged Benny somehow, but Benny informs him that he doesn't want the courier as much as [[Platinum chip|what they're carrying]]. Jessup notes that the chip sounds valuable, but Benny claims that it's only valuable to him. Jessup goes on to ask if the courier will be accompanied by any bodyguards, but Benny says that they'll be alone, as it's a covert mission. Jessup wonders if the courier will simply give them the package, but Benny says that it'd be better if they killed the courier, so as not to leave any loose ends. Jessup angrily tells Benny that he knows who he is and that he could simply employ other Chairmen to do his dirty work. Jessup is, therefore, suspicious that Benny would seek out the Khans instead, and is adamant that their tribe doesn't "kill for New Vegas [[Bottle cap|caps]]". Benny assures him that he'll be the one to pull the trigger, putting an end to the argument. As Benny is standing in front of the bonfire, Chance stares at him, reminded once more of the Bitter Springs Massacre. Noticing that Chance is suffering from withdrawal, Benny asks if Chance is clean, clearly worried. Jessup and McMurphy assure him that Chance is good in a fight and that the Khans "carry their own".
 
As night falls, the group makes camp. As the Khans observe Benny, McMurphy asks him why they're hunting for some [[Courier|courier]], but Benny simply tells him that this is the job. Jessup wonders if this courier has wronged Benny somehow, but Benny informs him that he doesn't want the courier as much as [[Platinum chip|what they're carrying]]. Jessup notes that the chip sounds valuable, but Benny claims that it's only valuable to him. Jessup goes on to ask if the courier will be accompanied by any bodyguards, but Benny says that they'll be alone, as it's a covert mission. Jessup wonders if the courier will simply give them the package, but Benny says that it'd be better if they killed the courier, so as not to leave any loose ends. Jessup angrily tells Benny that he knows who he is and that he could simply employ other Chairmen to do his dirty work. Jessup is, therefore, suspicious that Benny would seek out the Khans instead, and is adamant that their tribe doesn't "kill for New Vegas [[Bottle cap|caps]]". Benny assures him that he'll be the one to pull the trigger, putting an end to the argument. As Benny is standing in front of the bonfire, Chance stares at him, reminded once more of the Bitter Springs Massacre. Noticing that Chance is suffering from withdrawal, Benny asks if Chance is clean, clearly worried. Jessup and McMurphy assure him that Chance is good in a fight and that the Khans "carry their own".
   
The next day, as they're traveling south, Jessup discreetly asks McMurphy if he'd noticed Benny's [[Engraved cigarette lighter|lighter]], clearly planning to steal it. McMurphy warns him off such on action, as the wrath of New Vegas is the last things the Great Khans need, reminding him that the city already absorbed three tribes and turned them into [[Three Families|families]]. Jessup is surprised to learn that Benny is a tribal, but McMurphy points out that Benny is the one setting the pace. Benny notices Chance shadowing him and briefly tries to make conversation with the Khan, even though Jessup told him Chance hasn't spoken since Bitter Springs. Their one-sided conversation is cut short when they stumble on a charred corpse, not far from a small, burning [[tribal village]]. Benny quickly determines that the man died when someone set him on fire and watched, while McMurphy notices a painted skull on the ground and concludes that the village is being ravaged by [[Fiends]].
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The next day, as they're traveling south, Jessup discreetly asks McMurphy if he'd noticed Benny's [[Engraved cigarette lighter|lighter]], clearly planning to steal it. Jessup warns him off such on action, as the wrath of New Vegas is the last things the Great Khans need, reminding him that the city already absorbed three tribes and turned them into [[Three Families|families]]. Jessup is surprised to learn that Benny is a tribal, but McMurphy points out that Benny is the one setting the pace. Benny notices Chance shadowing him and briefly tries to make conversation with the Khan, even though Jessup told him Chance hasn't spoken since Bitter Springs. Their one-sided conversation is cut short when they stumbled on a charred corpse, not far from a small, burning [[tribal village]]. Benny quickly determines that the man died when someone set him on fire and watched, while McMurphy notices a painted skull on the ground and concludes that the village is being ravaged by [[Fiends]].
   
 
As the suns sets, the group plans on what to do next. They all agree it'd be best to avoid the Fiends, even though the Khans normally trade with them, since the Fiends are clearly high on chems. McMurphy suggests circling back a few miles, but is denied by Benny, who doesn't want to miss the Courier. Jessup bitterly laments that the NCR is supposed to protect the Mojave from attacks such as this, but McMurphy reminds him of Bitter Springs and is certain that NCR help is the last thing the Khans need. It is then that Jessup notices that Chance is missing.
 
As the suns sets, the group plans on what to do next. They all agree it'd be best to avoid the Fiends, even though the Khans normally trade with them, since the Fiends are clearly high on chems. McMurphy suggests circling back a few miles, but is denied by Benny, who doesn't want to miss the Courier. Jessup bitterly laments that the NCR is supposed to protect the Mojave from attacks such as this, but McMurphy reminds him of Bitter Springs and is certain that NCR help is the last thing the Khans need. It is then that Jessup notices that Chance is missing.
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As he observes the pillaging, Chance is driven berserk by the sight of fire, which reminds him of Bitter Springs. He heads into battle armed only with his knife, and begins slaughtering the Fiends. McMurphy and Jessup prepare to help Chance, but Benny stops them. Since the Fiends hadn't noticed them yet, Benny wants to leave Chance behind and make a clean getaway. Jessup protests, but McMurphy seems to initially side with Benny. Jessup decides to help Chance anyway, prompting McMurphy, the rest of the Great Khans, and even Benny to follow him. Just as Chance is about to be overwhelmed, the rest of the Khans and Benny join in. Despite killing a large number of Fiends, the group is quickly surrounded and is almost overwhelmed. Chance himself is stabbed and pinned to the ground, but manages to fight off his attacker. Just then, a [[Flamer (Fallout: New Vegas)|flamer]]-wielding Fiend shows up and blasts Chance and the group of Fiends he was fighting, engulfing them in flames. Despite his injuries, Chance leaps towards his assailant and is able to bend the flamer nozzle towards the Fiend, resulting the raider burning the flesh off his own skull. They win the battle, but Chance is badly burned and near death.
 
As he observes the pillaging, Chance is driven berserk by the sight of fire, which reminds him of Bitter Springs. He heads into battle armed only with his knife, and begins slaughtering the Fiends. McMurphy and Jessup prepare to help Chance, but Benny stops them. Since the Fiends hadn't noticed them yet, Benny wants to leave Chance behind and make a clean getaway. Jessup protests, but McMurphy seems to initially side with Benny. Jessup decides to help Chance anyway, prompting McMurphy, the rest of the Great Khans, and even Benny to follow him. Just as Chance is about to be overwhelmed, the rest of the Khans and Benny join in. Despite killing a large number of Fiends, the group is quickly surrounded and is almost overwhelmed. Chance himself is stabbed and pinned to the ground, but manages to fight off his attacker. Just then, a [[Flamer (Fallout: New Vegas)|flamer]]-wielding Fiend shows up and blasts Chance and the group of Fiends he was fighting, engulfing them in flames. Despite his injuries, Chance leaps towards his assailant and is able to bend the flamer nozzle towards the Fiend, resulting the raider burning the flesh off his own skull. They win the battle, but Chance is badly burned and near death.
   
McMurphy and Jessup consider giving Chance some of the drugs they looted from the Fiends to make him live longer, but Benny is opposed to this idea, as Chance lost his cool even when he was sober, so there is no telling how he'll behave on chems. Benny, instead, tells the Khans to put Chance down, but reconsiders when they give him a threatening look. Barely conscious, Chance remembers the Bitter Springs Massacre, and how he was unable to prevent it. Benny approaches the injured Khan and offers him a cigarette, though Chance doesn't respond. Benny goes on to tell Chance a story about how the Chairmen used to be a tribe not dissimilar to the Khans, and how there was a Singer that entertained them around a campfire. When the Chairmen became one of the Families, the Singer continued to sing much like he did back when they were nomads. The Singer, however, longed for the old days. He sang songs about the time his tribe roamed the Mojave, and talked about how the Chairmen should return to that time. The problem was, as Benny puts it, the Chairmen began to feel nostalgic about their time as nomads because of the Singer's songs. Benny says that the Singer was unable to move on, and so frequently got high, much like Chance is unable to move on from Bitter Springs. Benny then talks about how he's not like the Singer, and that he plans on ruling Vegas and never walking the Mojave again, instead making the Mojave walk to him. He then pulls the psycho vial he got from Swank from his pocket and places it next to Chance. Benny hopes that Chance can pull through until the job is done, but offers him the vial so he can kill himself if he can't let go. Chance decides to take it, and is found dead in the morning.
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McMurphy and Jessup consider giving Chance some of the drugs they looted from the Fiends to make him live longer, but Benny is opposed to this idea, as Chance lost his cool even when he was sober, so there is no telling how he'll behave on chems. Benny, instead, tells the Khans to put Chance down, but reconsiders when they give him a threatening look. Barely conscious, Chance remembers the Bitter Springs Massacre, and how he was unable to prevent it. Benny approaches the injured Khan and offers him a cigarette, though Chance doesn't respond. Benny goes on to tell Chance a story about how the Chairmen used to be a tribe not dissimilar to the Khans, and how there was a Singer that entertained them around a campfire. When the Chairmen became one of the families, the Singer continued to sing much like he did back when they were nomads. The Singer, however, longed for the old days. He sang songs about the time his tribe roamed the Mojave, and talked about how the Chairmen should return to that time. The problem was, as Benny puts it, the Chairmen began to feel nostalgic about their time as nomads because of the Singer's songs. Benny says that the Singer was unable to move on, and so frequently got high, much like Chance is unable to move on from Bitter Springs. Benny then talks about how he's not like the Singer, and that he plans on ruling Vegas and never walking the Mojave again, instead making the Mojave walk to him. He then pulls the psycho vial he got from Swank from his pocket and places it next to Chance. Benny hopes that Chance can pull through until the job is done, but offers him the vial so he can kill himself if he can't let go. Chance decides to take it, and is found dead in the morning.
   
 
McMurphy and Jessup are saddened by the passing of their friend. They decide to bury Chance. Benny protests, but decides to allow it when the Khans glare at him. Benny tells them to catch up when they're done. They arrive to the [[Goodsprings Cemetery]], and prepare to ambush the Courier.
 
McMurphy and Jessup are saddened by the passing of their friend. They decide to bury Chance. Benny protests, but decides to allow it when the Khans glare at him. Benny tells them to catch up when they're done. They arrive to the [[Goodsprings Cemetery]], and prepare to ambush the Courier.
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