Fallout Wiki

READ MORE

Fallout Wiki
Advertisement
Fallout Wiki

 
Gametitle-FO76.png
Gametitle-FO76.png

The aligned sniper barrel is a weapon mod for several energy weapons in Fallout 76.

Effects

When applied to a weapon, the mod decreases recoil while also increasing hip-fire accuracy. It is the only plasma caster barrel mod with a range of "very long."

Unlike the standard sniper barrel, the aligned sniper barrel changes the projectile and impact colors of the ultracite laser gun to the red variants used by the standard laser gun.

Technical details
Enclave plasma gun  
Sniper barrel Aligned sniper barrel Net change
Damage +50.0% +50.0% +0.0%
Damage, energy +50.0% +50.0% +0.0%
Fire rate - - -
Range, max +1800.0% +1800.0% +0.0%
Range, min +1100.0% +1100.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max +100.0% +100.0% +0.0%
Weapon spread, min +100.0% +87.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed +4.0% +2.5% -1.5%
AP cost +35.0% +30.0% -5.0%
Ammo capacity -70.0% -70.0% +0.0%
Durability -10.0 -15.0 -5.0
Weight +15.0% +25.0% +10.0%
Value +40.0% +80.0% +40.0%
Keywords <s_30_Auto>,
<AnimsLaserBarrelSuper>,
<dn_HasBarrel_Long>,
<remapNode>,
<s_20_Sniper>
<s_30_Auto>,
<AnimsLaserBarrelSuper>,
<dn_HasBarrel_Long>,
<remapNode>,
<s_20_Sniper>
N/A
Laser gun  
Sniper barrel Aligned sniper barrel Net change
Damage - - -
Damage, energy +25.0% +25.0% +0.0%
Charge time 3.0 3.0 +0.0
Power, min 50.0% 50.0% +0.0%
Fire rate - - -
Range, max +1800.0% +1800.0% +0.0%
Range, min +1100.0% +1100.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max +100.0% +100.0% +0.0%
Weapon spread, min +100.0% +87.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed +5.0% +3.5% -1.5%
Zoom offset, Z +1.42 +1.42 +0.0
AP cost +35.0% +30.0% -5.0%
Ammo capacity -70.0% -70.0% +0.0%
Durability -10.0 -15.0 -5.0
Weight +45.0% +55.0% +10.0%
Value +60.0% +100.0% +40.0%
Impact data <LaserMusketImpactSet> <LaserMusketImpactSet> N/A
Projectile override <ProjectileLaserPowerBeamRed> <ProjectileLaserPowerBeamRed> N/A
Keywords <AnimsLaserBarrelSuper>,
<dn_HasBarrelSuper>,
<remapNode>
<AnimsLaserBarrelSuper>,
<dn_HasBarrelSuper>,
<remapNode>
N/A
Plasma caster  
Standard barrel Aligned sniper barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +1800.0% +900.0%
Range, min +500.0% +1100.0% +600.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +25.0% -12.5% -37.5%
Sighted weapon spread -10.0% -5.0% +5.0%
Sighted transition speed +6.0% -1.5% -7.5%
AP cost - -5.0% -5.0%
Durability - -15.0 -15.0
Weight - +25.0% +25.0%
Value +10.0% +80.0% +70.0%
Keywords <remapNode_RINGMOVE_P-RINGMOVE> <dn_HasBarrel_Long>,
<remapNode_RINGMOVE_P-RINGMOVE>
Plasma gun  
Sniper barrel Aligned sniper barrel Net change
Damage +50.0% +50.0% +0.0%
Damage, energy +50.0% +50.0% +0.0%
Fire rate - - -
Range, max +1800.0% +1800.0% +0.0%
Range, min +1100.0% +1100.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max +100.0% +100.0% +0.0%
Weapon spread, min +100.0% +87.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed +4.0% +2.5% -1.5%
AP cost +35.0% +30.0% -5.0%
Ammo capacity -70.0% -70.0% +0.0%
Durability -10.0 -15.0 -5.0
Weight +15.0% +25.0% +10.0%
Value +40.0% +80.0% +40.0%
Keywords <s_30_Auto>,
<AnimsLaserBarrelSuper>,
<dn_HasBarrel_Long>,
<remapNode>,
<s_20_Sniper>
<s_30_Auto>,
<AnimsLaserBarrelSuper>,
<dn_HasBarrel_Long>,
<remapNode>,
<s_20_Sniper>
N/A
Ultracite laser gun  
Standard sniper barrel Aligned sniper barrel Net change
Damage - - -
Damage, energy +25.0% +25.0% +0.0%
Charge time 3.0 3.0 +0.0
Power, min 50.0% 50.0% +0.0%
Fire rate - - -
Range, max +1800.0% +1800.0% +0.0%
Range, min +1100.0% +1100.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max +100.0% +100.0% +0.0%
Weapon spread, min +100.0% +87.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed +5.0% +3.5% -1.5%
Zoom offset, Z +1.42 +1.42 +0.0
AP cost +35.0% +30.0% -5.0%
Ammo capacity -70.0% -70.0% +0.0%
Durability -10.0 -15.0 -5.0
Weight +45.0% +55.0% +10.0%
Value +60.0% +100.0% +40.0%
Impact data <LaseUltraciteImpactSet> <LaserMusketImpactSet> N/A
Projectile override <ProjectileLaserPowerBeamUltracite> <ProjectileLaserPowerBeamRed> N/A
Keywords <AnimsLaserBarrelSuper>,
<dn_HasBarrelSuper>,
<remapNode>
<AnimsLaserBarrelSuper>,
<dn_HasBarrelSuper>,
<remapNode>
N/A

Learn chance

Very low chance
Weapon Plans Learn chance
Laser gun Learned from scrapping Very low (10%)
Plasma gun
Ultracite laser gun
Plans only
Weapon Plans Learn chance
Plasma caster Plan: Plasma caster aligned sniper barrel N/A (0%)
Unlearnable
Weapon Plans Learn chance
Enclave plasma gun None N/A (0%)

Crafting

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.

Laser gun
Materials:Requirements:Produces:
Plastic (10)
Rubber (4)
Screw (5)
Silver (2)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Perks:
Aligned sniper barrel (1)
Plasma caster
Materials:Requirements:Produces:
Screw (6)
Silver (3)
Steel (11)
Build at:
Learn Method:
Perks:
Aligned sniper barrel (1)
Plasma gun
Materials:Requirements:Produces:
Screw (6)
Silver (3)
Steel (11)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Perks:
Aligned sniper barrel (1)
Ultracite laser gun
Materials:Requirements:Produces:
Plastic (10)
Rubber (10)
Screw (5)
Silver (2)
Spring (10)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Perks:
Aligned sniper barrel (1)

ID table

Weapon OMOD editor ID OMOD ID MISC editor ID MISC ID
Enclave plasma gun mod_Enclave_PlasmaGun_Barrel_Sniper_Recoil-HipAccuracy 0018C647 miscmod_mod_Enclave_PlasmaGun_Barrel_Sniper_Recoil-HipAccuracy 0031D596
Laser gun mod_LaserGun_Barrel_Super_Recoil-HipAccuracy 00312999 miscmod_mod_LaserGun_Barrel_Super_Recoil-HipAccuracy 003AC630
Plasma caster mod_PlasmaCaster_Barrel_Sniper_Recoil-HipAccuracy 00584FBC miscmod_mod_PlasmaCaster_Barrel_Sniper_Recoil-HipAccuracy 005A2685
Plasma gun mod_PlasmaGun_Barrel_Sniper_Recoil-HipAccuracy 0018C413 miscmod_mod_PlasmaGun_Barrel_Sniper_Recoil-HipAccuracy 0031D5B9
Ultracite laser gun mod_UltraciteLaserGun_Barrel_Super_Recoil-HipAccuracy 00312A91 miscmod_mod_UltraciteLaserGun_Barrel_Super_Recoil-HipAccuracy 0032E2DF

Locations

  • The aligned sniper barrel mod may be crafted and applied at a weapons workbench if the relevant plan is known.
  • Loose mods may be randomly sold by Responder, Raider, Brotherhood, and Free States vendors. They may also be found randomly in various locations or earned as quest rewards depending on the weapon type.
  • The mod for the Enclave plasma gun is unlearnable and thus can only be obtained either already attached to an existing weapon found in the world or in the form of a loose mod. The loose mod can be sold by the Watoga vendor bot or Vendor bot Phoenix, given as a quest reward for Cop a Squatter, or found randomly in the Cranberry Bog region.
Loose mod locations
Weapon type The Forest Toxic Valley Savage Divide Ash Heap The Mire Cranberry Bog
Plasma No No Dominant location Yes Yes Yes
Ultracite laser No No Dominant location Yes Dominant location Dominant location
Laser No No Dominant location Dominant location Dominant location Dominant location
Enclave plasma No No No No No Dominant location


Mbox stub.png
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help Nukapedia by expanding it.
Advertisement