Aligned short barrel is a barrel mod for various weapons in Fallout 76.
Effects[]
When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy. Some weapons also increase in range.
- Technical details
- Pistols
10mm pistol | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode> | <remapNode> | N/A |
Gauss pistol | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | - | - | N/A |
Western revolver | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
- Rifles
10mm submachine gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | +50.0% | -22.5% | -72.5% |
Recoil, min | +50.0% | -22.5% | -72.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short> | <remapNode> | N/A |
Assault rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Combat rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short>, <remapNode> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Handmade rifle | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Long>, <dn_HasBarrel_Ported> |
N/A |
Hunting rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
<dn_HasBarrel_Light>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
N/A |
Lever action rifle | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove> |
<remapNode>, <dn_HasBarrel_Long>, <dn_HasBarrel_Ported>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove> |
N/A |
Radium rifle | |||
---|---|---|---|
Standard barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode> | N/A |
- Pistols/rifles
Enclave plasma gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <s_30_Auto>, <dn_HasBarrel_Short> |
<s_30_Auto>, <dn_HasBarrel_Short> |
N/A |
Laser gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
<AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
N/A |
Pipe bolt-action | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Pipe gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Pipe revolver | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Plasma gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <s_30_Auto>, <dn_HasBarrel_Short> |
<s_30_Auto>, <dn_HasBarrel_Short> |
N/A |
Ultracite laser gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
<AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
N/A |
- Shotguns
Combat shotgun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +600.0% | +600.0% | +0.0% |
Range, min | +300.0% | +300.0% | +0.0% |
Recoil, max | -5.0% | -17.5% | -12.5% |
Recoil, min | -5.0% | -17.5% | -12.5% |
Weapon spread, max | -5.0% | -5.0% | +0.0% |
Weapon spread, min | -5.0% | -17.5% | -12.5% |
Sighted weapon spread | - | -5.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | +5.0% | +15.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode> | <remapNode>, <dn_HasBarrel_Short>, <dn_HasBarrel_Ported> |
N/A |
Double-barrel shotgun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +600.0% | +600.0% | +0.0% |
Range, min | +300.0% | +300.0% | +0.0% |
Recoil, max | -15.0% | -27.5% | -12.5% |
Recoil, min | -15.0% | -27.5% | -12.5% |
Weapon spread, max | -5.0% | -5.0% | +0.0% |
Weapon spread, min | -5.0% | -17.5% | -12.5% |
Sighted weapon spread | - | -5.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | +5.0% | +15.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Crafting[]
ID table[]
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
10mm pistol | mod_10mm_Barrel_Short_Recoil-HipAccuracy | 0005E66F | miscmod_mod_10mm_Barrel_Short_Recoil-HipAccuracy | 002EE36E |
10mm submachine gun | mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy | 002FD907 | miscmod_mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy | 002FD920 |
Assault rifle | mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy | 0030EB43 | miscmod_mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy | 0031F1CB |
Combat rifle | mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy | 0024313B | miscmod_mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy | 0029D08D |
Combat shotgun | mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy | 001F6741 | miscmod_mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy | 0030DCBE |
Double-barrel shotgun | mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy | 0023D8DD | miscmod_mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy | 0030DD24 |
Enclave plasma gun | mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0018C518 | miscmod_mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0031D588 |
Gauss pistol | mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy | 0054A179 | miscmod_mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy | 005A2665 |
Handmade rifle | DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy | 0031B197 | miscmod_DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy | 00090DDE |
Hunting rifle | mod_HuntingRifle_Barrel_Short_Recoil-HipAccuracy | 0024467F | 0031F24F | |
Laser gun | mod_LaserGun_Barrel_Short_Recoil-HipAccuracy | 00312984 | miscmod_mod_LaserGun_Barrel_Short_Recoil-HipAccuracy | 00312985 |
Lever action rifle | DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy | 000324FB | miscmod_DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy | 005255A8 |
Pipe bolt-action | mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy | 002D5D28 | miscmod_mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy | 0030DDD2 |
Pipe gun | mod_PipeGun_Barrel_Short_Recoil-HipAccuracy | 002D5DD4 | miscmod_mod_PipeGun_Barrel_Short_Recoil-HipAccuracy | 0030DE3B |
Pipe revolver | mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy | 002D5E97 | miscmod_mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy | 0030DEB5 |
Plasma gun | mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0018AC83 | miscmod_mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0031D5AB |
Radium rifle | mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy | 002955E6 | miscmod_mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy | 004E9949 |
Ultracite laser gun | mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy | 00312A83 | miscmod_mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy | 003ACE4A |
Western revolver | DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy | 00527081 | miscmod_DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy | 005282C7 |
Location[]
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (10mm pistol, hunting rifle, laser gun, pipe bolt-action, pipe gun, pipe revolver)
- Ash Heap (Assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, ultracite laser gun and western revolver)
- Toxic Valley (10mm submachine gun, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, hunting rifle, laser gun, plasma gun and western revolver)
- Savage Divide (10mm submachine gun, assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, plasma gun, radium rifle, ultracite laser gun and western revolver)
- The Mire (Assault rifle, leveer action rifle, radium rifle, ultracite laser gun)
- Cranberry Bog (Assault rifle, radium rifle, ultracite laser gun)
- Loose mods may also be for sale from vendors.
- The mod for the Enclave plasma gun is unlearnable and thus can only be obtained already attached to an existing weapon found in the world. The loose mod does not exist.
Notes[]
- The loose mod for the 10mm submachine gun is named true short barrel, not to be confused with the craftable mod of the same name.
- The loose mod for the regular laser gun is named comfort short barrel.