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Gametitle-FO76
Gametitle-FO76

Aligned short barrel is a barrel mod for various weapons in Fallout 76.

Effects

When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy. Some weapons also increase in range.

Technical details
Pistols
10mm pistol  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode> <remapNode> N/A
Gauss pistol  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords - - N/A
Western revolver  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Rifles
10mm submachine gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max +50.0% -22.5% -72.5%
Recoil, min +50.0% -22.5% -72.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short> <remapNode> N/A
Assault rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Combat rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short>,
<remapNode>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Handmade rifle  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Long>,
<dn_HasBarrel_Ported>
N/A
Hunting rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
<dn_HasBarrel_Light>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
N/A
Lever action rifle  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>
<remapNode>,
<dn_HasBarrel_Long>,
<dn_HasBarrel_Ported>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>
N/A
Radium rifle  
Standard barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode> N/A
Pistols/rifles
Enclave plasma gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <s_30_Auto>,
<dn_HasBarrel_Short>
<s_30_Auto>,
<dn_HasBarrel_Short>
N/A
Laser gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
<AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
N/A
Pipe bolt-action  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Pipe gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Pipe revolver  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Plasma gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <s_30_Auto>,
<dn_HasBarrel_Short>
<s_30_Auto>,
<dn_HasBarrel_Short>
N/A
Ultracite laser gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
<AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
N/A
Shotguns
Combat shotgun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +600.0% +600.0% +0.0%
Range, min +300.0% +300.0% +0.0%
Recoil, max -5.0% -17.5% -12.5%
Recoil, min -5.0% -17.5% -12.5%
Weapon spread, max -5.0% -5.0% +0.0%
Weapon spread, min -5.0% -17.5% -12.5%
Sighted weapon spread - -5.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight +5.0% +15.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode> <remapNode>,
<dn_HasBarrel_Short>,
<dn_HasBarrel_Ported>
N/A
Double-barrel shotgun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +600.0% +600.0% +0.0%
Range, min +300.0% +300.0% +0.0%
Recoil, max -15.0% -27.5% -12.5%
Recoil, min -15.0% -27.5% -12.5%
Weapon spread, max -5.0% -5.0% +0.0%
Weapon spread, min -5.0% -17.5% -12.5%
Sighted weapon spread - -5.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight +5.0% +15.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A

Crafting

ID table

Weapon OMOD editor ID OMOD ID MISC editor ID MISC ID
10mm pistol mod_10mm_Barrel_Short_Recoil-HipAccuracy 0005E66F miscmod_mod_10mm_Barrel_Short_Recoil-HipAccuracy 002EE36E
10mm submachine gun mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy 002FD907 miscmod_mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy 002FD920
Assault rifle mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy 0030EB43 miscmod_mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy 0031F1CB
Combat rifle mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy 0024313B miscmod_mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy 0029D08D
Combat shotgun mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy 001F6741 miscmod_mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy 0030DCBE
Double-barrel shotgun mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy 0023D8DD miscmod_mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy 0030DD24
Enclave plasma gun mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0018C518 miscmod_mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0031D588
Gauss pistol mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy 0054A179 miscmod_mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy 005A2665
Handmade rifle DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy 0031B197 miscmod_DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy 00090DDE
Hunting rifle mod_HuntingRifle_Barrel_Short_Recoil-HipAccuracy 0024467F 0031F24F
Laser gun mod_LaserGun_Barrel_Short_Recoil-HipAccuracy 00312984 miscmod_mod_LaserGun_Barrel_Short_Recoil-HipAccuracy 00312985
Lever action rifle DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy 000324FB miscmod_DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy 005255A8
Pipe bolt-action mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy 002D5D28 miscmod_mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy 0030DDD2
Pipe gun mod_PipeGun_Barrel_Short_Recoil-HipAccuracy 002D5DD4 miscmod_mod_PipeGun_Barrel_Short_Recoil-HipAccuracy 0030DE3B
Pipe revolver mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy 002D5E97 miscmod_mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy 0030DEB5
Plasma gun mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0018AC83 miscmod_mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0031D5AB
Radium rifle mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy 002955E6 miscmod_mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy 004E9949
Ultracite laser gun mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy 00312A83 miscmod_mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy 003ACE4A
Western revolver DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy 00527081 miscmod_DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy 005282C7

Location

  • Craftable at any weapons workbench.
  • Loose mods may randomly be found in the following regions:
    • The Forest (10mm pistol, hunting rifle, laser gun, pipe bolt-action, pipe gun, pipe revolver)
    • Ash Heap (Assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, ultracite laser gun and western revolver)
    • Toxic Valley (10mm submachine gun, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, hunting rifle, laser gun, plasma gun and western revolver)
    • Savage Divide (10mm submachine gun, assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, plasma gun, radium rifle, ultracite laser gun and western revolver)
    • The Mire (Assault rifle, leveer action rifle, radium rifle, ultracite laser gun)
    • Cranberry Bog (Assault rifle, radium rifle, ultracite laser gun)
  • Loose mods may also be for sale from vendors.
  • The mod for the Enclave plasma gun is unlearnable and thus can only be obtained either already attached to an existing weapon or in form of a loose mod, e.g. as a random reward from the Enclave Event: Dropped Connection.

Notes

  • The loose mod for the 10mm submachine gun is named true short barrel, not to be confused with the craftable mod of the same name.
  • The loose mod for the regular laser gun is named comfort short barrel.
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