Aligned short barrel is a barrel mod for various weapons in Fallout 76.
Effects
When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy. Some weapons also increase in range.
- Technical details
- Pistols
10mm pistol | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode> | <remapNode> | N/A |
Gauss pistol | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | - | - | N/A |
Western revolver | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
- Rifles
10mm submachine gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | +50.0% | -22.5% | -72.5% |
Recoil, min | +50.0% | -22.5% | -72.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short> | <remapNode> | N/A |
Assault rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Combat rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short>, <remapNode> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Handmade rifle | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Long>, <dn_HasBarrel_Ported> |
N/A |
Hunting rifle | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <dn_HasBarrel_Short>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
<dn_HasBarrel_Light>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
N/A |
Lever action rifle | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove> |
<remapNode>, <dn_HasBarrel_Long>, <dn_HasBarrel_Ported>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove> |
N/A |
Radium rifle | |||
---|---|---|---|
Standard barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode> | N/A |
- Pistols/rifles
Enclave plasma gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <s_30_Auto>, <dn_HasBarrel_Short> |
<s_30_Auto>, <dn_HasBarrel_Short> |
N/A |
Laser gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
<AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
N/A |
Pipe bolt-action | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Pipe gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Pipe revolver | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Plasma gun | |||
---|---|---|---|
Short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <s_30_Auto>, <dn_HasBarrel_Short> |
<s_30_Auto>, <dn_HasBarrel_Short> |
N/A |
Ultracite laser gun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -10.0% | -22.5% | -12.5% |
Recoil, min | -10.0% | -22.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | - | -12.5% | -12.5% |
Sighted weapon spread | -20.0% | -25.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | - | +10.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
<AnimsLaserBarrelShort>, <dn_HasBarrel_Short>, <remapNode_CSlide_P-Slide> |
N/A |
- Shotguns
Combat shotgun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +600.0% | +600.0% | +0.0% |
Range, min | +300.0% | +300.0% | +0.0% |
Recoil, max | -5.0% | -17.5% | -12.5% |
Recoil, min | -5.0% | -17.5% | -12.5% |
Weapon spread, max | -5.0% | -5.0% | +0.0% |
Weapon spread, min | -5.0% | -17.5% | -12.5% |
Sighted weapon spread | - | -5.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | +5.0% | +15.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode> | <remapNode>, <dn_HasBarrel_Short>, <dn_HasBarrel_Ported> |
N/A |
Double-barrel shotgun | |||
---|---|---|---|
Standard short barrel | Aligned short barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +600.0% | +600.0% | +0.0% |
Range, min | +300.0% | +300.0% | +0.0% |
Recoil, max | -15.0% | -27.5% | -12.5% |
Recoil, min | -15.0% | -27.5% | -12.5% |
Weapon spread, max | -5.0% | -5.0% | +0.0% |
Weapon spread, min | -5.0% | -17.5% | -12.5% |
Sighted weapon spread | - | -5.0% | -5.0% |
Sighted transition speed | - | -1.5% | -1.5% |
AP cost | - | -5.0% | -5.0% |
Durability | - | -5.0 | -5.0 |
Weight | +5.0% | +15.0% | +10.0% |
Value | +10.0% | +50.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Short> |
<remapNode>, <dn_HasBarrel_Short> |
N/A |
Crafting
ID table
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
10mm pistol | mod_10mm_Barrel_Short_Recoil-HipAccuracy | 0005E66F | miscmod_mod_10mm_Barrel_Short_Recoil-HipAccuracy | 002EE36E |
10mm submachine gun | mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy | 002FD907 | miscmod_mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy | 002FD920 |
Assault rifle | mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy | 0030EB43 | miscmod_mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy | 0031F1CB |
Combat rifle | mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy | 0024313B | miscmod_mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy | 0029D08D |
Combat shotgun | mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy | 001F6741 | miscmod_mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy | 0030DCBE |
Double-barrel shotgun | mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy | 0023D8DD | miscmod_mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy | 0030DD24 |
Enclave plasma gun | mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0018C518 | miscmod_mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0031D588 |
Gauss pistol | mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy | 0054A179 | miscmod_mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy | 005A2665 |
Handmade rifle | DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy | 0031B197 | miscmod_DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy | 00090DDE |
Hunting rifle | mod_HuntingRifle_Barrel_Short_Recoil-HipAccuracy | 0024467F | 0031F24F | |
Laser gun | mod_LaserGun_Barrel_Short_Recoil-HipAccuracy | 00312984 | miscmod_mod_LaserGun_Barrel_Short_Recoil-HipAccuracy | 00312985 |
Lever action rifle | DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy | 000324FB | miscmod_DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy | 005255A8 |
Pipe bolt-action | mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy | 002D5D28 | miscmod_mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy | 0030DDD2 |
Pipe gun | mod_PipeGun_Barrel_Short_Recoil-HipAccuracy | 002D5DD4 | miscmod_mod_PipeGun_Barrel_Short_Recoil-HipAccuracy | 0030DE3B |
Pipe revolver | mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy | 002D5E97 | miscmod_mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy | 0030DEB5 |
Plasma gun | mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0018AC83 | miscmod_mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy | 0031D5AB |
Radium rifle | mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy | 002955E6 | miscmod_mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy | 004E9949 |
Ultracite laser gun | mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy | 00312A83 | miscmod_mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy | 003ACE4A |
Western revolver | DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy | 00527081 | miscmod_DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy | 005282C7 |
Location
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (10mm pistol, hunting rifle, laser gun, pipe bolt-action, pipe gun, pipe revolver)
- Ash Heap (Assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, ultracite laser gun and western revolver)
- Toxic Valley (10mm submachine gun, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, hunting rifle, laser gun, plasma gun and western revolver)
- Savage Divide (10mm submachine gun, assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, plasma gun, radium rifle, ultracite laser gun and western revolver)
- The Mire (Assault rifle, leveer action rifle, radium rifle, ultracite laser gun)
- Cranberry Bog (Assault rifle, radium rifle, ultracite laser gun)
- Loose mods may also be for sale from vendors.
- The mod for the Enclave plasma gun is unlearnable and thus can only be obtained either already attached to an existing weapon or in form of a loose mod, e.g. as a random reward from the Enclave Event: Dropped Connection.
Notes
- The loose mod for the 10mm submachine gun is named true short barrel, not to be confused with the craftable mod of the same name.
- The loose mod for the regular laser gun is named comfort short barrel.