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Aligned short barrel is a barrel mod for various weapons in Fallout 76.

Effects[]

When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy. Some weapons also increase in range.

Technical details
Pistols
10mm pistol  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode> <remapNode> N/A
Gauss pistol  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords - - N/A
Western revolver  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Rifles
10mm submachine gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max +50.0% -22.5% -72.5%
Recoil, min +50.0% -22.5% -72.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short> <remapNode> N/A
Assault rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Combat rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short>,
<remapNode>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Handmade rifle  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Long>,
<dn_HasBarrel_Ported>
N/A
Hunting rifle  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <dn_HasBarrel_Short>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
<dn_HasBarrel_Light>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
N/A
Lever action rifle  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>
<remapNode>,
<dn_HasBarrel_Long>,
<dn_HasBarrel_Ported>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>
N/A
Radium rifle  
Standard barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode> N/A
Pistols/rifles
Enclave plasma gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <s_30_Auto>,
<dn_HasBarrel_Short>
<s_30_Auto>,
<dn_HasBarrel_Short>
N/A
Laser gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
<AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
N/A
Pipe bolt-action  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Pipe gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Pipe revolver  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A
Plasma gun  
Short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <s_30_Auto>,
<dn_HasBarrel_Short>
<s_30_Auto>,
<dn_HasBarrel_Short>
N/A
Ultracite laser gun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -10.0% -22.5% -12.5%
Recoil, min -10.0% -22.5% -12.5%
Weapon spread, max - - -
Weapon spread, min - -12.5% -12.5%
Sighted weapon spread -20.0% -25.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight - +10.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
<AnimsLaserBarrelShort>,
<dn_HasBarrel_Short>,
<remapNode_CSlide_P-Slide>
N/A
Shotguns
Combat shotgun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +600.0% +600.0% +0.0%
Range, min +300.0% +300.0% +0.0%
Recoil, max -5.0% -17.5% -12.5%
Recoil, min -5.0% -17.5% -12.5%
Weapon spread, max -5.0% -5.0% +0.0%
Weapon spread, min -5.0% -17.5% -12.5%
Sighted weapon spread - -5.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight +5.0% +15.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode> <remapNode>,
<dn_HasBarrel_Short>,
<dn_HasBarrel_Ported>
N/A
Double-barrel shotgun  
Standard short barrel Aligned short barrel Net change
Damage - - -
Fire rate - - -
Range, max +600.0% +600.0% +0.0%
Range, min +300.0% +300.0% +0.0%
Recoil, max -15.0% -27.5% -12.5%
Recoil, min -15.0% -27.5% -12.5%
Weapon spread, max -5.0% -5.0% +0.0%
Weapon spread, min -5.0% -17.5% -12.5%
Sighted weapon spread - -5.0% -5.0%
Sighted transition speed - -1.5% -1.5%
AP cost - -5.0% -5.0%
Durability - -5.0 -5.0
Weight +5.0% +15.0% +10.0%
Value +10.0% +50.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Short>
<remapNode>,
<dn_HasBarrel_Short>
N/A

Crafting[]

ID table[]

Weapon OMOD editor ID OMOD ID MISC editor ID MISC ID
10mm pistol mod_10mm_Barrel_Short_Recoil-HipAccuracy 0005E66F miscmod_mod_10mm_Barrel_Short_Recoil-HipAccuracy 002EE36E
10mm submachine gun mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy 002FD907 miscmod_mod_10mmSMG_barrel_Short_Recoil-Hipaccuracy 002FD920
Assault rifle mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy 0030EB43 miscmod_mod_AssaultRifle_Barrel_Short_Recoil-HipAccuracy 0031F1CB
Combat rifle mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy 0024313B miscmod_mod_CombatRifle_Barrel_Short_Recoil-HipAccuracy 0029D08D
Combat shotgun mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy 001F6741 miscmod_mod_CombatShotgun_Barrel_Short_Recoil-HipAccuracy 0030DCBE
Double-barrel shotgun mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy 0023D8DD miscmod_mod_DoubleBarrelShotgun_Barrel_Short_Recoil-HipAccuracy 0030DD24
Enclave plasma gun mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0018C518 miscmod_mod_Enclave_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0031D588
Gauss pistol mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy 0054A179 miscmod_mod_GaussPistol_Barrel_Short_Recoil-HipAccuracy 005A2665
Handmade rifle DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy 0031B197 miscmod_DLC04_mod_HandMadeGun_Barrel_Short_Recoil-HipAccuracy 00090DDE
Hunting rifle mod_HuntingRifle_Barrel_Short_Recoil-HipAccuracy 0024467F 0031F24F
Laser gun mod_LaserGun_Barrel_Short_Recoil-HipAccuracy 00312984 miscmod_mod_LaserGun_Barrel_Short_Recoil-HipAccuracy 00312985
Lever action rifle DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy 000324FB miscmod_DLC03_mod_LeverGun_Barrel_Short_Recoil-HipAccuracy 005255A8
Pipe bolt-action mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy 002D5D28 miscmod_mod_PipeBoltAction_Barrel_Short_Recoil-HipAccuracy 0030DDD2
Pipe gun mod_PipeGun_Barrel_Short_Recoil-HipAccuracy 002D5DD4 miscmod_mod_PipeGun_Barrel_Short_Recoil-HipAccuracy 0030DE3B
Pipe revolver mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy 002D5E97 miscmod_mod_PipeRevolver_Barrel_Short_Recoil-HipAccuracy 0030DEB5
Plasma gun mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0018AC83 miscmod_mod_PlasmaGun_Barrel_Short_Recoil-HipAccuracy 0031D5AB
Radium rifle mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy 002955E6 miscmod_mod_RadiumRifle_Barrel_Short_Recoil-HipAccuracy 004E9949
Ultracite laser gun mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy 00312A83 miscmod_mod_UltraciteLaserGun_Barrel_Short_Recoil-HipAccuracy 003ACE4A
Western revolver DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy 00527081 miscmod_DLC04_mod_Revolver_Barrel_Short_Recoil-HipAccuracy 005282C7

Location[]

  • Craftable at any weapons workbench.
  • Loose mods may randomly be found in the following regions:
    • The Forest (10mm pistol, hunting rifle, laser gun, pipe bolt-action, pipe gun, pipe revolver)
    • Ash Heap (Assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, ultracite laser gun and western revolver)
    • Toxic Valley (10mm submachine gun, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, hunting rifle, laser gun, plasma gun and western revolver)
    • Savage Divide (10mm submachine gun, assault rifle, combat rifle, combat shotgun, double-barrel shotgun, handmade rifle, lever action rifle, plasma gun, radium rifle, ultracite laser gun and western revolver)
    • The Mire (Assault rifle, leveer action rifle, radium rifle, ultracite laser gun)
    • Cranberry Bog (Assault rifle, radium rifle, ultracite laser gun)
  • Loose mods may also be for sale from vendors.
  • The mod for the Enclave plasma gun is unlearnable and thus can only be obtained already attached to an existing weapon found in the world. The loose mod does not exist.

Notes[]

  • The loose mod for the 10mm submachine gun is named true short barrel, not to be confused with the craftable mod of the same name.
  • The loose mod for the regular laser gun is named comfort short barrel.
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