Aligned long barrel is a barrel mod for various weapons in Fallout 76.
Effects[]
When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy and greatly increasing range.
- Technical details
- Pistols
.44 pistol | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
10mm pistol | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Western revolver | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
- Rifles
10mm submachine gun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<dn_HasBarrel_Ported>, <remapNode> |
N/A |
Assault rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Combat rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Gauss rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Handmade rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Hunting rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <dn_HasBarrel_Long>, <remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
<remapNode_CFrontSight_P-FrontSight>, <remapNode_CMuzzle_P-MuzzleMove>, <remapNode> |
N/A |
Lever action rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Radium rifle | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode> | N/A |
- Pistols/rifles
Laser gun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <AnimsLaserBarrelStandard>, <dn_HasBarrel_Long> |
<AnimsLaserBarrelStandard>, <dn_HasBarrel_Long> |
N/A |
Pipe bolt-action | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Pipe gun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Pipe revolver | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Ultracite laser gun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <AnimsLaserBarrelStandard>, <dn_HasBarrel_Long> |
<AnimsLaserBarrelStandard>, <dn_HasBarrel_Long> |
N/A |
- Shotguns
Combat shotgun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | -7.5% | -20.0% | -12.5% |
Recoil, min | -7.5% | -20.0% | -12.5% |
Weapon spread, max | -10.0% | -10.0% | +0.0% |
Weapon spread, min | -10.0% | -22.5% | -12.5% |
Sighted weapon spread | +0.0% | -5.0% | -5.0% |
Sighted transition speed | +3.0% | +1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +10.0% | +20.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode> | <remapNode> | N/A |
Double-barrel shotgun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | +42.5% | +30.0% | -12.5% |
Recoil, min | +42.5% | +30.0% | -12.5% |
Weapon spread, max | -10.0% | -10.0% | +0.0% |
Weapon spread, min | -10.0% | -22.5% | -12.5% |
Sighted weapon spread | +0.0% | -5.0% | -5.0% |
Sighted transition speed | +3.0% | +1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +10.0% | +20.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode>, <dn_HasBarrel_Long> |
N/A |
Pump action shotgun | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +900.0% | +900.0% | +0.0% |
Range, min | +500.0% | +500.0% | +0.0% |
Recoil, max | +42.5% | +30.0% | -12.5% |
Recoil, min | +42.5% | +30.0% | -12.5% |
Weapon spread, max | -10.0% | -10.0% | +0.0% |
Weapon spread, min | -10.0% | -22.5% | -12.5% |
Sighted weapon spread | +0.0% | -5.0% | -5.0% |
Sighted transition speed | +3.0% | +1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +10.0% | +20.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <remapNode>, <dn_HasBarrel_Long> |
<remapNode> | N/A |
- Heavy
Gatling laser | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | - | - | - |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | +37.5% | -12.5% |
Recoil, min | +50.0% | +37.5% | -12.5% |
Weapon spread, max | - | - | - |
Weapon spread, min | +0.0% | -12.5% | -12.5% |
Sighted weapon spread | -25.0% | -30.0% | -5.0% |
Sighted transition speed | +0.0% | -1.5% | -1.5% |
AP cost | +0.0% | -5.0% | -5.0% |
Durability | -3.0 | -8.0 | -5.0 |
Weight | +0.0% | +10.0% | +10.0% |
Value | +20.0% | +60.0% | +40.0% |
Keywords | <AnimsLaserBarrelStandard> | <AnimsLaserBarrelStandard> | N/A |
Ultracite Gatling laser | |||
---|---|---|---|
Standard mod | Aligned long barrel | Net change | |
Damage | - | - | - |
Fire rate | +0.0% | +0.0% | +0.0% |
Range, max | +1600.0% | +1600.0% | +0.0% |
Range, min | +900.0% | +900.0% | +0.0% |
Recoil, max | +50.0% | -11.0% | -61.0% |
Recoil, min | +50.0% | -11.0% | -61.0% |
Recoil, runaway | 0.0% | +50.0% | +50.0% |
Weapon spread, max | +0.0% | -13.0% | -13.0% |
Weapon spread, min | +0.0% | -13.0% | -13.0% |
Sighted weapon spread | -25.0% | -26.7% | -1.7% |
Sighted transition speed | - | - | - |
AP cost | - | - | - |
Durability | -3.0 | -9.0 | -6.0 |
Weight | +0.0% | +15.0% | +15.0% |
Value | +20.0% | +80.0% | +60.0% |
Keywords | <AnimsLaserBarrelStandard> | <AnimsLaserBarrelStandard> | N/A |
Crafting[]
ID table[]
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
.44 pistol | mod_44_Barrel_Long_Recoil-HipAccuracy | 002E5B49 | miscmod_mod_44_Barrel_Long_Recoil-HipAccuracy | 001CD6E7 |
10mm pistol | mod_10mm_Barrel_Long_Recoil-HipAccuracy | 0000475A | miscmod_mod_10mm_Barrel_Long_Recoil-HipAccuracy | 002EE367 |
10mm submachine gun | mod_10mmSMG_Barrel_Long_Recoil-HipAccuracy | 002FD903 | miscmod_mod_10mmSMG_Barrel_Long_Recoil-HipAccuracy | 002FD91A |
Assault rifle | mod_AssaultRifle_Barrel_Long_Recoil-HipAccuracy | 0030EB38 | miscmod_mod_AssaultRifle_Barrel_Long_Recoil-HipAccuracy | 0030EB39 |
Combat rifle | mod_CombatRifle_Barrel_Long_Recoil-HipAccuracy | 002430CF | miscmod_mod_CombatRifle_Barrel_Long_Recoil-HipAccuracy | 0029CFE7 |
Combat shotgun | mod_CombatShotgun_Barrel_Long_Recoil-HipAccuracy | 001F673A | miscmod_mod_CombatShotgun_Barrel_Long_Recoil-HipAccuracy | 003AC3D2 |
Double-barrel shotgun | mod_DoubleBarrelShotgun_Barrel_Long_Recoil-HipAccuracy | 0023D89E | miscmod_mod_DoubleBarrelShotgun_Barrel_Long_Recoil-HipAccuracy | 0030DD1E |
Gatling laser | mod_GatlingLaser_Barrel_Long_Recoil-HipAccuracy | 00312ADF | miscmod_mod_GatlingLaser_Barrel_Long_Recoil-HipAccuracy | 00312AED |
Gauss rifle | mod_GaussRifle_Barrel_Long_Recoil-HipAccuracy | 00313903 | miscmod_mod_GaussRifle_Barrel_Long_Recoil-HipAccuracy | 00313912 |
Handmade rifle | DLC04_mod_HandMadeGun_Barrel_Long_Recoil-HipAccuracy | 0031B190 | miscmod_DLC04_mod_HandMadeGun_Barrel_Long_Recoil-HipAccuracy | 00090F14 |
Hunting rifle | mod_HuntingRifle_Barrel_Long_Recoil-HipAccuracy | 00242F2A | miscmod_mod_HuntingRifle_Barrel_Long_Recoil-HipAccuracy | 0030DD5C |
Laser gun | mod_LaserGun_Barrel_Long_Recoil-HipAccuracy | 00312977 | miscmod_mod_LaserGun_Barrel_Long_Recoil-HipAccuracy | 0031297A |
Lever action rifle | DLC03_mod_LeverGun_Barrel_Long_Recoil-HipAccuracy | 00024893 | miscmod_DLC03_mod_LeverGun_Barrel_Long_Recoil-HipAccuracy | 005255A2 |
Pipe bolt-action | mod_PipeBoltAction_Barrel_Long_Recoil-HipAccuracy | 002D5D21 | miscmod_mod_PipeBoltAction_Barrel_Long_Recoil-HipAccuracy | 003293C7 |
Pipe gun | mod_PipeGun_Barrel_Long_Recoil-HipAccuracy | 002D5DCD | miscmod_mod_PipeGun_Barrel_Long_Recoil-HipAccuracy | 0030DE35 |
Pipe revolver | mod_PipeRevolver_Barrel_Long_Recoil-HipAccuracy | 002D5E90 | miscmod_mod_PipeRevolver_Barrel_Long_Recoil-HipAccuracy | 0030DEAF |
Pump action shotgun | mod_PumpActionShotgun_Barrel_Long_Recoil-HipAccuracy | 0052820E | miscmod_mod_PumpActionShotgun_Barrel_Long_Recoil-HipAccuracy | 004E0251 |
Radium rifle | mod_RadiumRifle_Barrel_Long_Recoil-HipAccuracy | 00286F5B | miscmod_mod_RadiumRifle_Barrel_Long_Recoil-HipAccuracy | 004E9942 |
Ultracite Gatling laser | mod_Ultracite_GatlingLaser_Barrel_Long_Recoil-HipAccuracy | 00312B22 | miscmod_mod_Ultracite_GatlingLaser_Barrel_Long_Recoil-HipAccuracy | 0039E6B5 |
Ultracite laser gun | mod_UltraciteLaserGun_Barrel_Long_Recoil-HipAccuracy | 00312A7C | miscmod_mod_UltraciteLaserGun_Barrel_Long_Recoil-HipAccuracy | 003ACE51 |
Western revolver | DLC04_mod_Revolver_Barrel_Long_Recoil-HipAccuracy | 0052707D | miscmod_DLC04_mod_Revolver_Barrel_Long_Recoil-HipAccuracy | 005282BF |
Location[]
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- Ash Heap (Combat rifle and shotgun, double-barrel shotgun, Gatling laser, handmade rifle and western revolver.)
- The Forest (10mm pistol, submachine gun, and pipe weapons.)
- Toxic Valley (All except for assault rifle, lever action rifle, and radium rifle.)
- Savage Divide (All except for 10mm pistol, submachine gun, and pipe weapons.)
- Cranberry Bog (Assault rifle, Gauss rifle, lever action rifle, radium rifle, ultracite Gatling laser and ultracite laser gun.)
- The Mire (Assault rifle, combat rifle and shotgun, double-barrel shotgun, Gatling laser, Gauss rifle, handmade rifle, lever action rifle, radium rifle, ultracite Gatling laser, ultracite laser gun and western revolver.)
- Loose mods may also be for sale from vendors.
Notes[]
- The loose mod for the Gauss rifle is simply named aligned barrel, not to be confused with the craftable mod of the same name for the pump action shotgun.
- The loose mod for the regular laser gun is named comfort long barrel.