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Aligned long barrel is a barrel mod for various weapons in Fallout 76.

Effects

When applied to a weapon, the mod decreases recoil while increasing hip-fire accuracy and greatly increasing range.

Technical details
Pistols
.44 pistol  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
10mm pistol  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Western revolver  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Rifles
10mm submachine gun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<dn_HasBarrel_Ported>,
<remapNode>
N/A
Assault rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Combat rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Gauss rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Handmade rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Hunting rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <dn_HasBarrel_Long>,
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
<remapNode_CFrontSight_P-FrontSight>,
<remapNode_CMuzzle_P-MuzzleMove>,
<remapNode>
N/A
Lever action rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Radium rifle  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode> N/A
Pistols/rifles
Laser gun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <AnimsLaserBarrelStandard>,
<dn_HasBarrel_Long>
<AnimsLaserBarrelStandard>,
<dn_HasBarrel_Long>
N/A
Pipe bolt-action  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Pipe gun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Pipe revolver  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Ultracite laser gun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <AnimsLaserBarrelStandard>,
<dn_HasBarrel_Long>
<AnimsLaserBarrelStandard>,
<dn_HasBarrel_Long>
N/A
Shotguns
Combat shotgun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max -7.5% -20.0% -12.5%
Recoil, min -7.5% -20.0% -12.5%
Weapon spread, max -10.0% -10.0% +0.0%
Weapon spread, min -10.0% -22.5% -12.5%
Sighted weapon spread +0.0% -5.0% -5.0%
Sighted transition speed +3.0% +1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +10.0% +20.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode> <remapNode> N/A
Double-barrel shotgun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max +42.5% +30.0% -12.5%
Recoil, min +42.5% +30.0% -12.5%
Weapon spread, max -10.0% -10.0% +0.0%
Weapon spread, min -10.0% -22.5% -12.5%
Sighted weapon spread +0.0% -5.0% -5.0%
Sighted transition speed +3.0% +1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +10.0% +20.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode>,
<dn_HasBarrel_Long>
N/A
Pump action shotgun  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +900.0% +900.0% +0.0%
Range, min +500.0% +500.0% +0.0%
Recoil, max +42.5% +30.0% -12.5%
Recoil, min +42.5% +30.0% -12.5%
Weapon spread, max -10.0% -10.0% +0.0%
Weapon spread, min -10.0% -22.5% -12.5%
Sighted weapon spread +0.0% -5.0% -5.0%
Sighted transition speed +3.0% +1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +10.0% +20.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <remapNode>,
<dn_HasBarrel_Long>
<remapNode> N/A
Heavy
Gatling laser  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate - - -
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% +37.5% -12.5%
Recoil, min +50.0% +37.5% -12.5%
Weapon spread, max - - -
Weapon spread, min +0.0% -12.5% -12.5%
Sighted weapon spread -25.0% -30.0% -5.0%
Sighted transition speed +0.0% -1.5% -1.5%
AP cost +0.0% -5.0% -5.0%
Durability -3.0 -8.0 -5.0
Weight +0.0% +10.0% +10.0%
Value +20.0% +60.0% +40.0%
Keywords <AnimsLaserBarrelStandard> <AnimsLaserBarrelStandard> N/A
Ultracite Gatling laser  
Standard mod Aligned long barrel Net change
Damage - - -
Fire rate +0.0% +0.0% +0.0%
Range, max +1600.0% +1600.0% +0.0%
Range, min +900.0% +900.0% +0.0%
Recoil, max +50.0% -11.0% -61.0%
Recoil, min +50.0% -11.0% -61.0%
Recoil, runaway 0.0% +50.0% +50.0%
Weapon spread, max +0.0% -13.0% -13.0%
Weapon spread, min +0.0% -13.0% -13.0%
Sighted weapon spread -25.0% -26.7% -1.7%
Sighted transition speed - - -
AP cost - - -
Durability -3.0 -9.0 -6.0
Weight +0.0% +15.0% +15.0%
Value +20.0% +80.0% +60.0%
Keywords <AnimsLaserBarrelStandard> <AnimsLaserBarrelStandard> N/A

Crafting

Materials:Requirements:Produces:
Screw (3)
Build at:
Learn Method:
Learned when scrapping object
.44 pistol
Chance: 15%
Perks:
Gunsmith (Rank 2)
Aligned long barrel (1)

Materials:Requirements:Produces:
Gear (1)
Rubber (1)
Screw (1)
Spring (1)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
10mm pistol
Chance: 15%
Perks:
Gunsmith (Rank 2)
Aligned long barrel (1)

Materials:Requirements:Produces:
Oil (1)
Screw (2)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
10mm submachine gun
Chance: 15%
Perks:
Gunsmith (Rank 3)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (7)
Screw (7)
Spring (4)
Steel (11)
Build at:
Learn Method:
Learned when scrapping object
Assault rifle
Chance: 15%
Perks:
Gunsmith (Rank 4)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (7)
Screw (4)
Spring (4)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Combat rifle
Chance: 10%
Perks:
Gunsmith (Rank 3)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (4)
Screw (4)
Spring (2)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Combat shotgun
Chance: 15%
Perks:
Gunsmith (Rank 4)
Aligned long barrel (1)

Materials:Requirements:Produces:
Screw (1)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Double-barrel shotgun
Chance: 15%
Perks:
Gunsmith (Rank 2)
Aligned long barrel (1)

Materials:Requirements:Produces:
Gear (8)
Glass (4)
Oil (4)
Plastic (19)
Rubber (8)
Screw (9)
Silver (5)
Spring (12)
Build at:
Learn Method:
Learned when scrapping object
Gatling laser
Chance: 25%
Perks:
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (7)
Screw (4)
Spring (6)
Build at:
Learn Method:
Learned when scrapping object
Gauss rifle
Chance: 20%
Perks:
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (1)
Screw (4)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Handmade rifle
Chance: 10%
Perks:
Gunsmith (Rank 3)
Aligned long barrel (1)

Materials:Requirements:Produces:
Screw (4)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Hunting rifle
Chance: 10%
Perks:
Gunsmith (Rank 2)
Aligned long barrel (1)

Materials:Requirements:Produces:
Glass (1)
Rubber (3)
Screw (2)
Build at:
Learn Method:
Learned when scrapping object
Laser gun
Chance: 10%
Perks:
Science (Rank 2)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (1)
Screw (4)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Lever-action rifle
Chance: 10%
Perks:
Gunsmith (Rank 1)
Aligned long barrel (1)

Materials:Requirements:Produces:
Screw (1)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
Pipe bolt-action
Chance: 15%
Perks:
Gunsmith (Rank 1)
Aligned long barrel (1)

Materials:Requirements:Produces:
Copper (3)
Screw (2)
Build at:
Learn Method:
Learned when scrapping object
Pipe gun
Chance: 15%
Perks:
Gunsmith (Rank 1)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (1)
Screw (1)
Spring (1)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
Pipe revolver
Chance: 15%
Perks:
Gunsmith (Rank 1)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (1)
Screw (1)
Spring (1)
Steel (3)
Build at:
Learn Method:
Learned when scrapping object
Pump action shotgun
Chance: 15%
Perks:
Gunsmith (Rank 3)
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (7)
Screw (4)
Spring (6)
Build at:
Learn Method:
Learned when scrapping object
Radium rifle
Chance: 15%
Perks:
Gunsmith (Rank 5)
Aligned long barrel (1)

Materials:Requirements:Produces:
Gear (8)
Glass (4)
Oil (4)
Rubber (8)
Screw (9)
Silver (5)
Spring (12)
Build at:
Learn Method:
Learned when scrapping object
Ultracite Gatling laser
Chance: 25%
Perks:
Aligned long barrel (1)

Materials:Requirements:Produces:
Glass (1)
Rubber (7)
Screw (2)
Spring (6)
Build at:
Learn Method:
Learned when scrapping object
Ultracite laser gun
Chance: 15%
Perks:
Aligned long barrel (1)

Materials:Requirements:Produces:
Rubber (1)
Screw (1)
Spring (1)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
Western revolver
Chance: 10%
Perks:
Gunsmith (Rank 2)
Aligned long barrel (1)

Location

  • Craftable at any weapons workbench.
  • Loose mods may randomly be found in the following regions:
    • Ash Heap (Combat rifle and shotgun, double-barrel shotgun, Gatling laser, handmade rifle and western revolver.)
    • The Forest (10mm pistol, submachine gun, and pipe weapons.)
    • Toxic Valley (All except for assault rifle, lever action rifle, and radium rifle.)
    • Savage Divide (All except for 10mm pistol, submachine gun, and pipe weapons.)
    • Cranberry Bog (Assault rifle, Gauss rifle, lever action rifle, radium rifle, ultracite Gatling laser and ultracite laser gun.)
    • The Mire (Assault rifle, combat rifle and shotgun, double-barrel shotgun, Gatling laser, Gauss rifle, handmade rifle, lever action rifle, radium rifle, ultracite Gatling laser, ultracite laser gun and western revolver.)
  • Loose mods may also be for sale from vendors.

Notes

  • The loose mod for the Gauss rifle is simply named aligned barrel, not to be confused with the craftable mod of the same name for the pump action shotgun.
  • The loose mod for the regular laser gun is named comfort long barrel.

ID table

Weapon OMOD editor ID OMOD ID MISC editor ID MISC ID
.44 pistol mod_44_Barrel_Long_Recoil-HipAccuracy 002E5B49 miscmod_mod_44_Barrel_Long_Recoil-HipAccuracy 001CD6E7
10mm pistol mod_10mm_Barrel_Long_Recoil-HipAccuracy 0000475A miscmod_mod_10mm_Barrel_Long_Recoil-HipAccuracy 002EE367
10mm submachine gun mod_10mmSMG_Barrel_Long_Recoil-HipAccuracy 002FD903 miscmod_mod_10mmSMG_Barrel_Long_Recoil-HipAccuracy 002FD91A
Assault rifle mod_AssaultRifle_Barrel_Long_Recoil-HipAccuracy 0030EB38 miscmod_mod_AssaultRifle_Barrel_Long_Recoil-HipAccuracy 0030EB39
Combat rifle mod_CombatRifle_Barrel_Long_Recoil-HipAccuracy 002430CF miscmod_mod_CombatRifle_Barrel_Long_Recoil-HipAccuracy 0029CFE7
Combat shotgun mod_CombatShotgun_Barrel_Long_Recoil-HipAccuracy 001F673A miscmod_mod_CombatShotgun_Barrel_Long_Recoil-HipAccuracy 003AC3D2
Double-barrel shotgun mod_DoubleBarrelShotgun_Barrel_Long_Recoil-HipAccuracy 0023D89E miscmod_mod_DoubleBarrelShotgun_Barrel_Long_Recoil-HipAccuracy 0030DD1E
Gatling laser mod_GatlingLaser_Barrel_Long_Recoil-HipAccuracy 00312ADF miscmod_mod_GatlingLaser_Barrel_Long_Recoil-HipAccuracy 00312AED
Gauss rifle mod_GaussRifle_Barrel_Long_Recoil-HipAccuracy 00313903 miscmod_mod_GaussRifle_Barrel_Long_Recoil-HipAccuracy 00313912
Handmade rifle DLC04_mod_HandMadeGun_Barrel_Long_Recoil-HipAccuracy 0031B190 miscmod_DLC04_mod_HandMadeGun_Barrel_Long_Recoil-HipAccuracy 00090F14
Hunting rifle mod_HuntingRifle_Barrel_Long_Recoil-HipAccuracy 00242F2A miscmod_mod_HuntingRifle_Barrel_Long_Recoil-HipAccuracy 0030DD5C
Laser gun mod_LaserGun_Barrel_Long_Recoil-HipAccuracy 00312977 miscmod_mod_LaserGun_Barrel_Long_Recoil-HipAccuracy 0031297A
Lever action rifle DLC03_mod_LeverGun_Barrel_Long_Recoil-HipAccuracy 00024893 miscmod_DLC03_mod_LeverGun_Barrel_Long_Recoil-HipAccuracy 005255A2
Pipe bolt-action mod_PipeBoltAction_Barrel_Long_Recoil-HipAccuracy 002D5D21 miscmod_mod_PipeBoltAction_Barrel_Long_Recoil-HipAccuracy 003293C7
Pipe gun mod_PipeGun_Barrel_Long_Recoil-HipAccuracy 002D5DCD miscmod_mod_PipeGun_Barrel_Long_Recoil-HipAccuracy 0030DE35
Pipe revolver mod_PipeRevolver_Barrel_Long_Recoil-HipAccuracy 002D5E90 miscmod_mod_PipeRevolver_Barrel_Long_Recoil-HipAccuracy 0030DEAF
Pump action shotgun mod_PumpActionShotgun_Barrel_Long_Recoil-HipAccuracy 0052820E miscmod_mod_PumpActionShotgun_Barrel_Long_Recoil-HipAccuracy 004E0251
Radium rifle mod_RadiumRifle_Barrel_Long_Recoil-HipAccuracy 00286F5B miscmod_mod_RadiumRifle_Barrel_Long_Recoil-HipAccuracy 004E9942
Ultracite Gatling laser mod_Ultracite_GatlingLaser_Barrel_Long_Recoil-HipAccuracy 00312B22 miscmod_mod_Ultracite_GatlingLaser_Barrel_Long_Recoil-HipAccuracy 0039E6B5
Ultracite laser gun mod_UltraciteLaserGun_Barrel_Long_Recoil-HipAccuracy 00312A7C miscmod_mod_UltraciteLaserGun_Barrel_Long_Recoil-HipAccuracy 003ACE51
Western revolver DLC04_mod_Revolver_Barrel_Long_Recoil-HipAccuracy 0052707D miscmod_DLC04_mod_Revolver_Barrel_Long_Recoil-HipAccuracy 005282BF
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