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Gametitle-FO76
Gametitle-FO76

The alien blaster is a ranged energy weapon in Fallout 76.

Characteristics

The alien blaster is a energy pistol with decent damage but is impractical to use due to the rarity of alien blaster rounds. A fusion magazine mod will convert the weapon to shoot fusion cells but will also reduce the damage output.

The weapon is of clear extraterrestrial origin with its curved sleek forms, though it does resemble a man-made weapon. The weapon is made of a combination of a steel-like metal, orange and red plastic-like furnishings, with highlights of blue pulsing energy. Unlike a man-made weapon of a similar type, the blaster ends with a cone-shaped muzzle with no recognizable barrel. On the side is a button that opens a blue ringed cap, when the cap is open one can load alien blaster rounds into the weapon. The two pronged sights are lined up through a hole with no usual front sight.

Weapon modifications

Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Standard barrelStandard.
Aluminum x2
Circuitry x2
Glass x2
Plastic x7
Screw x2
Long barrelSuperior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.+84-3
Adhesive x3
Aluminum x2
Circuitry x2
Fiber Optics x2
Fiberglass x4
Glass x2
Screw x2

Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard gripStandard.
Sharpshooter's grip
(Sharpshooter's)
Better recoil and hip-fire accuracy.
Adhesive x2
Aluminum x4
Fiberglass x3
Rubber x3
Screw x3
Mag
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard magUses standard Alien Blaster Rounds.
Adhesive x1
Aluminum x1
Circuitry x1
Fiber optics x3
Screw x2
Fusion mag
(Converted)
Reduced damage and ammo capacity. Changes ammo type to Fusion Cells.-5
Adhesive x2
Aluminum x3
Circuitry x3
Fiber optics x3
Gold x3
Nuclear material x4
Screw x2

Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard sightsStandard.
Adhesive x1
Aluminum x1
Plastic x2
Short scope
(Scoped)
Improved magnification. Superior sighted accuracy.+11
Adhesive x1
Glass x2
Plastic x5
Screw x2

Variants

Location

Notes

  • Ammunition for the alien blaster is located southeast of Black Mountain Ordnance Works, at TNT dome #2. The plans to convert the weapon to shoot fusion cells are also located there.
  • Like other ammunition drops in the game, the alien blaster rounds at TNT dome #2 will periodically respawn, allowing the player character to replenish their supply without converting the weapon to fusion cells.
  • Prior to One Wasteland For All, the alien blaster provided damage of 15, 19, 22 and 25 at levels 20, 30, 40, and 50, respectively.
  • The alien blaster cannot drop as a legendary weapon.
  • Affected by the Grounded mutation.
  • The fusion mag cannot be found as a mod box, however it can be crafted with the associated plan.

Gallery

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