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|perk dmg =[[Gunslinger]]<br />[[Expert Gunslinger]]<br />[[Master Gunslinger]]<br />
 
|perk dmg =[[Gunslinger]]<br />[[Expert Gunslinger]]<br />[[Master Gunslinger]]<br />
 
|perk mod =
 
|perk mod =
  +
|edid =<tt>AlienBlaster</tt>
 
|baseid ={{ID|000ff995}}
 
|baseid ={{ID|000ff995}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}

Revision as of 21:05, 18 June 2019

 
Gametitle-FO76
Gametitle-FO76

The alien blaster is a weapon in Fallout 76.

Characteristics

Weapon modifications

Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Standard barrelStandard
Long barrelSuperior range and sighted accuracy. Better recoil. Poor hip-fire accuracy.+84-3
Adhesive x3
Aluminum x2
Circuitry x2
Fiber optics x2
Fiberglass x4
Glass x2
Screw x2
Grip
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard gripStandard
Mag
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard magUses standard Alien blaster rounds.
Fusion mag
(Converted)
Reduced damage and ammo capacity. Changes ammo type to Fusion Cells.-5
Adhesive x2
Aluminum x3
Circuitry x3
Fiber optics x3
Gold x3
Nuclear material x4
Screw x2
Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Standard SightsStandard
Short Scope
(Scoped)
Improved magnification. Superior sighted accuracy.+12
Adhesive x1
Glass x2
Plastic x5
Screw x2

Location

Notes

  • Ammunition for the alien blaster exists southeast of Black Mountain Ordnance Works, at TNT dome #2. The plans to convert the weapon to fusion cells exists here also.
  • Like other ammunition drops in the game, the alien blaster rounds at TNT Dome #2 will periodically respawn, allowing for replenishing the supply without converting the weapon to fusion cells.