Nukapedia + The Vault

Editing

Alien blaster (Fallout 76)

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 16: Line 16:
 
|ammo =[[Alien blaster round (Fallout 76)|Alien blaster round]]<br />[[Fusion cell (Fallout 76)|Fusion cell]]
 
|ammo =[[Alien blaster round (Fallout 76)|Alien blaster round]]<br />[[Fusion cell (Fallout 76)|Fusion cell]]
 
|clip size =??
 
|clip size =??
|perk dmg =[[Gunslinger]]<br />[[Expert Gunslinger]]<br />[[Master Gunslinger]]<br />
+
|perk dmg =
 
|perk mod =
 
|perk mod =
|edid =<tt>AlienBlaster</tt>
 
 
|baseid ={{ID|000ff995}}
 
|baseid ={{ID|000ff995}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
Line 25: Line 24:
   
 
==Characteristics==
 
==Characteristics==
The alien blaster is an energy weapon with decent damage, but it is impractical due to its very rare ammo. A fusion mag mod will convert the weapon to fire [[Fusion cell (Fallout 76)|fusion cells]], but will also effectively make the weapon a weak laser pistol.
+
{{Section|FO76}}
 
The weapon is of clear extraterrestrial design with its curved sleek forms, though it does resemble a pistol. The whole weapon is made of a combination of a steel like metal, orange and red plastic-like furnishings, with highlights of blue pulsing energy. Unlike a human weapon, the blaster ends with a conal shaped muzzle with no recognizable barrel. On the side is a button that opens a circular blue ringed cap. When the cap is open, [[Alien blaster round (Fallout 76)|alien blaster rounds]] can be loaded into the weapon. The two pronged sights are lined up through a hole with no front sight.
 
   
 
===Weapon modifications===
 
===Weapon modifications===
Line 49: Line 48:
 
|mod = Standard grip
 
|mod = Standard grip
 
|desc = Standard
 
|desc = Standard
|base id = {{ID|}}
 
}}
 
{{Weapon mod FO76|row
 
|mod = Tactical grip
 
|prefix = Sniper
 
|desc = Better recoil, good hip-fire accuracy
 
|components = [[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Fiberglass (Fallout 76)|Fiberglass]] x3<br />[[Adhesive (Fallout 76)|Adhesive]] x2<br />Rubber x3
 
|accuracy = +1
 
|weight = +0.2
 
|value = +29
 
 
|base id = {{ID|}}
 
|base id = {{ID|}}
 
}}
 
}}
Line 65: Line 54:
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
 
|mod = Standard mag
 
|mod = Standard mag
|desc = Uses standard [[Alien blaster round (Fallout 76)|alien blaster rounds]].
+
|desc = Uses standard [[Alien blaster round (Fallout 76)|Alien blaster rounds]].
 
|base id = {{ID|}}
 
|base id = {{ID|}}
 
}}
 
}}
Line 71: Line 60:
 
|mod = Fusion mag
 
|mod = Fusion mag
 
|prefix = Converted
 
|prefix = Converted
|desc = Reduced damage and ammo capacity. Changes ammo type to [[Fusion cell (Fallout 76)|fusion cells]].
+
|desc = Reduced damage and ammo capacity. Changes ammo type to [[Fusion cell (Fallout 76)|Fusion Cells]].
 
|components = [[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Circuitry (Fallout 76)|Circuitry]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Gold (Fallout 76)|Gold]] x3<br />[[Nuclear material (Fallout 76)|Nuclear material]] x4<br />[[Screw (Fallout 76)|Screw]] x2
 
|components = [[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Circuitry (Fallout 76)|Circuitry]] x3<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Gold (Fallout 76)|Gold]] x3<br />[[Nuclear material (Fallout 76)|Nuclear material]] x4<br />[[Screw (Fallout 76)|Screw]] x2
 
|damage = -5
 
|damage = -5
Line 95: Line 84:
 
{{Weapon mod FO76|end}}
 
{{Weapon mod FO76|end}}
   
==Location==
+
==Locations==
 
* West of [[Philippi Battlefield Cemetery]], inside a broken safe in a ruined house.
 
* West of [[Philippi Battlefield Cemetery]], inside a broken safe in a ruined house.
* [[Berkeley Springs station]]
 
   
 
==Notes==
 
==Notes==
 
* Ammunition for the alien blaster exists southeast of [[Black Mountain Ordnance Works]], at TNT dome #2. The plans to convert the weapon to [[Fusion cell (Fallout 76)|fusion cells]] exists here also.
 
* Ammunition for the alien blaster exists southeast of [[Black Mountain Ordnance Works]], at TNT dome #2. The plans to convert the weapon to [[Fusion cell (Fallout 76)|fusion cells]] exists here also.
* Like other ammunition drops in the game, the [[Alien blaster round (Fallout 76)|alien blaster rounds]] at TNT Dome #2 will periodically respawn, allowing for replenishing the supply without converting the weapon to fusion cells.
 
   
==Gallery==
+
* Like other ammunition drops in the game, the [[Alien blaster round (Fallout 76)|alien blaster rounds]] at TNT Dome #2 will periodically respawn, allowing for replenishing the supply without converting the weapon to fusion cells.
<gallery>
 
Atx_skin_weaponskin_alienblaster_steel_l.png|Atomic Shop Untarnished paint
 
</gallery>
 
   
 
{{Stub|FO76}}
 
{{Stub|FO76}}
  Loading editor
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template