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{{For|the ''[[Fallout 2]]'' creatures sometimes called "aliens"|wanamingo}}
 
{{For|the ''[[Fallout 2]]'' creatures sometimes called "aliens"|wanamingo}}
 
{{Infobox creature
 
{{Infobox creature
|game=FO3, FNV
+
|game =FO3, FNV
|Name={{PAGENAME}}
+
|name ={{PAGENAME}}
|appearances=''[[Fallout 3]]''<br />''[[Mothership Zeta (add-on)|Mothership Zeta]]''<br />''[[Fallout: New Vegas]]'' [[File:Perk wild wasteland.png|12px|link=Wild Wasteland]]
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|appearances =''[[Fallout 3]]''<br />''[[Mothership Zeta (add-on)|Mothership Zeta]]''<br />''[[Fallout: New Vegas]]'' [[File:Perk wild wasteland.png|12px|link=Wild Wasteland]]
|mentions=''[[Fallout]]''<br />''[[Fallout 2]]''
+
|mentions =''[[Fallout]]''<br />''[[Fallout 2]]''
|Image=Aliens.jpg
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|image =Aliens.jpg
|variations=[[Alien Captain]]<br />[[Alien Worker]]
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|variations =[[Alien Captain]]<br />[[Alien Worker]]
|Location=[[Recon Craft Theta]]<br />[[Mothership Zeta (vehicle)|Mothership Zeta]]<br />[[Horowitz Farmstead]] [[File:Perk wild wasteland.png|12px|link=Wild Wasteland]]
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|location =[[Recon Craft Theta]]<br />[[Mothership Zeta (vehicle)|Mothership Zeta]]<br />[[Horowitz Farmstead]] [[File:Perk wild wasteland.png|12px|link=Wild Wasteland]]
|BaseID={{DLC ID|003C65}} (gun)<br>{{DLC ID|003C79}} (melee)
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|BaseID ={{DLC ID|003C65}} (gun)<br />{{DLC ID|003C79}} (melee)
 
}}{{Games|FO1|FO2|FO3|FO3MZ|FNV}}
 
}}{{Games|FO1|FO2|FO3|FO3MZ|FNV}}
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'''Aliens''' are extraterrestrial beings in the ''Fallout'' series.
 
'''Aliens''' are extraterrestrial beings in the ''Fallout'' series.
   
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</gallery>
 
</gallery>
 
<gallery orientation="landscape" captionalign="left">
 
<gallery orientation="landscape" captionalign="left">
File:445750-crashedalienship_super.jpg|Alien crash site in ''[[Fallout]]''.
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File:Fo1 Flying Saucer.png|Alien crash site in ''[[Fallout]]''.
 
File:Recon Craft Theta.jpg|Alien crash site in ''[[Fallout 3]]''.
 
File:Recon Craft Theta.jpg|Alien crash site in ''[[Fallout 3]]''.
 
Spaceship.jpg|A UFO as seen in [[Fallout: New Vegas]].
 
Spaceship.jpg|A UFO as seen in [[Fallout: New Vegas]].
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{{Navbox Mothership Zeta}}
 
{{Navbox Mothership Zeta}}
 
 
{{Navbox creatures}}
 
{{Navbox creatures}}
 
 
{{Navbox spacecraft}}
 
{{Navbox spacecraft}}
 
[[Category:Fallout mentioned-only creatures]]
 
[[Category:Fallout mentioned-only creatures]]

Revision as of 22:57, March 8, 2011

Icon disambig
For the Fallout 2 creatures sometimes called "aliens", see wanamingo.
 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FO3 MZGametitle-FNV
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FO3 MZGametitle-FNV

Aliens are extraterrestrial beings in the Fallout series.

Background

Once thought to be covered up by a government conspiracy and believed only by "crackpot" groups such as the Quaere Verum, evidence of extraterrestrial life can be traced back throughout human history, but became nationally recognized after the mysterious disappearance of the Clarabell 7 space pod during the 1960s Space Race. It is said that Alien technology was the basis of many of the Enclave's more exotic and impressive weaponry and robotics, and even toy manufacturers such as Wilson Automatoys weren't immune to these accusations.

Characteristics

Aliens are small, greenish humanoids that seem to view humans as animals, worthy of experimentation at best and vivisection at worst. They speak in their own language of clicks, high pitched squeaks and wails and thus cannot be communicated with by humans.

The aliens seem to be incredibly technologically advanced, capable of spaceflight and technological feats far beyond that of even the most advanced pre-war technology, such as long-term cryostasis and holograms. They seem to breath oxygen and subsist on a diet of worms and squids, having no visible teeth.

A downed alien spacecraft with two skeletal corpses appears in Fallout, and Brotherhood Scribes, the Shi Emperor and Skynet all make reference to alien technology in Fallout 2. The crashed Recon Craft Theta spacecraft appears in Fallout 3, and the aliens are the primary antagonists of the Fallout 3 add-on Mothership Zeta). They also make a small appearance in Fallout: New Vegas, if the player has the Wild Wasteland trait.

Variants

Fallout 3

Aliens in Fallout 3 have several tiers, which tier appears is based on the player's level. Template:Creature stats gamebryo Template:Creature stats gamebryo Template:Creature stats gamebryo Template:Creature stats gamebryo Template:Creature stats gamebryo Template:Creature stats gamebryo ‡ Tier 4-6 Aliens are equipped with an Inertia Suppression Field which grants them a Damage Resistance of 50 at NPC level 20, 80 at NPC level 25, and 110 at NPC level 30 (a 110 DR effectively increases their durability by more than 400%).

Fallout: New Vegas Perk wild wasteland

Template:Creature stats gamebryo

Behind the scenes

  • The aliens of Fallout 3 resemble Greys, cryptids commonly described in alien abduction accounts and commonly depicted in 1950's science fiction that have come to represent the "stereotypical" alien.

Gallery

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