For other characters named Alice in the Fallout universe, see Alice.
“Do they? Look at my Mother, all she cares for is a patch of bare dirt where nothing green will ever grow to feed us. My Father? A trading business that he'll never own, risking his neck every day against Wastelanders and cut-throat "merchants." And I'm supposed to be part of those dreams? What about my dreams, stranger? What about me?”
Alice is the daughter of Don and Becky Hostetler. She lived in Hostetler home and hated her life as a farmer. For this reason, she ran off with Andy Scabb to North Vegas Square, unknowingly becoming involved in the illegal activities of Scabb's gang, which has made her parents especially concerned for her well-being.
Although Andy Scabb claims to want to help Alice escape the dump, he is in reality a criminal who intends to use her father's association to the Crimson Caravan company to rob the business and the Hostetler household, then skip town. Although Alice's involvement in the robbery could be her undoing, as Scabb and his goons intend to ensure that she is a "good doggie" first, and then subsequently dispose of her once the money has been acquired.
Someone to Watch Over Me: Crandon says to visit Mrs. Hostetler because her daughter is getting to know the wrong crowd of people. Mrs. Hostetler wants someone to spy on her daughter, Alice, to see what her new friends are up to.
Until Someone to Watch Over Me, Alice Hostetler is not at home. One can find a message in Andy Scabb's room in The Gray, that is evidence that proves that siding with criminals is not the right lifestyle for Alice. After one deals with Scabb, Alice will return to Hostetler home attempting steal the Crimson Caravan earnings. She will confront the Courier, threatening to kill them if they interfere. The note found in Scabb's room can be shown to her to help talk her out of committing a crime.
"Do they? Look at my Mother, all she cares for is a patch of bare dirt where nothing green will ever grow to feed us. My Father? A trading business that he'll never own, risking his neck every day against Wastelanders and cut-throat "merchants." And I'm supposed to be part of those dreams? What about my dreams, stranger? What about me?"
Playstation 3Xbox 360 Sometimes after the quest is complete and you convinced Alice to leave, she will run up to you and engage in conversation only saying "Howdy" before running off with a gun in her hand.[verified]
PCPlaystation 3Xbox 360 Sometimes Alice will sit down at the table in the main room, and her fingers will move like she is typing on a computer and you will hear clicking noises of a keyboard, even though there is no computer there.[verified]
PCPlaystation 3Xbox 360 If she is convinced to leave, immediately following her out the door might result in Alice instantaneously dying, failing the quest, and causing her parents to become hostile.[verified]