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Revision as of 19:22, 26 December 2013
Alexander is a salesman for the Gun Runners and appears beneath the 188 trading post in the Mojave Wasteland. He also makes trips to Camp McCarran and Hoover Dam around once or twice a week, to make sales and to take gun and ammunition orders. He usually just stays at the trading post because caravans take that route to avoid the I-15. He also checks his and their stock and directs their shipment deliveries. He must also make very good money as he states he is able to visit the Strip once a month and still save money for retirement.
Interactions with the player character
|This character is essential. Essential characters cannot be killed.|
|This character is a temporary companion.|
|This character is a permanent companion. They grant the - perk.|
|This character is a doctor.|
|This character is a merchant.||Caps: 1000-8000|
|This character plays Caravan.||They can bid caps.|
|This character can repair items.||Repair cap: -|
|This character can modify weapons.||
|This character rents beds.||Cost: - caps.|
|This character starts quests.||
|This character is involved in quests.||
Effects of player's actions
- He acts very rude to the player character when first spoken to and refuses to sell any weapons, but after a Guns check of 40, he will open up his inventory for purchases. He sells weapons, ammunition, and weapon mods. He will not attack unless provoked.
- Attacking anyone at the Gun Runners base before fast traveling to the 188 will cause him and his guard to become hostile and attack the player character on sight.
Alexander appears only in Fallout: New Vegas
- PC On rare occasions, two Alexanders may appear. [verified]
- PC Sometimes Alexander stops resupplying his caps, turning selling impossible for the player, and making exchanging items for others the only possible kind of trade. [verification overdue]