Template:Fallout 3 NPC overhaul project
Template:Character
Alan is a member of the Family, and lives in Meresti in 2277.
Background
One of the most recent additions to the Family, 22-year-old Alan was ambushed by slavers and taken to market in Paradise Falls. He escaped, but sustained a potentially mortal wound. He wandered south, and collapsed not far from Meresti Station, where Vance discovered him. Currently he does not participate in the Hematophagy rituals, because he is still learning the ways from Vance.[1]
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character starts quests. |
- | |
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Related quests
Other interactions
Effects of player actions
If the Player asks Vance to protect Arefu in exchange for bloodpacks, Alan is sent there as a guard. His house is at the entrance to Arefu next to the Brahmin pen, which was originally blocked off.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Merc Troublemaker Outfit | R91 Assault Rifle | - | - |
Notes
- Alan is polite enough to thank Brianna for "having enjoyed the previous night".
Appearances
Alan appears only in Fallout 3.
References
Template:Arefu Template:The Family