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==Notes==
 
==Notes==
 
* Before you leave the doctor's house, the game will offer you the option to play the game in hardcore mode. The reward is an achievement/trophy. You do not receive any in-game reward for completing the game in hardcore mode.
 
* Before you leave the doctor's house, the game will offer you the option to play the game in hardcore mode. The reward is an achievement/trophy. You do not receive any in-game reward for completing the game in hardcore mode.
* If the player talks to the doctor again before leaving the house, he/she is given the option to use a [[Medicine]] or [[Speech]] check (30). If the speech check is successful then the player is rewarded with 3 stimpaks. Update: In fact, you can do the speech check, exit conversation and use the medicine magazine, then talk to Doc again for the medicine check and another speech check. A good way to garner quite a few goodies!
+
* If the player talks to the doctor again before leaving the house, he/she is given the option to use a [[Medicine]] or [[Speech]] check (30). If the speech check is successful then the player is rewarded with 3 stimpaks. Update: In fact, you can do the speech check, exit conversation and use the medicine magazine, then talk to Doc again for the medicine check and another speech check.
 
* Doc Mitchell will comment on any extremes in your special skills (e.g. 1 in [[Intelligence]], 8 in [[Luck]], etc.)
 
* Doc Mitchell will comment on any extremes in your special skills (e.g. 1 in [[Intelligence]], 8 in [[Luck]], etc.)
 
* In the event that a person wants to skip through the options process that decides your tag skills, the default tag skills are melee weapons, survival and speech.
 
* In the event that a person wants to skip through the options process that decides your tag skills, the default tag skills are melee weapons, survival and speech.

Revision as of 17:18, 9 October 2011

 
Gametitle-FNV
Gametitle-FNV
You're awake. How about that.Doc Mitchell

Ain't That a Kick in the Head is a tutorial quest in Fallout: New Vegas.

Quick walkthrough

  1. You wake up in Goodsprings
  2. Doc Mitchell will explain what happened to you
  3. Pick your appearance (race, age, appearance and name)
  4. Pick your SPECIAL points by the Vit-o-Matic
  5. Pick your Tag skills and Traits
  6. Doc gives back all possessions along with a Vault 21 jumpsuit and a Pip-Boy
  7. Doc tells you to talk to Sunny Smiles leading to Back in the Saddle.

Detailed walkthrough

You wake up with blurred vision in a small town called Goodsprings.As your head begins to clear you sit up to see Doc Mitchell, the man who fixed you up. He will ask the player of their name, followed by handing them a Reflectron to examine (and customize) their appearance. You will have the opportunity to assign your SPECIAL points through the Vit-o-Matic vigor tester, and tag three skills after word-association, personality profile, and Rorschach blot tests.

Once character creation is complete, the doctor will walk the player to a door out into the town of Goodsprings, where he will give the player a Vault 21 jumpsuit as well as a Pip-Boy 3000 and any pre-order bonus items (you are also rewarded with 20 exp for completing this quest). There is no theft penalty for anything in the Doc's house during this initial quest. After leaving the house and returning, items will be marked as owned. The doctor has a fair amount of medical equipment, as well as a laser pistol and ammunition in a metal box. The chemistry set in the room you awoke in can be used by a character with enough initial Science skill to produce either some stimpaks or a small assortment of chems. There is also a broken 9mm SMG laying on a chest near the bed in which you woke up, which can be repaired and taken if your starting Repair skill is 25 or above. Also if you have high enough Speech or Medicine you can talk to the doc and he will give you three stimpaks.

Reward

After completing the tutorial, every character gets 4 stimpaks, 18 caps, a couple of bobby pins, possibly one ranged weapon (9mm pistol by default), or one hand-to-hand weapon, dependent on the selected tag-skills.

+ Rewards based on the tagged skill. Tagged Skill Equipment
Lockpick 12 bobby pins instead of 6
Explosives 8 sticks of dynamite (only when neither Guns nor Energy Weapons are tagged as well)
Energy Weapons Laser pistol (only when Guns isn't tagged as well)
Melee Weapons Straight razor
Unarmed Boxing gloves (only when Melee Weapons isn't tagged as well)

Quest stages

StageStatusDescription
1 Walk to the Vit-o-matic Vigor Tester.
2 Use the Vit-o-matic Vigor Tester.
3 Sit down on the couch in Doc Mitchell's living room.
4Quest finishedFollow Doc Mitchell to the exit.

Detailed psychological evaluation

  • See: Psychological Evaluation

Notes

  • Before you leave the doctor's house, the game will offer you the option to play the game in hardcore mode. The reward is an achievement/trophy. You do not receive any in-game reward for completing the game in hardcore mode.
  • If the player talks to the doctor again before leaving the house, he/she is given the option to use a Medicine or Speech check (30). If the speech check is successful then the player is rewarded with 3 stimpaks. Update: In fact, you can do the speech check, exit conversation and use the medicine magazine, then talk to Doc again for the medicine check and another speech check.
  • Doc Mitchell will comment on any extremes in your special skills (e.g. 1 in Intelligence, 8 in Luck, etc.)
  • In the event that a person wants to skip through the options process that decides your tag skills, the default tag skills are melee weapons, survival and speech.
  • If you redeemed any pre-order bonus items, a notification will appear when you're on the bed, before you customize your character's appearance. The notification will tell you that you have received the pre-order bonus items, even though you haven't received your Pip-Boy yet, and therefore you can't access your inventory and equip the items, until you receive the Pip-Boy.
  • If the player is not given a laser pistol by Mitchell, they can find one elsewhere in his house on a shelf with ammunition.
  • Before going to the Vit-omatic Vigor tester, you could take all the items in Dr. Mitchell's house without receiving bad karma.

Behind the scenes

Bugs

  • PCPC While using the Vit-o-Matic Vigor Tester, clicking on the up/down arrows to increase or decrease a statistic, or the left/right arrows to shift between statistics, may not work. If this happens, it may be that the game thinks that the arrow is somewhere else, in which case clicking elsewhere on the screen will produce the desired result. Another workaround is to use your keyboard's arrow keys (NOT the wsad keys) to increase/decrease statistics and shift between statistics.
  • Sometimes you cannot sit on the ruined couch which makes leaving Dr.Mitchell's House impossible.
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse