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Ain't That a Kick in the Head (quest)

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* Before the Courier leaves the doctor's house, the game will offer the option to play the game in [[hardcore mode]]. The reward is an [[Fallout: New Vegas achievements and trophies|achievement/trophy]]. There is no in-game reward for completing the game in hardcore mode.
 
* Before the Courier leaves the doctor's house, the game will offer the option to play the game in [[hardcore mode]]. The reward is an [[Fallout: New Vegas achievements and trophies|achievement/trophy]]. There is no in-game reward for completing the game in hardcore mode.
 
* If the Courier talks to the doctor again before leaving the house, they are given the option to use a [[Medicine]] or [[Speech]] check (30). If the speech check is successful then the Courier is rewarded with 3 [[Stimpak (Fallout: New Vegas)|stimpaks]].
 
* If the Courier talks to the doctor again before leaving the house, they are given the option to use a [[Medicine]] or [[Speech]] check (30). If the speech check is successful then the Courier is rewarded with 3 [[Stimpak (Fallout: New Vegas)|stimpaks]].
** If the Courier has a Speech skill of 30 and a Medicine skill lower than 30 it is possible to pass a total of 3 speech checks receiving a total of 8 Stimpaks and 90 experience points. After passing the first Speech check, use a Today's Physician to raise Medicine skill to 30. Then talk with Doc Mitchell again to pass the Medicine speech check, followed by a Speech check of 30.
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** If the Courier has a Speech skill of 30 and a Medicine skill lower than 30 it is possible to pass a total of 3 speech checks receiving a total of 8 Stimpaks and 90 experience points. After passing the first Speech check, use a Today's Physician to raise Medicine skill to 30. Then talk with Doc Mitchell again to pass the Medicine speech check and then a following Speech check of 30.
 
** Alternatively, if Speech and Medicine skills both exceed 30, then Medicine can be lowered below 30 (e.g. with the alcoholic drinks usually present in Doc's refrigerator), then the Speech check passed, and then once the alcohol wears off the Medicine and second Speech check can be passed before leaving the house.
 
** Alternatively, if Speech and Medicine skills both exceed 30, then Medicine can be lowered below 30 (e.g. with the alcoholic drinks usually present in Doc's refrigerator), then the Speech check passed, and then once the alcohol wears off the Medicine and second Speech check can be passed before leaving the house.
 
* Doc Mitchell will comment on any extremes in the Courier's special skills (e.g. 1 in [[Intelligence]], 8 in [[Luck]], etc.)
 
* Doc Mitchell will comment on any extremes in the Courier's special skills (e.g. 1 in [[Intelligence]], 8 in [[Luck]], etc.)
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