Fallout Wiki
Fallout Wiki
Gameplay articles
FalloutAgility
Fallout 2Agility
Fallout 3Agility
Fallout: New VegasAgility
Fallout 4Agility
Fallout 76Agility
Fallout TacticsAgility

Agility is one of the seven primary statistics in the SPECIAL system.

Fallout, Fallout 2 and Fallout Tactics[]

Main article: Agility (Fallout)
Coordination and the ability to move well. A high Agility is important for any active character.

Fallout 3[]

Main article: Agility (Fallout 3)

Modifies: Action Points available for V.A.T.S., and the Small Guns and Sneak skills.

Fallout: New Vegas[]

Modifies: Action Points available for V.A.T.S., draw and holster speed, reload speed, and the Guns and Sneak skills.

Fallout 4[]

Main article: Agility (Fallout 4)
Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points in V.A.T.S. and your ability to sneak.— in-game description

Modifies: Maximum Action Points, Likelihood to be detected while sneaking

Fallout 76[]

Main article: Agility (Fallout 76)
Agility is a measure of your overall finesse and reflexes. It affects the number of Action Points (AP) in V.A.T.S. and your ability to sneak

Modifies: Action Points, ability to sneak

Fallout Shelter[]

Agility affects how efficient a dweller is while working in the diner and garden facilities. It can be increased on different dwellers by assigning them to the athletics room.

Fallout: The Roleplaying Game[]

Agility defines a character's Defense, or their ability to avoid damage. Agility is also added with Perception to determine a character's Initiative. Agility is also used as the default for skill tests involving Small Guns, Sneak, and Throwing.

Agility-based perks[]

While on quests, Agility also increases how fast (how many times) a dweller attacks/ fires their weapon per round.

Fallout: The Board Game[]

Unlike other games, Agility is not treated as a variable ranging from 1 to 10, but instead as a token that can be obtained at the start or when leveling up. A player character with the Agility token gets free rerolls during certain tests, as well as during fights if equipped with an Agility-based weapon.

The wastelander player character always begins the game with Agility. Any player character wearing the singed duster gains one hit during an Agility test. However, a player character cannot gain any rerolls from Agility while wearing metal armor. During any Agility test, Calmex can be used to gain one free hit.

Agility-based perks[]

Agility-based weapons[]