Gametitle-FNV HH
Gametitle-FNV HH

A Light Shining in Darkness is a unique weapon in the Fallout: New Vegas add-on Honest Hearts.


A unique variant of the .45 Auto pistol with a much shorter barrel, it features a custom skeletonized hammer and trigger; commander length slide and a snake-skin grip, along with the etched Greek text "καὶ τὸ φῶς ἐν τῇ σκοτίᾳ φαίνει (kaì tò phõs én tẽ skotía phaínei)" on the right side and "καὶ ἡ σκοτία αὐτὸ οὐ κατέλαβεν (kaì é skotía aútò oú katélaben)" on the left side, which translates as "And the light shineth in darkness and the darkness comprehended it not."[1] It also has "trench" sights (a groove running along the top of the pistol which the player aims down), rather than having a rear notch and a front post.

Like most unique weapons, weapon modifications cannot be added to this firearm. Compared to its standard counterpart, it has greater DPS, less spread, greater critical chance and damage, a greater rate of fire and greater durability, albeit having one less round in the magazine. Unlike the .45 Auto pistol, when aiming down the trench sights, the weapon zooms in more than a regular, un-scoped pistol, making longer range encounters much easier. As with the .45 Auto pistol, it is considered an improved holdout weapon, and can be concealed and taken into weapon-free locations so long as the player's Sneak skill is 50 or greater.


A Light Shining in Darkness can fire a total of about 1,245 rounds, the equivalent of 208 reloads, from full condition before breaking.

Ammunition typeDurability
Standard & HP1245208



Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
.45 Auto pistol 29
.45 Auto pistol Icon plus 29
A Light Shining in Darkness Gametitle-FNV HH33


It is carried by Joshua Graham. It can be retrieved from his corpse if he is killed. Alternatively, it can be found in a footlocker at the Southern passage in Zion Canyon after completion of the Honest Hearts main questline.


  • Although it doesn't have luminescent sights like the standard .45, the frame of the gun will glow, even in complete darkness.
  • It is the lightest handgun in the game, and is one of the four affected by the Pack Rat perk, the others being the .45 Auto pistol, the 9mm pistol, and Maria.
  • Using the iron sights is difficult, due to the point of aim being the same as the standard .45 Auto pistol, despite having trench sights.
  • It is the smallest pistol in the game, others being the 9mm pistol and Maria.

Behind the scenesEdit

  • The design is loosely based on various Officer-sized compact Colt M1911s. It is not a complete copy, as it should have a reversed recoil plug.[2] The Colt New Agent is the closest equivalent real-world production model.[3]
  • The phrase engraved on the slide of the pistol is from the Bible passage John 1:5, "And the light shineth in darkness, and the darkness comprehended it not."


PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 If loading a saved game from the main menu in which you have A Light Shining in Darkness equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]