The following statistics govern the behavior of creatures and characters in Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76.
Aggression[]
Governs who and when the character/creature attacks.
Type | Description | |
---|---|---|
0 | Unaggressive | Never attacks under normal circumstances. |
1 | Aggressive | Attacks Enemies on sight. |
2 | Very Aggressive | Attacks all visible Enemies and Neutrals. |
3 | Frenzied | Attacks everything. |
Confidence[]
Governs how likely the character/creature avoids/flees from threats.
Type | Description | |
---|---|---|
0 | Cowardly | Avoids/flees. The actor NEVER engages in combat under any circumstances. |
1 | Cautious | Avoids/flees from threats that are weaker than the character/creature. |
2 | Average | Avoids/flees from threats that are stronger than the character/creature. |
3 | Brave | Avoids/flees from threats only if severely outmatched. |
4 | Foolhardy | Does not flee or avoid anyone. |
Assistance[]
Governs whether the character/creature assists Allies and Friends in combat.
Type | Description | |
---|---|---|
0 | Helps Nobody | Does not help anyone. |
1 | Helps Allies | Only helps Allies. |
2 | Helps Friends and Allies | Helps all Friends and Allies. |