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For an overview of submachine gun models in the Fallout series of games, see submachine gun.
 
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The 9mm submachine gun (SMG) is a weapon in Fallout: New Vegas.

Characteristics

The 9mm submachine gun is a small, yet capable weapon, able to empty a full magazine in under 3 seconds. The 9mm rounds are common and lightweight, making it even easier to spray-and-pray.

With the light bolt modification, this weapon deals 200 damage-per-second. However, it shares the common weakness of most automatic weapons in Fallout: New Vegas, in that much of its theoretical power is negated by the Damage Threshold system. In addition to losing much of its damage to the target's damage threshold, the high spread of the SMG requires the Courier to be at close range for all of the rounds fired to impact on the target.

Durability

The 9mm submachine gun can fire a total of about 2,745 standard rounds, the equivalent of 92 reloads (or 46 reloads when modified with drum magazines) from full condition before breaking.

Ammunition typeUnmodifiedW/ Drums
ShotsReloadsShotsReloads
Standard, HP & JHP274592274546
+P228777228739

Modifications

Variant

Comparison

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon sequenceIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
9mm submachine gun 14
15411x0.06144202.81.53027454850212.5253
9mm submachine gun Icon plus 14
200.214.3x0.06146204.21.560274542500625253
Vance's 9mm submachine gun 17
22113x0.05175204.31.560374541500375253

Locations

Notes

  • The 9mm SMG is depicted in the Run 'n Gun perk.
  • As the 9mm SMG is a one-handed weapon, it can be equipped without reducing movement speed.
  • The 9mm SMG shares its firing sound with the 9mm pistol.

Behind the scenes

The 9mm SMG is based on the M3 submachine gun also known as a "Grease Gun," albeit with a shorter barrel than its real-life counterpart.[1]

Bugs

PCIcon pc Xbox 360Icon xbox360 Sometimes when switching to the 9mm submachine gun the magazine will appear forwards of the barrel with the rest of its orientation correct. Upon reload, the magazine position issue will correct itself. It appears to only affect the gun when the drum magazine mod is equipped. [verified]

Sounds

SingleShotVB
JamVB

Gallery

References

  1. We have a little 9mm submachine gun, it looks like a World War II grease gun, but sort of compacted. And that's a really cool distinctive little weapon.J.E.Sawyer, Fallout: New Vegas video developer diary #2
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