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{{For|an overview of machine gun models in various games|Machine gun}}
{{Infobox incomplete|FO76}}
 
 
{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO76
 
|games =FO76
 
|image =50Cal Machine Gun.png
 
|image =50Cal Machine Gun.png
|level =25/35/45
+
|level =25 / 35 / 45
 
|type =[[Fallout 76 weapons#Heavy weapons|Heavy weapon]]
 
|type =[[Fallout 76 weapons#Heavy weapons|Heavy weapon]]
 
|base type =
 
|base type =
|damage =20/25/30
+
|damage =29 / 36 / 43
|AP used =
+
|AP used =30
 
|special =
 
|special =
 
|fire rate =91
 
|fire rate =91
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|clip size =250
 
|clip size =250
 
|perk dmg =[[Expert Heavy Gunner]]<br />[[Heavy Gunner]]<br />[[Master Heavy Gunner]]
 
|perk dmg =[[Expert Heavy Gunner]]<br />[[Heavy Gunner]]<br />[[Master Heavy Gunner]]
|perk mod =[[Bear Arms]]<br />[[Bullet Shield]]<br />[[Lock and Load (perk)|Lock and Load]]
+
|perk mod =[[Bear Arms]]<br />[[Bullet Shield]]<br />[[Lock and Load (perk)|Lock and Load]]<br />[[One Gun Army]]<br />[[Stabilized]]
  +
|edid =<tt>50CalMachineGun</tt>
 
|baseid ={{ID|0003a0d4}}
 
|baseid ={{ID|0003a0d4}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
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==Characteristics==
 
==Characteristics==
The 50 cal machine gun is a belt-fed automatic heavy weapon chambered in .50 caliber rounds. To be able to use the weapon, the player character must be at least Level 25.
+
<!-- Do not make references to the Browning M2, they will be removed -->The 50 cal machine gun is a belt-fed automatic heavy weapon chambered for [[.50 round (Fallout 76)|.50 caliber rounds]]. To be able to use the weapon, the player character must be at least Level 25. Weapons such as these are typically mounted in a fixed position or to a vehicle, those used by [[Resident (Vault 76)|residents]] are modified to be fired by a single person from a standing position.
   
 
===Crafting===
 
===Crafting===
 
{{Crafting table
 
{{Crafting table
|material1 =[[Gears (Fallout 4)|Gears]]
+
|material1 =[[Gears (Fallout 76)|Gear]]
 
|material#1 =10
 
|material#1 =10
|material2 =[[Oil (Fallout 4)|Oil]]
+
|material2 =[[Oil (Fallout 76)|Oil]]
 
|material#2 =7
 
|material#2 =7
|material3 =[[Rubber (Fallout 4)|Rubber]]
+
|material3 =[[Rubber (Fallout 76)|Rubber]]
 
|material#3 =10
 
|material#3 =10
|material4 =[[Screw (Fallout 4)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =17
 
|material#4 =17
|material5 =[[Spring (Fallout 4)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =11
 
|material#5 =11
|material6 =[[Steel (Fallout 4)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =25
 
|material#6 =25
|material7 =[[Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =7
 
|material#7 =7
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
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}}
 
}}
 
{{Crafting table
 
{{Crafting table
|material1 =[[Gears (Fallout 4)|Gears]]
+
|material1 =[[Gears (Fallout 76)|Gear]]
 
|material#1 =12
 
|material#1 =12
|material2 =[[Oil (Fallout 4)|Oil]]
+
|material2 =[[Oil (Fallout 76)|Oil]]
 
|material#2 =8
 
|material#2 =8
|material3 =[[Rubber (Fallout 4)|Rubber]]
+
|material3 =[[Rubber (Fallout 76)|Rubber]]
 
|material#3 =13
 
|material#3 =13
|material4 =[[Screw (Fallout 4)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =19
 
|material#4 =19
|material5 =[[Spring (Fallout 4)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =14
 
|material#5 =14
|material6 =[[Steel (Fallout 4)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =28
 
|material#6 =28
|material7 =[[Wood (Fallout 4)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =9
 
|material#7 =9
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
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}}
 
}}
 
{{Crafting table
 
{{Crafting table
|material1 =[[Gears (Fallout 4)|Gears]]
+
|material1 =[[Gears (Fallout 76)|Gear]]
 
|material#1 =14
 
|material#1 =14
|material2 =[[Oil (Fallout 4)|Oil]]
+
|material2 =[[Oil (Fallout 76)|Oil]]
 
|material#2 =10
 
|material#2 =10
|material3 =[[Rubber (Fallout 4)|Rubber]]
+
|material3 =[[Rubber (Fallout 76)|Rubber]]
 
|material#3 =16
 
|material#3 =16
|material4 =[[Screw (Fallout 4)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =21
 
|material#4 =21
|material5 =[[Spring (Fallout 4)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =17
 
|material#5 =17
|material6 =[[Steel (Fallout 4)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =31
 
|material#6 =31
|material7 =[[Wood (Fallout 4)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =12
 
|material#7 =12
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
 
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
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===Weapon modifications===
 
===Weapon modifications===
  +
{{Weapon mod FO76|start|slot=Receiver}}
*Heavy barrel: +2 damage
 
  +
{{Weapon mod FO76|row
  +
|mod =[[Standard receiver (Fallout 76)|Standard receiver]]
  +
|desc =Standard.
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x4<br />[[Aluminum (Fallout 76)|Aluminum]] x8<br />[[Copper (Fallout 76)|Copper]] x3<br />[[Gears (Fallout 76)|Gear]] x4<br />[[Screw (Fallout 76)|Screw]] x4
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Prime receiver (Fallout 76)|Prime receiver]]
  +
|desc =Prime.
  +
|prefix =Prime
  +
|damage =+11
  +
|attack =
  +
|range =
  +
|spread =
  +
|weight =
  +
|value =
  +
|perk =[[Gunsmith]] 5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x4<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x4<br />[[Stable crimson flux]] x2<br />[[Stable violet flux]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x14<br />[[Ultracite (Fallout 76)|Ultracite]] x5
  +
|base id ={{ID|004709C9}}
  +
}}
  +
{{Weapon mod FO76|end}}
  +
{{Weapon mod FO76|start|slot=Barrel}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Standard barrel]]
  +
|desc =Standard.
  +
|prefix =
  +
|damage =
  +
|attack =
  +
|range =
  +
|spread =
  +
|weight =
  +
|value =
  +
|components =[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Spring (Fallout 76)|Spring]] x4<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x6
  +
|base id ={{ID|0032E20A}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Heavy barrel]]
  +
|desc =Increased damage.
  +
|prefix =
  +
|damage =+5
  +
|attack =
  +
|range =
  +
|spread =
  +
|weight =+2.7
  +
|value =+35
  +
|perk =[[Gunsmith]] 4
  +
|components =[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x3<br />[[Spring (Fallout 76)|Spring]] x4<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x10
  +
|base id ={{ID|0032E20B}}
  +
}}
  +
{{Weapon mod FO76|end}}
  +
{{Weapon mod FO76|start|slot=Paint}}
  +
{{Weapon mod FO76|row
  +
|mod =Standard appearance
  +
|desc =Standard.
  +
|prefix =
  +
|damage =
  +
|attack =
  +
|range =
  +
|spread =
  +
|weight =
  +
|value =
  +
|components =
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =Gold 50 cal machine gun {{icon|atom}}
  +
|desc =Gold 50 cal machine gun
  +
|prefix =Gold
  +
|damage =
  +
|attack =
  +
|range =
  +
|spread =
  +
|weight =
  +
|value =
  +
|perk =
  +
|components =[[Gold (Fallout 76)|Gold]] x1
  +
|base id ={{ID|0055C0B3}}
  +
}}
  +
{{Weapon mod FO76|end}}
   
 
==Variants==
 
==Variants==
  +
* {{Icon|FO76WA}} [[The Action Hero]] - A unique 50 cal machine gun given as a [[Survival (Fallout 76)|Survival]] mode reward from April 23-29 and August 27 - September 2, 2019.
{{section|FO76}}
 
   
 
==Locations==
 
==Locations==
 
* [[Hemlock Holes]] - South of the white warehouse, near a downed Vertibird, in the back of a destroyed truck.
 
* [[Hemlock Holes]] - South of the white warehouse, near a downed Vertibird, in the back of a destroyed truck.
* One may also appear in a destroyed truck on the road south of [[Clarksburg]].
+
* One may also appear in a destroyed truck on the road south-east of [[Clarksburg]].
 
* Random drop from [[Scorchbeast]]s.
 
* Random drop from [[Scorchbeast]]s.
 
* [[Abandoned bog town]] - in the back of a truck on the main road in town.
 
* [[Abandoned bog town]] - in the back of a truck on the main road in town.
* The [[Vendor bot Raider|raider vendor bots]] in [[Pleasant Valley Station]] and [[Welch Station]] can sell both the weapon and its plans.
+
* The [[Vendor bot Raider|raider vendor bots]] in [[Pleasant Valley station]], [[Sutton station]] and [[Welch station]] can sell both the weapon and its plans.
  +
* The [[Vendor bot Phoenix|vendor bot]] at [[Watoga Shopping Plaza]] can sell the plan.
  +
* Random drop from [[government aid drop]]s.
   
  +
==Notes==
<!-- Do NOT add references to the Browning M2. It will be deleted. -->
 
  +
Outside of its editor ID, the .50 cal machine gun is listed in the game files as "rifleredding."
   
  +
==Gallery==
{{stub|FO76}}
 
  +
<gallery widths=220>
  +
FO76 50 cal machine gun heavy barrel.png|Modifications: heavy barrel
  +
</gallery>
   
 
{{Navbox weapons FO76}}
 
{{Navbox weapons FO76}}
   
 
[[Category:Fallout 76 weapons]]
 
[[Category:Fallout 76 weapons]]
  +
  +
[[pl:Pistolet maszynowy .50]]
  +
[[ru:Пулемёт калибра 50]]

Revision as of 16:00, 14 January 2020

 
Gametitle-FO76
Gametitle-FO76

The 50 cal machine gun is a weapon in Fallout 76.

Characteristics

The 50 cal machine gun is a belt-fed automatic heavy weapon chambered for .50 caliber rounds. To be able to use the weapon, the player character must be at least Level 25. Weapons such as these are typically mounted in a fixed position or to a vehicle, those used by residents are modified to be fired by a single person from a standing position.

Crafting

Materials:Requirements:Produces:
Gear (10)
Oil (7)
Rubber (10)
Screw (17)
Spring (11)
Steel (25)
Wood (7)
Range
Level
50 cal machine gun (Lv 25)
Materials:Requirements:Produces:
Gear (12)
Oil (8)
Rubber (13)
Screw (19)
Spring (14)
Steel (28)
Wood (9)
Range
Level
50 cal machine gun (Lv 35)
Materials:Requirements:Produces:
Gear (14)
Oil (10)
Rubber (16)
Screw (21)
Spring (17)
Steel (31)
Wood (12)
Range
Level
50 cal machine gun (Lv 45)

Weapon modifications

Receiver
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAP cost changeRequirementsResources
Standard receiverStandard.
Adhesive x4
Aluminum x8
Copper x3
Gear x4
Screw x4
Prime receiver
(Prime)
Prime.+11
Gunsmith 5 to craft
Adhesive x4
Gear x2
Oil x4
Stable crimson flux x2
Stable violet flux x2
Screw x4
Steel x14
Ultracite x5
Barrel
ModDescriptionRange changeAccuracy changeAP cost changeRequirementsResources
Standard barrelStandard.
Gear x1
Oil x2
Spring x4
Screw x1
Steel x6
Heavy barrelIncreased damage.+5
Gunsmith 4 to craft
Gear x2
Oil x3
Spring x4
Screw x1
Steel x10
Paint
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard appearanceStandard.
Gold 50 cal machine gun Atom
(Gold)
Gold 50 cal machine gun
Gold x1

Variants

  • Wild Appalachia The Action Hero - A unique 50 cal machine gun given as a Survival mode reward from April 23-29 and August 27 - September 2, 2019.

Locations

Notes

Outside of its editor ID, the .50 cal machine gun is listed in the game files as "rifleredding."

Gallery