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2mm electromagnetic cartridges are a type of ammunition in Fallout 76.

Background

This section is transcluded from 2mm EC. To change it, please edit the transcluded page.

Designed specifically for use in Gauss weaponry, 2mm electromagnetic cartridges come pre-packaged with ferromagnetic projectiles and a battery pack to power the accelerator coils which create the electromagnetic field.[1][Non-canon 1]

Characteristics

The 2mm electromagnetic cartridge is a very thin round that is accelerated down the barrel of a Gauss weapon by the use of electromagnetic mass drivers on the weapon. The rounds themselves are never seen individually, only being viewed as the magazine of a Gauss weapon.

The round itself adds an explosive projectile to each weapon that uses it.

Crafting

Standard 2mm electromagnetic cartridges
Materials:Requirements:Produces:
Lead (5)
Steel (15)
Build at:
Learn Method:
Known by default
Perks:
Ammosmith (optional)
Ammo Factory (optional)
2mm electromagnetic cartridge (15)
Ultracite 2mm electromagnetic cartridges
Materials:Requirements:Produces:
Lead (8)
Steel (22)
Build at:
Learn Method:
Perks:
Ammosmith (optional)
Ammo Factory (optional)
Ultracite 2mm electromagnetic cartridge (60)

Weapons using this ammunition

Locations

  • Crafted at a tinker's workbench.
  • Purchased at an Ammo Converter at rate of 15 cartridges of standard 2mm for 300 AmmoPoints.

Notes

  • With the Ammosmith perk or Ammo Factory legendary perk, the crafted amount of cartridges increase incrementally, coinciding with the perk's added percentages, crafting more ammo quantities for the same amount of materials.
  • With the Super Duper perk, the chance of crafting twice the amount increases by 10% per rank, up to 30%.

References

  1. "Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor."
    (Fallout 2 item description)

Non-canon

  1. Fallout: The Roleplaying Game Rulebook; p.94:
    "The 2mm Electromagnetic Cartridge is a self-contained magazine containing high-velocity ferromagnetic projectiles and the battery pack necessary to power the gaussIn-game spelling, punctuation and/or grammar weapon they are fired from.
    This ammunition is not found loose, but in magazines containing the number of shots generated (and sufficient battery charge to power the weapon for those shots)."
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