| For the Pip-Boy radio in Fallout 3, see Fallout 3 radio stations. |
“A model 2043B Radio Communicator, from the fine people at Wattz Electronics. Dependable, rugged, and camouflaged. With the optional RS-121 interface.”
The radio is a miscellaneous item in Fallout.[1]
Characteristics[]
In Fallout, the radio can be used to distract the super mutants patrolling the outside of Mariposa Military Base, allowing easier access to the base's interior. Attempting to use the radio in other locations results in unintelligible static. It can also be linked with the computer that controls the force fields within the military base to gain remote control over them.
Locations[]
- Lars, the head of the guards near the entrance of Junktown, has one he is willing to trade. Lars' price is about half of what Mitch charges for his at the All-n-One Store in the Hub.
- One in a wall locker on level 5 of the Glow.
- One can also be found on the dying mutant in the deathclaw's lair.
Behind the scenes[]
The mentioned RS-121 interface is a play on the real-world EIA/TIA-232 serial interface commonly known as RS-232 (each digit decreased by one.)
Gallery[]
The Glow, level 5
References[]
- ↑ "{10000}{}{Radio}
{10001}{}{A model 2043B Radio Communicator, from the fine people at Wattz Electronics. Dependable, rugged, and camouflaged. With the optional RS-121 interface.}"
(PRO ITEM.MSG (Fallout))
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