The interchange of Highway 95 and Highway 93 has seen high traffic both before and after the Great War. The current trading post was established in 2281, when a pair of traders from Primm set up shop here after the NCRCF prison break forced them to flee the city due to the wave of escaped convicts.
Samuel Kerr and his daughter Michelle chose this location after realizing just how much traffic was going to flow up Highway 95 to Vegas now that the I-15 was shut down, adding to the usual troop movements between Hoover Dam and Camp McCarran. Capitalizing on their experience in Primm, they established the 188 Slop & Shop, offering food, water, supplies, and repair services to travelers.
The 188 Trading Post has since become a hub of commerce frequented by soldiers, merchants, and NCR citizens either heading to New Vegas with pockets full of caps or returning back home with nothing but the shirts on their backs. Even the Gun Runners took notice and set up shop, as well as an independent arms merchant selling wares out of the back of her truck.
The location is a small outpost made up of makeshift shacks and tents on a pre-War overpass, containing derelict vehicles and barrel fires. Veronica, a recruitable companion, stands near the center by a picnic table. She mentions she is here to pick up supplies for her family who live in an underground bunker. There are a few NCR troopers wandering around a tent on the northern side of the overpass. Beds can be found here and used by the Courier.
Later on, at high levels, some of these NCR troopers will be replaced with NCR heavy troopers equipped with various high-level weaponry such as heavy incinerators. The trading post may be attacked by legionary assassins searching for the Courier when they are in the proximity of the location. Shops and vendors here include:
188 Slop & Shop: Samuel Kerr and his daughter Michelle run a small shop cooperatively, the bar area of which is created using scrap from City Liners. Samuel is the bartender and can make equipment repairs. The vendors will share the shop's motto, "It’s Better Than Nothing," and have a variety of items in stock, sold by Michelle in the daytime and Samuel at night. There is a reloading bench behind the shop.
Arms merchant: There is an arms merchant at the western side of the overpass, near the long trailer with useable beds. Near the military truck, the merchant can provide weapons and armor at a discount, and information about the NCR and Bravo Company.
↑The Courier: "Who are you?" Michelle Kerr: "Name's Michelle. My Dad and me run this store. His name's Samuel. I take the day shift and he takes nights. We came here about a month ago, when Primm went to hell on account of the prison break north of there. Found a bin to call home and set up shop." (Michelle Kerr's dialogue)
↑The Courier: "Who are you?" Samuel Kerr: "Samuel Kerr at your service. Me and my daughter Michelle run this fine establishment. We came here from Primm about a month past. Doesn't look like much, but it's one hell of a location." (Samuel Kerr's dialogue)
↑The Courier: "Why'd you settle in this dump?" Michelle Kerr: "There's more to the 188 than meets the eye. Troops move back and forth on 93 all the time, and 95 is how NCR folks come and go from Vegas. No shortage of customers... so long as Legion raids south of here don't get worse, anyways." (Michelle Kerr's dialogue)
↑ 4.04.1The Courier: "Why's business so good here?" Samuel Kerr: "When 15 shut down, 95 became the route NCR citizens use to get to the Strip - or limp back home, after the Strip's drained 'em of caps. We get 'em coming and going. Coming, the suckers flush with caps they saved to gamble on the Strip... ...and going, the same folks, but now they're losers who'll trade you the shirt off their backs so they don't starve before they make it back home. Add in the troopers marching back and forth from McCarran and the Dam, and well, let's just say we don't miss Primm." (Samuel Kerr's dialogue)
↑Fallout: New Vegas Official Game Guide Collector's Edition p. 396: "188 Slop & Shop" "'It’s Better Than Nothing.' Michelle (daytime) and Samuel Kerr (nighttime) run this store, and you can ask either of them for a little local flavor, as well as the Legion raids. They have a variety of items to trade, including a few weapons, and Doctor Bags - the selection changes depending on who is on duty; you can wake the other Kerr from the mattress under their blue metal shack. Don’t forget to check out their shack; there’s a small bar with a Star Cap on it, and a Reloading Bench around the back." (Tour of the Mojave Wasteland)
↑Fallout: New Vegas Official Game Guide Collector's Edition p. 396: "Arms Merchant: Bravo Company’s Finest?" "Cross the bridge (there’s a long trailer with mattresses to sleep in) to the western side of the overpass, and check the tent for more mattresses. Close by is a parked military truck, with an Arms Merchant. She’s been discharged from the NCR for three years, since an “incident” during the first Legion attack on the dam. Ask her about that, as well as seeing what she has for sale (it’s usually cheaper than Michelle)." (Tour of the Mojave Wasteland)
↑Fallout: New Vegas Official Game Guide Collector's Edition p. 397: "Free Quest: Thought for the Day" "Sitting on the concrete below the overpass is a child known as The Forecaster. He’s wearing some kind of head brace (which he believes is his “medicine”), and isn’t selling anything; not even the bric-a-brac surrounding him. He’s selling thoughts, at 100 Caps a pop. You can ignore him, or pay up. There are three “thoughts” to buy." (Tour of the Mojave Wasteland)