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For a cross-game overview, see submachine gun.

The 10mm submachine gun is an automatic rifle in Fallout 76.

Characteristics

The 10mm submachine gun is a very lightweight submachine gun that fires 10mm rounds. The weapon and ammo are both rather common, with crafting plans for the gun itself available from the Cold Case quest. 10mm submachine guns are capable of unleashing a spray of bullets at close range, though lack the ability to fight more distant enemies.

An unmodded 10mm submachine gun is also lighter and more powerful than its pistol counterpart. The weapon lacks an iron sight, forcing aiming to be solely through the rear sight aperture. The 10mm has a built-in folding stock but can take mods for additional stocks.

Crafting

Materials:Requirements:Produces:
Gear (11)
Oil (8)
Screw (12)
Spring (14)
Steel (32)
Build at:
Level:
50
Learn Method:
Learned from plan/recipe
Plan: 10mm submachine gun
Perks:
Short 10mm submachine gun Lv 50 (1)

Materials:Requirements:Produces:
Gear (9)
Oil (6)
Screw (10)
Spring (11)
Steel (30)
Build at:
Level:
40
Learn Method:
Learned from plan/recipe
Plan: 10mm submachine gun
Perks:
Short 10mm submachine gun Lv 40 (1)

Materials:Requirements:Produces:
Gear (7)
Oil (5)
Screw (8)
Spring (8)
Steel (27)
Build at:
Level:
30
Learn Method:
Learned from plan/recipe
Plan: 10mm submachine gun
Perks:
Short 10mm submachine gun Lv 30 (1)

Materials:Requirements:Produces:
Gear (5)
Oil (3)
Screw (6)
Spring (5)
Steel (25)
Build at:
Level:
20
Learn Method:
Learned from plan/recipe
Plan: 10mm submachine gun
Perks:
Short 10mm submachine gun Lv 20 (1)

Materials:Requirements:Produces:
Gear (3)
Oil (2)
Screw (4)
Spring (2)
Steel (23)
Build at:
Level:
10
Learn Method:
Learned from plan/recipe
Plan: 10mm submachine gun
Perks:
Short 10mm submachine gun Lv 10 (1)

Weapon modifications

Receiver
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard receiverAdhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Calibrated receiverAdhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
True receiver+2+0.9+8Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Hardened receiver+4+0.9+15Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Calibrated receiver+0.9+23Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Refined receiver+2+0.6+24Gunsmith 3Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Severe receiver+2+0.6+30Gunsmith 3Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Vicious receiver+1+0.6+34Gunsmith 3Adhesive x1
Aluminum x1
Gear x1
Oil x1
Screw x1
Steel x7
Scorched killer's receiver-16Adhesive x6
Crystal x5
Fiberglass x5
Gold x9
Nuclear material x12
Ultracite x15
Prime receiverGunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Stub barrelAluminum x1
Oil x1
Screw x1
Steel x6
Short barrel+36+0.3+5Aluminum x1
Oil x1
Screw x1
Steel x6
Long barrel+120-2+4Adhesive x3
Aluminum x2
Oil x1
Screw x2
Steel x6
Stabilized stub barrel+3+0.72+23Aluminum x1
Oil x1
Screw x1
Steel x6
Stabilized short barrel+36+10+1.2+28Aluminum x1
Oil x1
Screw x1
Steel x6
Stabilized long barrel+120+1+0.72+34Adhesive x3
Aluminum x2
Oil x1
Screw x2
Steel x6
Stock
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard stockAdhesive x1
Aluminum x1
Screw x1
Steel x3
Bruising stock+0.9+22Adhesive x1
Aluminum x1
Screw x1
Steel x3
Forceful stock+6-5%+1.5+14Adhesive x1
Aluminum x1
Screw x1
Steel x3
Stabilized grip+4+0.9+22Adhesive x1
Aluminum x1
Screw x1
Steel x3
Precise stock+1+0.6+28Gunsmith 3Adhesive x1
Aluminum x1
Screw x1
Steel x3
Magazine
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard magazineAluminum x1
Gear x1
Screw x1
Steel x6
Quick magazine-5%+0.3+7Aluminum x1
Gear x1
Screw x1
Steel x6
Piercing magazine+5%+0.6+8Gunsmith 3Aluminum x1
Gear x1
Screw x1
Steel x6
Drum magazine+15+10%????

Variants

Locations

  • One can be found in the armory of the Fujiniya Intelligence Base, on a shelf behind a maglocked door.
  • One can be found in the sub-basement of the Hornwright Industrial Headquarters, on a cabinet across from the stairs near the weapons workbench.
  • One can be found in the men's locker room at the indoor pool of Bolton Greens, sitting in front of the lockers past the doorway.
  • The crafting plans and the unique variant Perfect Storm are obtained as a reward for completing the quest Cold Case given by Miss Annie at Wavy Willard's Water Park.
  • The crafting plans can also be bought from vendor bots across Appalachia.
  • Can be picked up as loot from the Scorched (at later levels).

Gallery

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