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For an overview of submachine gun models in the Fallout series of games, see submachine gun.
 
Gametitle-FNV
Gametitle-FNV

The 10mm submachine gun is a weapon in Fallout: New Vegas

CharacteristicsEdit

The 10mm submachine gun (SMG) is a one handed automatic weapon. Although the in-game description for the 10mm SMG lists a high damage-per-second (DPS), it shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas in that much of its theoretical power is negated by the damage threshold system. In addition to losing much of its damage, the high spread of this weapon requires the player character to be at close ranges for all of the rounds fired to impact on the target.

Another downfall of the SMG is its ammunition consumption, as this SMG can eat through 10mm rounds at alarming speeds: emptying its magazine in 3 1/3 seconds. However, with full automatic fire and a 30-round magazine, the SMG is a decent side arm for close quarters combat.

DurabilityEdit

The 10mm submachine gun can fire a total of about 2495 standard rounds, the equivalent of 84 reloads, or 63 reloads when modified with extended magazines, from full condition before breaking.

Ammunition typeUnmodifiedW/ Extended mags
ShotsReloadsShotsReloads
Standard, HP & JHP249584249563

ModificationsEdit

VariantsEdit

  • Sleepytyme Gametitle-FNV GRA - added in the add-on Gun Runners' Arsenal. It has a suppressor/compensator along with internal modifications that boost the damage and slightly elevate the rate of fire. It also comes with a darker finish and a larger magazine.

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon sequenceIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
10mm submachine gun 19
1719x0.08193222.62.230249552370474505
10mm submachine gun Icon plus 19
1719x0.08193222.61.240249554470894505
Sleepytyme Gametitle-FNV GRA22
22010x0.12242241.7402495582501650505

LocationsEdit

NotesEdit

  • Along with the 9mm submachine gun, the 10mm SMG will not slow you down when equipped.
  • Aiming can be difficult, due to the extremely thin circular iron sight and the distance between the rear sight of the gun.

GalleryEdit

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