|For an overview of 10mm ammunition types in the Fallout series of games, see 10mm.|
Background[edit | edit source]
Before the War, the powerful 10mm Automatic round was the standard ammunition for the Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers and other law enforcement agencies, while the military was more reliant on experimental energy weapons (although it remained the round of choice for conventional pistols and submachine guns). The Circle G brand of ammunition was one of the most popular, offering excellent centerfire cartridges for a variety of applications.
Characteristics[edit | edit source]
A medium caliber, high velocity auto-pistol round manufactured before the Great War.
Production[edit | edit source]
Standard and JHP 10mm rounds can be crafted at a reloading bench. A single cartridge requires the following ingredients:
Powder, pistol (9)
10mm rounds (1)
Powder, pistol (12)
10mm JHP (hand load) (1)
Breakdown[edit | edit source]
Breaking down a standard 10mm round yields:
10mm round (1)
Powder, pistol (7)
Weapons using this ammunition[edit | edit source]
Variants[edit | edit source]
10mm, hollow point[edit | edit source]
Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plate, drastically reducing the bullet's penetrating power.
10mm, JHP (hand load)[edit | edit source]
A jacketed hollow point is a round designed with a harder outer metal coating with a hollowed cavity tip. The result is higher stopping power and wound trauma with increased armor penetration when compared to standard hollow point rounds, but inflict slightly less damage.
Comparison[edit | edit source]
|- Ammunition type||- Weapon Spread modifier|
|- Weapon Damage modifier||- Ammo bonus effects|
|- Target Damage Threshold modifier||- Ammo is craftable|
|- Weapon Condition modifier||- Percentage chance of empty casing, hull or drained cell/pack/tank|
|10mm round, standard||x 1||x 1||x 1||x 1||20% chance|
|10mm round, JHP (hand load)||x 1.65||x 2||x 1||x 1||10% chance|
|10mm round, hollow point||x 1.75||x 3||x 1||x 1||20% chance|
Locations[edit | edit source]
- A large number can be found in Vault 34 and on the ghouls that inhabit the vault.
- Quartermaster Bardon at Hoover Dam will stock extremely large numbers of this ammunition, usually over 2000 regular rounds and over 100 hollow points.
- The Great Khan armorer will also stock large amounts, usually over 1000.
- Usually stocked in high amounts by the Vendortron at the Gun Runners.
- Cliff Briscoe at the Dino Bite gift shop in Novac randomly stocks regular and hollow point rounds.
Notes[edit | edit source]
The static object for the ammunition box reads "50 CENTER FIRE CARTRIDGES."