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The 10mm pistol is a small gun in Fallout 3.


10mm pistol expanded

The pistol uses 10mm ammunition, commonly found in Washington, D.C. and the surrounding Capital Wasteland. This weapon can be used to repair the silenced 10mm pistol and Colonel Autumn's 10mm pistol.


The 10mm pistol can fire a total of about 556 rounds, the equivalent of 47 reloads, from full condition before breaking, an amount roughly half of what the Chinese pistol can fire.


  • Silenced 10mm pistol - A suppressed version of this weapon. Although weaker, it does not give away its user's position when fired while sneaking.
  • Colonel Autumn's 10mm pistol - Carried by Enclave Colonel Augustus Autumn, the colonel's 10mm pistol is nearly twice as powerful as the regular version.
  • Butch's 10mm pistol - A unique pistol used by Butch DeLoria when acting as a companion.
  • Sonora Cruz's 10mm pistol - A unique pistol found on Sonora Cruz. It deals 100 damage, but Sonora always flees from enemies and never uses her pistol.
  • Operation: Anchorage (add-on) 10mm pistol - A sim-only version of the weapon which has been re-skinned to appear newer and less worn. It also differs in health, with a whopping 999,150 hit points, essentially preventing the gun from ever degrading. This weapon is not normally accessible outside of the simulation.
  • Operation: Anchorage (add-on)Cut content 10mm steel alloy pistol - Another version of the weapon that was cut from the Operation Anchorage add-on, it differs from the standard 10mm pistol in appearance only, using the same new skin as the sim only version.


Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
10mm pistol 9
Colonel Autumn's 10mm pistol 13
Silenced 10mm pistol 8



Two guns, the "N99" and "N80" 10mm pistol, are mentioned in a Citadel terminal entry.[1] The entry describes that the N99 was standard military gear as of 2051, when the N80 was phased out.[1]


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