Doctor 0 is a pre-War doctor that became a think tank to continue his work at Big MT. Doctor 0's scientific specialty is in robots, both in construction and deconstruction. He also has a large hatred for Mr. House and his founded company, RobCo Industries. As a result, he built Muggy with the intent of mocking House's securitrons. He also recognizes the Pip-Boy latched around the Courier's left wrist and would have forcefully removed it out of spite, if he still had hands.
Interactions with the player character
|This character is essential. Essential characters cannot be killed.|
|This character is a temporary companion.|
|This character is a permanent companion. They grant the - perk.|
|This character is a doctor.|
|This character is a merchant.||Caps: -|
|This character plays Caravan.||They can bid caps.|
|This character can repair items.||Repair cap: -|
|This character can modify weapons.||
|This character rents beds.||Cost: - caps.|
|This character starts quests.|
|This character is involved in quests.|
- Old World Blues: If Klein cannot be convinced otherwise, 0, along with 2 other members of the Think Tank, is needed to convince Klein to give up trying to escape the Big MT.
- Picking Your Brains: After completing Welcome to the Big Empty, the Courier needs to talk to 0 and the rest of the think tanks to complete this quest.
- Welcome to the Big Empty: The Courier has to talk to 0 as with the rest of the Think tank to complete the quest.
- What's In A Name?: The Courier must have 9 Intelligence or the Math Wrath perk in order to help him with his name problem. The player character will suggest adding a slash through the zero to differentiate between a zero and O.
- If the Courier has accessed the correct dialogue options during the initial dialogue, he will occasionally give them 50 caps upon request.
Effects of player's actions
If the Courier has helped out 0 with his name problem, and they do not have a 100 in Science or 85 in Medicine to convince Dr. Klein alone, 0 will side with the Courier in convincing Klein to back down.
|Apparel||Weapon||Other items||On death|
|-||Electron charge pack, over charge
Microfusion cell, over charge
- Appropriately, his house in Higgs Village is #00.
- He has a bigger mouth in comparison to his partners.
- He has a portrait of Mr. House in his home at Higgs Village that has several knives thrown at it. The portrait is identical to the one in the House Resort, only smaller.
- If the Courier is working for House, he can be informed about it. His subsequent quote is a reference to the comparison of Nikola Tesla and Thomas Edison where Tesla died poor and lonely and Edison died rich, with Dr. 0 hoping that House would share the fate of Tesla. If House is dead, this too can be mentioned, by telling him that he "does not have to worry about House anymore". 0 will defensively reply that he was never "worried" about House and will then gloat about having outlived the rival.
- Dr. 0 survived the time after the Great War almost the same way his most hated enemy, Robert Edwin House, did: in a self-invented device to keep him alive, even 200 years after the bombs fell. While Mr. House survived immobilized in his hibernation chamber, caught in his decaying body, Dr. 0 gave up his body and transplanted his brain into a floating robotic case, which is capable of performing experiments and defending itself if necessary.
- "I have a gift with machines. I can render anything inoperable - preserve them in a non-functioning state."
- "Breaking News: Talking Lobotomite arrives in Think Tank. Its purpose? Unknown. Undefinable. Its presence here? Unpossible."
- "You're always yelling! My receptors can't take it anymore - and neither can my feelings!"
- "Ten? Borous... why the hell did you install an atomic core?! It'll blow when we reach "one," right?"
- "O really, Borous? All you did in High School was Commie fink-tattle-tale on all the kids you hated, you little teacher's pet brown-hound."
Behind the scenes
- James Urbaniak also plays the voice of Dr. Thaddeus S. "Rusty" Venture of The Venture Bros. Like Dr. Venture, Dr. 0 is very emotional, easily frustrated, and suffers from an inferiority complex as well a blatant ineptitude with technology, despite his claims to the contrary.
- With the Wild Wasteland trait, one of his broadcast messages across the crater asks the lobotomites to remember "washing the walking eye." This is another reference to The Venture Bros. With Wild Wasteland, these walking eyes also appear in the magnetohydraulics complex, although the Courier cannot interact with them.
- Both names, 0 (number) and O (letter) are infinitely looping figures, which goes along with the naming theme of the Think Tank scientists.
- Dr. 0's personality was originally intended to be a frenetic, hyperactive newscaster type, but was re-written to a "scientist-who's-aware-he's-not-brilliant-or-valued." This can still be seen when talking to him before the main quest is finished.
- An early version of the concept behind Dr. 0 was due to appear in the cut Fallout 2 location The Environmental Protection Agency. In this version "Hologram 00000" is the director of science for the facility and possesses Dr 0's communication style.