No edit summary Tag: sourceedit |
(→Depleted uranium rounds: Removing space from header) |
||
Line 48: | Line 48: | ||
* [[Calculator's Lair]] - 1000 rounds on the [[Simon Barnaky]] cyborg |
* [[Calculator's Lair]] - 1000 rounds on the [[Simon Barnaky]] cyborg |
||
− | === |
+ | ===Depleted uranium rounds=== |
* [[St. Louis]] - 600 rounds on super mutants gunners guarding the entrance to the base. |
* [[St. Louis]] - 600 rounds on super mutants gunners guarding the entrance to the base. |
||
* [[Vault 0]] - 50 rounds in a locked cabinet in the armory and 100 pieces in a locked cabinet in the hall with the generators. |
* [[Vault 0]] - 50 rounds in a locked cabinet in the armory and 100 pieces in a locked cabinet in the hall with the generators. |
Revision as of 22:01, 8 November 2017
For an overview of .50 ammunition types in the Fallout series of games, see .50 caliber. |
The following is based on information from Fallout Tactics. |
.50 caliber is a type of ammunition in Fallout Tactics.
Characteristics
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Variants
There are two variants of .50 caliber ammunition:
- .50 caliber (A brick of ammunition, .50 caliber, standard issue.)
- .50 DU (A brick of ammunition, .50 caliber, depleted uranium. Designed for maximum penetration.)
Weapons using this ammunition
Locations
Standard rounds
- St. Louis - 180 rounds on super mutants gunners.
- Jefferson - 300 rounds in three chests, 120 rounds on four super mutant gunners.
- Osceolla - 1800 rounds on six super mutant gunners, another 500 can be found in drawers and cupboards.
- 300 rounds appear for sale at the Quartermaster Hassan after completion of the mission in the Junction City.
- Coldwater - 400 rounds on two deserter gunners, another 300 are found in the container with the Brotherhood of Steel emblem.
- Newton - 650 rounds; another 450 rounds on three turrets.
- Canyon City - 250 rounds can be found in the trunk.
- Buena Vista - 100 rounds on a robot behemoth, another 50 can be found in a clay pot outside the factory
- Scott City - 550 rounds can be found on robots and turrets.
- Cheyenne Mountain - 100 rounds on robot behemoths
- Vault 0 - 21,000 rounds on four turrets, 50 rounds in a locked cabinet
- Calculator's Lair - 1000 rounds on the Simon Barnaky cyborg
Depleted uranium rounds
- St. Louis - 600 rounds on super mutants gunners guarding the entrance to the base.
- Vault 0 - 50 rounds in a locked cabinet in the armory and 100 pieces in a locked cabinet in the hall with the generators.
- Farmer (special encounter) - 1 round for sale at the Farmer
|