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A brick of ammunition, .44 Magnum caliber, full metal jacket.Fallout in-game description

.44 Magnum is a type of ammunition in Fallout 2.

Characteristics[]

The .44 Magnum ammunition type is a powerful, large-bore cartridge originally designed for revolvers. These rounds are more valuable and deal more damage than the commonly available 10mm. FMJ rounds of this caliber are effective against armor while suffering no damage penalty. Hollow points are effective against lightly-armored targets.

Variants[]

There are two variants of .44 Magnum ammunition:

  • .44 Magnum FMJ (A brick of ammunition, .44 Magnum caliber, full metal jacket.)
  • .44 Magnum JHP (A brick of ammunition, .44 Magnum caliber, hollow-point.)

Weapons using this ammunition[]

Weapon Ammo Performance vs. armor
None Leather jacket Leather armor Metal armor Combat armor Power armor Advanced power armor
.44 Magnum revolver
.44 Magnum (speed load)
.44 Magnum FMJ

12 - 18 (15)

12 - 18 (15)

9 - 15 (12)

7 - 12 (9.5)

5 - 10 (7.5)

0 - 4 (2.14)

0 - 1 (0.43)

.44 Magnum revolver
.44 Magnum (speed load)
.44 Magnum JHP

19 - 28 (23.5)

14 - 21 (17.5)

12 - 18 (15)

10 - 16 (13)

7 - 12 (9.5)

4 - 9 (6.5)

2 - 5 (3.5)

Desert Eagle .44
Desert Eagle (exp. mag.)
.44 Magnum FMJ

10 - 16 (13)

10 - 16 (13)

7 - 13 (10)

5 - 10 (7.5)

4 - 8 (6)

0 - 3 (1)

0 - 1 (0.14)

Desert Eagle .44
Desert Eagle (exp. mag.)
.44 Magnum JHP

16 - 25 (20.5)

12 - 19 (15.5)

9 - 16 (12.5)

8 - 14 (11)

6 - 10 (8)

3 - 8 (5.5)

1 - 4 (2.5)

Locations[]

  • One JHP magazine on the east bookshelf in Ghost Farm's main cavern.
  • One JHP magazine in a footlocker on level 2 of Vault 8.
  • One JHP magazine in Angel-Eyes's locker in the mercenaries' cave.
  • One JHP magazine in Blondie's locked footlocker in the mercenaries' cave.
  • One JHP magazine in a desk in Louis Salvatore's room in Second Street.
  • One JHP magazine on the shelves in one of the rooms of the Shark Club, second level.
  • Two JHP magazines in bookcases in locked rooms in the Shark Club, second level.
  • ONe JHP magazine in John Bishop bedroom's safe in the Shark Club.
  • One FMJ magazine in a desk on the first level of Sierra Army Depot.
  • Vortis in the NCR has some that can be stolen off off him.

Gallery[]