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The .357 Magnum revolver is a weapon in Fallout: New Vegas.

Characteristics

The .357 Magnum revolver is a single action, fixed-cylinder revolver that fires .357 Magnum and .38 special rounds. It has an average firing rate, but makes up for it with a somewhat more powerful damage output. Its fixed cylinder is reloaded by hand one round at a time through the loading gate, as such it can be interrupted mid-way through reloading and fired if needed.

The iron sights are low to the gun with hardly any protrusion, and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an improved holdout weapon, and can be concealed and taken into weapon-free locations with 50 or greater Sneak skill. The .357 Magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types.

The .357 Magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.

Durability

The .357 Magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1495 standard rounds, the equivalent of 250 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ HD cylinder
ShotsReloadsShotsReloads
Standard, HP & JFP9951661495 250
.38 special13292221995 333

Weapon modifications

Variants

  • Lucky - A unique .357 revolver that can be found in a hard locked safe in the Bison Steve Hotel in Primm.
  • Police pistol Dead Money - A smaller revolver that can be repaired with .357 Magnum revolvers.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
.357 Magnum revolver 26
45.51.75x1262610.5699521105503
.357 Magnum revolver With all weapon mods attached 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police pistol Dead Money30
602x145191.60.56112031000333.304

Locations

Notes

  • The .357 Magnum is the revolver featured on many Fallout: New Vegas promotional images. On the main title screen, it appears to have the long barrel modification attached.
  • Despite being held by a NCR Veteran Ranger in the main title screen and many promotional images, it is never part of their standard inventory in-game.
  • Unlike all other revolvers, the .357 Magnum will not jam.

Behind the scenes

The .357 Magnum revolver is based on the Colt Single Action Army, with a few other guns used as a reference.[1]

Bugs

  • Xbox 360Xbox 360 If ammo type is changed to a type of ammunition that you have less than 6 of and the ammunition type loaded before you changed had 6 loaded then the player will continue to play the reload animation forever. [verified]
  • PCPC If loading a saved game from the main menu in which you have the .357 Magnum revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
  • Playstation 3Playstation 3Playstation 3 Occasionally when using the .357 Magnum in V.A.T.S. you will stand still and do nothing. [verified]

Sounds

SingleShotVBAttack sound
ReloadVBReload sound

Gallery

References

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