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The .357 magnum revolver is a weapon in Fallout: New Vegas.

Characteristics

The .357 magnum revolver is a single action, fixed-cylinder revolver that fires .357 magnum and .38 special rounds. It has an average firing rate, but makes up for it with a somewhat more powerful damage output. Its fixed cylinder is reloaded by hand one round at a time, as such it can be interrupted mid-way through reloading and fired if needed.

The iron sights are low to the gun with hardly any protrusion, and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an improved holdout weapon, and can be concealed and taken into weapon-free locations with 50 or greater Sneak skill. The .357 magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types.

The .357 magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.

Durability

The .357 magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1495 standard rounds, the equivalent of 250 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ HD cylinder
ShotsReloadsShotsReloads
Standard9951661495 250

Weapon modifications

Variants

  • Lucky - A unique .357 revolver that can be found in a hard locked safe in the Bison Steve Hotel in Primm.
  • Police pistol Gametitle-FNV DM - A smaller revolver that can be repaired with .357 magnum revolvers.

Comparison

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
.357 magnum revolver 26
45.51.75x1262610.5699521105503
.357 magnum revolver Icon plus 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police pistol Gametitle-FNV DM30
602x145191.60.56112031000333.304

Locations

Notes

  • The .357 magnum is the revolver featured on many Fallout: New Vegas promotional images. On the main title screen, it appears to have the long barrel modification attached.
  • Despite being held by a NCR Veteran Ranger in the main title screen and many promotional images, it is never part of their standard inventory in-game.
  • Unlike all other revolvers, the .357 magnum will not jam.

Behind the scenes

The .357 magnum revolver is based on the Colt Single Action Army, with a few other guns used as a reference.[1]

Bugs

  • PCIcon pc If loading a saved game from the main menu in which you have the .357 magnum revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
  • Playstation 3Icon ps3 Occasionally when using the .357 magnum in V.A.T.S. you will stand still and do nothing. [verified]
  • Xbox 360Icon xbox360 If Ammo type is changed to a type of ammunition that you have less than 6 of and the ammunition type loaded before you changed had 6 loaded then the player will continue to play the reload animation forever. [verified]

Sounds

SingleShotVBAttack sound
ReloadVBReload sound

Gallery

References

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