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|crit dmg =26
 
|crit dmg =26
 
|crit % mult =1
 
|crit % mult =1
|ammo =.357 magnum round
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|ammo =.357 Magnum round
 
|ammo use =1
 
|ammo use =1
 
|reload time =0.6333
 
|reload time =0.6333
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|ap =26
 
|ap =26
 
|hp =200
 
|hp =200
|repair =.357 magnum revolver<br />[[Police pistol]]<br />[[Jury Rigging#One-handed guns|One-handed guns]] {{icon|jury|big|link=Jury Rigging}}
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|repair =.357 Magnum revolver<br />[[Police pistol]]<br />[[Jury Rigging#One-handed guns|One-handed guns]] {{Icon|jury|big|link=Jury Rigging}}
 
|weight =2
 
|weight =2
 
|value =110
 
|value =110
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}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
The '''.357 magnum revolver''' is a [[Fallout: New Vegas weapons|weapon]] in ''[[Fallout: New Vegas]]''.
+
The '''.357 Magnum revolver''' is a [[Fallout: New Vegas weapons|weapon]] in ''[[Fallout: New Vegas]]''.
   
 
==Characteristics==
 
==Characteristics==
The .357 magnum revolver is a single action, fixed-cylinder revolver that fires [[.357 magnum round|.357 magnum]] and [[.357 magnum round|.38 special]] rounds. It has an average firing rate, but makes up for it with a somewhat more powerful damage output. Its fixed cylinder is reloaded by hand one round at a time through the loading gate, and a complete reload takes significantly longer than with most other revolvers. However, the process can be interrupted after at least one round is loaded and the gun fired immediately. The rapid-reload perk does help somewhat, but will not eliminate the problem.
+
The .357 Magnum revolver is a single action, fixed-cylinder revolver that fires [[.357 Magnum round|.357 Magnum]] and .38 special rounds. It has an average firing rate but makes up for it with a fairly powerful damage output. Its fixed cylinder is reloaded by hand one round at a time through the loading gate, as such it can be interrupted mid-way through reloading and fired if needed.
   
The iron sights are low to the gun with hardly any protrusion, and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an [[Holdout weapons|improved holdout weapon]], and can be concealed and taken into weapon-free locations with 50 or greater [[Sneak (skill)|Sneak]] [[Fallout: New Vegas skills|skill]]. The .357 magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types. Its utility decreases once the player starts encountering tougher enemies that require multiple shots to bring down and he/she often finding him/herself retreating from enemies as they endure the long reload animation.
+
The iron sights are low to the gun with hardly any protrusion and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an [[Holdout weapons|improved holdout weapon]] and can be concealed and taken into weapon-free locations with 50 or greater [[Sneak (skill)|Sneak]] [[Fallout: New Vegas skills|skill]]. The .357 Magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types.
   
The .357 magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.
+
The .357 Magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.
   
 
===Durability===
 
===Durability===
The .357 magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1495 standard rounds, the equivalent of 250 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
+
The .357 Magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1,495 standard rounds, the equivalent of 250 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
   
 
{{Durability table
 
{{Durability table
 
| game =FNV
 
| game =FNV
| ammo =.357 magnum round
+
| ammo =.357 Magnum round
 
| hp =200
 
| hp =200
 
| ammo use =1
 
| ammo use =1
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===Weapon modifications===
 
===Weapon modifications===
* [[.357 magnum revolver long barrel]] - increases the weapon's [[damage]] by 3.
+
* [[.357 Magnum revolver long barrel]] - increases the weapon's [[damage]] by 3.
 
* [[.357 revolver HD cylinder|.357 revolver heavy duty cylinder]] - increases the weapon's [[condition|durability]] by 50%.
 
* [[.357 revolver HD cylinder|.357 revolver heavy duty cylinder]] - increases the weapon's [[condition|durability]] by 50%.
   
 
==Variants==
 
==Variants==
* [[Lucky]] - A unique .357 revolver that can be found in a hard locked safe in the [[Bison Steve Hotel]] in Primm.
+
* [[Lucky]] - A unique .357 revolver that can be found in a Hard locked safe in the [[Bison Steve Hotel]] in Primm.
* [[Police pistol]] {{icon|FNVDM|link=Dead Money}} - A smaller revolver that can be repaired with .357 magnum revolvers.
+
* [[Police pistol]] {{Icon|FNVDM|link=Dead Money}} - A smaller revolver that can be repaired with .357 Magnum revolvers.
   
 
===Comparison===
 
===Comparison===
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|game =FNV
 
|game =FNV
 
|skill =guns
 
|skill =guns
|name1 =.357 magnum revolver
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|name1 =.357 Magnum revolver
 
|ammo use1 =1
 
|ammo use1 =1
 
|ap1 =26
 
|ap1 =26
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* [[Aerotech Office Park]] - in the locked (difficulty is level dependent) bathroom in [[Aerotech suite 300]].
 
* [[Aerotech Office Park]] - in the locked (difficulty is level dependent) bathroom in [[Aerotech suite 300]].
 
* [[Black Mountain]] - on the body of a dead [[New California Republic|NCR]] trooper, located on the road leading up to the summit.
 
* [[Black Mountain]] - on the body of a dead [[New California Republic|NCR]] trooper, located on the road leading up to the summit.
* [[Goodsprings]] has an abundance of .357 magnums. [[Trudy (Fallout: New Vegas)|Trudy]], [[Chet (Fallout: New Vegas)|Chet]], [[Easy Pete]], [[Goodsprings settler]]s and [[Joe Cobb]] all carry one, and an additional one is sitting in a glass behind the bar in the [[Prospector Saloon]].
+
* [[Goodsprings]] has an abundance of .357 Magnum revolvers. [[Trudy (Fallout: New Vegas)|Trudy]], [[Chet (Fallout: New Vegas)|Chet]], [[Easy Pete]], [[Goodsprings settler]]s and [[Joe Cobb]] all carry one, and an additional one is sitting in a glass behind the bar in the [[Prospector Saloon]].
 
* [[Goodsprings Cemetery]] - one might spawn in one of the graves, a [[Shovel (Fallout: New Vegas)|shovel]] is needed to dig it out.
 
* [[Goodsprings Cemetery]] - one might spawn in one of the graves, a [[Shovel (Fallout: New Vegas)|shovel]] is needed to dig it out.
 
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - the [[Vendortron]] sells them.
 
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - the [[Vendortron]] sells them.
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==Notes==
 
==Notes==
* The .357 magnum is the revolver featured on many ''Fallout: New Vegas'' promotional images. On the main title screen, it appears to have the [[.357 magnum revolver long barrel|long barrel]] modification attached.
+
* The .357 Magnum is the revolver featured on many ''Fallout: New Vegas'' promotional images. On the main title screen, it appears to have the [[.357 Magnum revolver long barrel|long barrel]] modification attached.
* Despite being held by a [[NCR Veteran Ranger]] in the main title screen and many promotional images, it is never part of their standard inventory in-game.
+
* Despite being held by an [[NCR Veteran Ranger]] in the main title screen and many promotional images, it is never part of their standard inventory in-game.
* Unlike all other revolvers, the .357 magnum will not jam.
+
* Unlike all other revolvers, the .357 Magnum will not jam.
   
 
==Behind the scenes==
 
==Behind the scenes==
The .357 magnum revolver is based on the [[Wikipedia:Colt Single Action Army|Colt Single Action Army]], with a few other guns used as a reference.<ref name="Formspring">[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/419383486466514161] [[J.E. Sawyer]]</ref>
+
The .357 Magnum revolver is based on the [[Wikipedia:Colt Single Action Army|Colt Single Action Army]], with a few other guns used as a reference.<ref name="Formspring">[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/419383486466514161 J.E. Sawyer on Formspring]</ref>
   
 
==Bugs==
 
==Bugs==
* {{Platforms|pc|ps3|xbox360}} If loading a saved game from the main menu in which you have the .357 magnum revolver equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. {{Verify|verified}}
+
* {{Platforms|xbox360}} If ammo type is changed to a type of ammunition that one has less than six of and the ammunition type loaded before changing had six loaded then the player character will continue to play the reload animation forever. {{Verify|verified}}
* {{Platforms|ps3|xbox360}} Occasionally when using the .357 magnum in V.A.T.S. you will stand still and do nothing. {{Verify|verified}}
+
* {{Platforms|ps3,xbox360}} Occasionally when using the .357 Magnum in V.A.T.S., one will stand still and do nothing. {{Verify|verified}}
* {{Platforms|xbox360}} If Ammo type is changed to a type of ammunition that you have less than 6 of and the ammunition type loaded before you changed had 6 loaded then the player will continue to play the reload animation forever. {{Verify|verified}}
+
* {{platforms|pc,ps3,xbox360}} This gun is affected by the reloading glitch, meaning it can be changed to load a certain ammo and be completely filled by loading only one round.{{Verify|Verified}}
  +
* {{Platforms|ps3,xbox360}} When reloading and running in third person, the cylinder will remain open, to fix this, switch to first person and back, or wait for the game to close the gate.{{Verify|Verified}}
  +
* {{platforms|pc,ps3,xbox360}} This revolver can be used to do the reload dash glitch, this glitch can be used to obtain the highest possible running speed and get to otherwise unreachable locations in vanilla Fallout New Vegas.
   
 
==Sounds==
 
==Sounds==
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
.357 magnum revolver with long barrel.png|.357 magnum revolver with the long barrel modification
+
.357 magnum revolver with long barrel.png|.357 Magnum revolver with the long barrel modification
.357 magnum revolver with HD cylinder.png|.357 magnum revolver with the heavy duty (HD) cylinder modification
+
.357 magnum revolver with HD cylinder.png|.357 Magnum revolver with the heavy duty (HD) cylinder modification
.357 magnum revolver 01.png|Hi res image of the .357 magnum revolver with the heavy duty (HD) cylinder and long barrel modifications
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.357 magnum revolver 01.png|Hi res image of the .357 Magnum revolver with the heavy duty (HD) cylinder and long barrel modifications
.357 magnum revolver with long barrel and HD cylinder.png|.357 magnum revolver with both modifications
+
.357 magnum revolver with long barrel and HD cylinder.png|.357 Magnum revolver with both modifications
 
357_magnum_revolver.jpg
 
357_magnum_revolver.jpg
 
</gallery>
 
</gallery>
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[[es:Revólver Mágnum .357]]
 
[[es:Revólver Mágnum .357]]
 
[[ru:Револьвер «Магнум» кал. 357]]
 
[[ru:Револьвер «Магнум» кал. 357]]
[[sv:.357 magnum revolver]]
+
[[sv:.357 Magnum revolver]]
  +
[[uk:Револьвер «Магнум» кал. 357]]
  +
[[zh:.357麥格農左輪手槍]]

Revision as of 21:13, 15 July 2019

 
Gametitle-FNV
Gametitle-FNV

The .357 Magnum revolver is a weapon in Fallout: New Vegas.

Characteristics

The .357 Magnum revolver is a single action, fixed-cylinder revolver that fires .357 Magnum and .38 special rounds. It has an average firing rate but makes up for it with a fairly powerful damage output. Its fixed cylinder is reloaded by hand one round at a time through the loading gate, as such it can be interrupted mid-way through reloading and fired if needed.

The iron sights are low to the gun with hardly any protrusion and thus are suited more to close-range combat. The .357 cannot jam, making it a reliable weapon. It is considered an improved holdout weapon and can be concealed and taken into weapon-free locations with 50 or greater Sneak skill. The .357 Magnum revolver can be an effective weapon in earlier levels, as there is an abundance of both the weapon itself and its associated ammunition types.

The .357 Magnum revolver is visually represented as a somewhat worn, medium-gray revolver. While the action and barrel are constructed of steel or iron, the grip appears to be carved from an antler. Some two hundred years ago this was likely a fine, highly performing weapon, but years of elemental and human abuse have eroded the pistol, leaving it a weathered, though still serviceable revolver.

Durability

The .357 Magnum revolver can fire a total of about 995 standard rounds, the equivalent of 166 reloads, from full condition before breaking. When modded with the heavy duty cylinder, it can fire a total of about 1,495 standard rounds, the equivalent of 250 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ HD cylinder
ShotsReloadsShotsReloads
Standard, HP & JFP9951661495 250
.38 special13292221995 333

Weapon modifications

Variants

  • Lucky - A unique .357 revolver that can be found in a Hard locked safe in the Bison Steve Hotel in Primm.
  • Police pistol Dead Money - A smaller revolver that can be repaired with .357 Magnum revolvers.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
.357 Magnum revolver 26
45.51.75x1262610.5699521105503
.357 Magnum revolver With all weapon mods attached 29
50.81.75x126261.10.561495281040503
Lucky 30
82.52.75x2.530171.80.3611202.5150060003
Police pistol Dead Money30
602x145191.60.56112031000333.304

Locations

Notes

  • The .357 Magnum is the revolver featured on many Fallout: New Vegas promotional images. On the main title screen, it appears to have the long barrel modification attached.
  • Despite being held by an NCR Veteran Ranger in the main title screen and many promotional images, it is never part of their standard inventory in-game.
  • Unlike all other revolvers, the .357 Magnum will not jam.

Behind the scenes

The .357 Magnum revolver is based on the Colt Single Action Army, with a few other guns used as a reference.[1]

Bugs

  • Xbox 360Xbox 360 If ammo type is changed to a type of ammunition that one has less than six of and the ammunition type loaded before changing had six loaded then the player character will continue to play the reload animation forever. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Occasionally when using the .357 Magnum in V.A.T.S., one will stand still and do nothing. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 This gun is affected by the reloading glitch, meaning it can be changed to load a certain ammo and be completely filled by loading only one round.[verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When reloading and running in third person, the cylinder will remain open, to fix this, switch to first person and back, or wait for the game to close the gate.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 This revolver can be used to do the reload dash glitch, this glitch can be used to obtain the highest possible running speed and get to otherwise unreachable locations in vanilla Fallout New Vegas.

Sounds

SingleShotVBAttack sound
ReloadVBReload sound

Gallery

References