Fallout Wiki
Fallout Wiki
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{{Infobox ammunition
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{{Infobox ammo gamebryo
|game =FNV
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|games =FNV
|type =gamebryo
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|item name =.22LR round
|titlename =.22LR round
+
|image =22LR round.png
|name =.22LR round
+
|icon =FNV 22lr rounds icon.png
|image =22LR round.png
+
|weight =0.0076 ([[Hardcore mode]])
|icon =FNV 22lr rounds icon.png
+
|value =1
 
|baseid ={{ID|0007EA27}}
|weight =0.0076 ([[Hardcore mode]])
 
|value =1
+
|item name2 =.22LR, hollow point
|baseid ={{ID|0007EA27}}
+
|weight2 =0.0076 (Hardcore mode)
|name2 =.22LR, hollow point
+
|value2 =2
 
|baseid2 ={{ID|0013E439}}
|weight2 =0.0076 (Hardcore mode)
 
|value2 =2
+
|item name3 =.22LR, plinking
 
|weight3 =0.0076 (Hardcore mode)
|baseid2 ={{ID|0013E439}}
 
|name3 =.22LR, plinking
+
|value3 =0
  +
|baseid3 ={{ID|00121162}}
|weight3 =0.0076 (Hardcore mode)
 
  +
|item name4 =.22LR round (junk) {{cut}}
|value3 =0
 
 
|weight4 =0.0076 (Hardcore mode)
|baseid3 ={{ID|00121162}}
 
|name4 =.22LR round (junk) {{cut}}
+
|value4 =1
 
|baseid4 ={{DLC ID|00fb71}}
|weight4 =0.0076 (Hardcore mode)
 
|value4 =1
 
|baseid4 ={{DLC ID|00fb71}}
 
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   

Revision as of 14:21, 18 December 2011

 
Gametitle-FNV
Gametitle-FNV

.22LR round is a type of ammunition in Fallout: New Vegas.

Characteristics

It is a very low powered round, especially when compared to the more common .223, .308, .44, or .45 Auto that are also used in the post-war world. The .22 was used as a commercial small game hunting round, but wasn't as common on the East Coast as the .32. It has a self-contained "rim fire" primer and cannot be used in the "breakdown" action to gain small pistol primers.

Weapons using this ammunition

Breakdown

Breaking down a .22 round requires 10 Repair, and yields:

Variants

.22LR, hollow point

Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plating, drastically reducing the weapon's penetrating power.

.22LR, plinking

Plinking is an onomatopoetic name, referring to the metallic "plinking" sound of the ammunition as it hits tin cans or other, similar objects. Though less harmful than standard .22-caliber ammunition, plinking ammunition can usually be found in abundance. A single box of .22LR plinking ammunition will spawn 100 rounds when added to the player character's inventory.

.22LR round (junk)

The Junk Rounds perk from the Dead Money add-on was at one point intended to create ammunition of a special subtype, called "junk" or "JNK", these rounds all provided the same modifiers regardless of caliber: x 0.75 to damage and 1.5x to condition. The rounds still remain present in game files but are not utilised within the game itself, and if obtained cannot be used in any weapons, even those chambered for the correct caliber.

Curiously, the presence of .22LR-caliber junk rounds indicates that the perk was to provide a recipe for crafting .22LR rounds, though the final version of the perk does not include one.

Comparison

Name DMG DT CND SPRD Other Craftable Empty Casing
.22LR round x 1 x 1 x 1 x 1 No None
.22LR, hollow point x 1.75 x 3 x 1 x 1 No None
.22LR, plinking x 0.85 x 1 x 1 x 1 No None
.22LR round (junk) Cut content x 0.75 x 1 x 1.5 x 1 No None

Notes

  • .22LR rounds are one of two ammunition types which weigh less than .01 units in Hardcore mode, the other being BBs.
  • The "LR" in ".22LR" stands for "long rifle".

Behind the scenes

During development the varmint rifle was meant to be chambered for the .22LR round, which would have made the ammunition much more commonly available. However, the inherent reduced limb damage penalty for .22LR rounds (prior to patch 1.3.0.4xx) made the weapon so unpopular that "no one wanted to use it", according to J.E. Sawyer. The weapon was changed to a 5.56mm/.223 weapon instead.[1]

References