Great Mara (talk | contribs) (Undo revision 2043734 by 172,242Miraak (talk) There should be a space there.) |
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|games =FNV |
|games =FNV |
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|item name =.22LR round |
|item name =.22LR round |
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⚫ | |||
|icon =FNV 22lr rounds icon.png |
|icon =FNV 22lr rounds icon.png |
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|icon offset =10 |
|icon offset =10 |
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⚫ | |||
+ | |image desc =Ammunition box and cartridges |
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|weight =0 |
|weight =0 |
||
|weight hardcore =0.0076 |
|weight hardcore =0.0076 |
||
|value =1 |
|value =1 |
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− | | |
+ | |edid =Ammo22LR |
+ | |formid ={{ID|07ea27}} |
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|item name2 =.22LR, hollow point |
|item name2 =.22LR, hollow point |
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|weight2 =0 |
|weight2 =0 |
||
|weight hardcore2 =0.0076 |
|weight hardcore2 =0.0076 |
||
|value2 =2 |
|value2 =2 |
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− | | |
+ | |formid2 ={{ID|0013e439}} |
|item name3 =.22LR, plinking |
|item name3 =.22LR, plinking |
||
|weight3 =0 |
|weight3 =0 |
||
|weight hardcore3 =0.0076 |
|weight hardcore3 =0.0076 |
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|value3 =0 |
|value3 =0 |
||
− | | |
+ | |formid3 ={{ID|00121162}} |
|item name4 =.22LR round (junk) {{cut}} |
|item name4 =.22LR round (junk) {{cut}} |
||
|weight4 =0 |
|weight4 =0 |
||
|weight hardcore4 =0.0076 |
|weight hardcore4 =0.0076 |
||
|value4 =1 |
|value4 =1 |
||
− | | |
+ | |formid4 ={{DLC ID|00fb71}} |
+ | }} |
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− | |footer =[[File:FNV_22LR_bullet.png|180px]] |
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− | }}{{Games|FNV}} |
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− | The '''.22LR round''' is a type of [[Fallout: New Vegas ammunition|ammunition]] |
+ | The '''.22LR round''' is a type of [[Fallout: New Vegas ammunition|ammunition]] {{In|FNV}}. |
==Characteristics== |
==Characteristics== |
||
− | The .22LR is a very low powered round, especially when compared to the more common [[5.56mm round|5.56mm]], [[.308 round (Fallout: New Vegas)|.308]], [[.44 |
+ | The .22LR is a very low powered round, especially when compared to the more common [[5.56mm round (Fallout: New Vegas)|5.56mm]], [[.308 round (Fallout: New Vegas)|.308]], [[.44 Magnum round (Fallout: New Vegas)|.44]] or [[.45 Auto]] cartridges that are also used in the post-[[Great War|War]] world. The .22LR was used as a commercial small game hunting round, but wasn't as common on the [[East Coast]] as the [[.32 caliber round|.32]]. It has a self-contained ''"rimfire"'' primer and thus cannot be broken down to gain small pistol primers, nor can it be crafted. |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
Breaking down a standard .22LR round yields: |
Breaking down a standard .22LR round yields: |
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{{Crafting table |
{{Crafting table |
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|material#1 =3 |
|material#1 =3 |
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|workspace =[[Reloading bench]] |
|workspace =[[Reloading bench]] |
||
− | |skill =[[Repair]] |
+ | |skill =[[Repair (Fallout: New Vegas)|Repair]] |
|level =10 |
|level =10 |
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− | |product1 =[[Lead]] |
+ | |product1 =[[Lead (Fallout: New Vegas)|Lead]] |
|product#1 =2 |
|product#1 =2 |
||
|product2 =[[Powder, pistol]] |
|product2 =[[Powder, pistol]] |
||
|product#2 =3 |
|product#2 =3 |
||
}} |
}} |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
==Variants== |
==Variants== |
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===.22LR, plinking=== |
===.22LR, plinking=== |
||
− | Plinking is an [[Wikipedia:onomatopoetic|onomatopoetic]] name, referring to the metallic ''"plinking"'' sound of the ammunition as it hits tin cans or other, similar objects. Though less harmful than standard .22-caliber ammunition, plinking ammunition can usually be found in abundance. A single box of .22LR plinking ammunition will spawn 100 rounds when added to the [[ |
+ | Plinking is an [[Wikipedia:onomatopoetic|onomatopoetic]] name, referring to the metallic ''"plinking"'' sound of the ammunition as it hits tin cans or other, similar objects. Though less harmful than standard .22-caliber ammunition, plinking ammunition can usually be found in abundance. A single box of .22LR plinking ammunition will spawn 100 rounds when added to the [[Courier]]'s [[inventory]]. |
===.22LR round (junk)=== |
===.22LR round (junk)=== |
||
{{FNVCC}} |
{{FNVCC}} |
||
− | The [[Junk Rounds]] [[Fallout: New Vegas perks|perk]] from the ''[[Dead Money]]'' [[Fallout: New Vegas add-ons|add-on]] was at one point intended to create ammunition of a special subtype, called ''"junk"'' or ''"JNK"'' |
+ | The [[Junk Rounds]] [[Fallout: New Vegas perks|perk]] from the ''[[Dead Money]]'' [[Fallout: New Vegas add-ons|add-on]] was at one point intended to create ammunition of a special subtype, called ''"junk"'' or ''"JNK,"'' these rounds all provided the same modifiers regardless of caliber: x0.75 to [[damage]] and x1.5 to [[Equipment condition#Fallout: New Vegas|condition]]. The rounds remain present in the game files but are not utilized and if obtained, cannot be used in any weapons. |
− | + | The presence of .22LR-caliber junk rounds indicates that the perk was to provide a recipe for crafting .22LR rounds, though the final version of the perk does not include one. |
|
{{FNVCC|end}} |
{{FNVCC|end}} |
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{{clear}} |
{{clear}} |
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{{Ammo comparison table|ammo=.22LR round}} |
{{Ammo comparison table|ammo=.22LR round}} |
||
+ | |||
+ | ==Locations== |
||
+ | * In the [[NCR CF administration]], in a locked room upstairs. |
||
+ | * In the [[Vikki and Vance Casino]], on the floor near a casino table. |
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+ | * In a [[Goodsprings home]], under a cabinet (unreachable without use of {{console|tcl}}). |
||
+ | * In [[Vault 11]]'s living quarters, on the shelves near a security terminal in the southwest. |
||
+ | * In a Hard-locked [[Briefcase (Fallout: New Vegas)|briefcase]] in the [[Lucky 38 cocktail lounge]]. |
||
+ | * Given by [[Severus]] during ''[[Arizona Scavenger]]''. |
||
+ | * Sold by ammo merchants. |
||
+ | * [[Cliff Briscoe]] at the [[Dino Bite gift shop]] in [[Novac]] randomly sells .22LR and .22LR hollow point rounds. |
||
+ | * Sold by the [[arms merchant]] at the [[188 Trading Post]]. |
||
+ | * Sold by [[Dixon (Fallout: New Vegas)|Dixon]]. |
||
+ | * Sold by [[Mick (Fallout: New Vegas)|Mick]]. |
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==Notes== |
==Notes== |
||
− | * .22LR rounds are one of two ammunition types |
+ | * .22LR rounds are one of two ammunition types that weigh less than .01 units in [[Hardcore mode]], the other being [[BB (Fallout: New Vegas)|BBs]]. |
− | * The "LR" in ".22LR" stands for "long rifle |
+ | * The "LR" in ".22LR" stands for "long rifle." |
− | * Similar to BB |
+ | * Similar to BB ammo, any weapon using .22LR ammunition cannot dismember enemies, even on a critical hit. |
==Behind the scenes== |
==Behind the scenes== |
||
+ | * The logo of the prairie dog in crosshairs is a rendition of a still from the [[Wikipedia:Dramatic Chipmunk|Dramatic Chipmunk]] viral video from 2007. |
||
{{FNVCC}} |
{{FNVCC}} |
||
− | During development the [[varmint rifle]] was meant to be chambered for the .22LR round, which would have made the ammunition much more commonly available. |
+ | * During development, the [[varmint rifle]] was meant to be chambered for the .22LR round, which would have made the ammunition much more commonly available. However, the significantly reduced limb damage penalty for .22LR rounds (prior to [[Fallout: New Vegas patch 1.3.0.452|patch 1.3.0.4xx]]) made the weapon so unpopular that "no one wanted to use it," according to [[Joshua Sawyer|J.E. Sawyer]]. The weapon was changed to a [[5.56mm round (Fallout: New Vegas)|5.56mm/.223]] weapon instead.<ref>[http://web.archive.org/web/20130209011941/formspring.me/JESawyer/q/258329059178582244 Josh Sawyer on Formspring (archived)]:<br />Question: ''"It seems from leftover content that the Varmint rifle was originally intended to use .22 ammo (which makes more sense), but then switched over to 5.56. Do you know/remember why?"''<br />[[Joshua Sawyer]]: ''"The .22LR variant did such pathetic damage that no one wanted to use it.<br />.223 Rem. is a popular varmint caliber. Making the Varmint Rifle use 5.56mm/.223 was mostly for convenience."''</ref> |
{{FNVCC|end}} |
{{FNVCC|end}} |
||
+ | |||
+ | ==Gallery== |
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+ | <gallery> |
||
+ | 22LR rounds NCR CF admin.jpg|[[NCR CF administration]] |
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+ | Silenced 22 pistol VV casino.jpg|[[Vikki and Vance Casino]] |
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+ | 22LR Goodsprings home.jpg|[[Goodsprings home]] |
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+ | 25mm grenade Vault 11 living quarters.jpg|[[Vault 11]] living quarters |
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+ | Briefcase Lucky 38.jpg|[[Lucky 38 cocktail lounge]] |
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+ | FNV 22LR round.png|Single rounds |
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+ | FNV 22LR bullet.png|Fired bullet |
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+ | Varmint 22 ammobox d.png|Texture file for ammo boxes |
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+ | </gallery> |
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==References== |
==References== |
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− | {{ |
+ | {{References}} |
+ | '''Non-game''' |
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+ | {{References|group="Non-game"}} |
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{{Navbox ammo FNV}} |
{{Navbox ammo FNV}} |
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[[Category:Fallout: New Vegas ammunition]] |
[[Category:Fallout: New Vegas ammunition]] |
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+ | [[de:.22-LR-Patrone]] |
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⚫ | |||
+ | [[es:.22 LR]] |
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+ | [[it:Munizioni da .22LR]] |
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⚫ | |||
+ | [[sv:.22LR round]] |
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+ | [[zh:.22LR round]] |
Latest revision as of 23:52, 4 November 2023
The .22LR round is a type of ammunition in Fallout: New Vegas.
Characteristics
The .22LR is a very low powered round, especially when compared to the more common 5.56mm, .308, .44 or .45 Auto cartridges that are also used in the post-War world. The .22LR was used as a commercial small game hunting round, but wasn't as common on the East Coast as the .32. It has a self-contained "rimfire" primer and thus cannot be broken down to gain small pistol primers, nor can it be crafted.
Breakdown
Breaking down a standard .22LR round yields:
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
.22LR round (3) | Repair: 10 | Lead (2) Powder, pistol (3) |
Weapons using this ammunition
Variants
.22LR, hollow point
Hollow point bullets mushroom and break up on impact, causing massive trauma on fleshy, unarmored targets. However, this also means they break up when they hit things like armor plating, drastically reducing the weapon's penetrating power.
.22LR, plinking
Plinking is an onomatopoetic name, referring to the metallic "plinking" sound of the ammunition as it hits tin cans or other, similar objects. Though less harmful than standard .22-caliber ammunition, plinking ammunition can usually be found in abundance. A single box of .22LR plinking ammunition will spawn 100 rounds when added to the Courier's inventory.
.22LR round (junk)
The following is based on Fallout: New Vegas cut content. |
The Junk Rounds perk from the Dead Money add-on was at one point intended to create ammunition of a special subtype, called "junk" or "JNK," these rounds all provided the same modifiers regardless of caliber: x0.75 to damage and x1.5 to condition. The rounds remain present in the game files but are not utilized and if obtained, cannot be used in any weapons.
The presence of .22LR-caliber junk rounds indicates that the perk was to provide a recipe for crafting .22LR rounds, though the final version of the perk does not include one.
End of information based on Fallout: New Vegas cut content |
Comparison
Legend | ||||
---|---|---|---|---|
- Ammunition Type | Weapons spread modifier | |||
- Weapon Damage modifier | Ammo bonus effect | |||
- Target Damage Threshold modifier | - Ammo is craftable | |||
- Weapon condition modifier | - Percentage change of empty casing, hull or drained cell/pack/tank |
.22lr round, standard | x 1 | x 1 | x 1 | x 1 | 0% chance | |
.22lr round, junk | x 0.75 | x 1 | x 1.5 | x 1 | 0% chance | |
.22lr round, plinking | x 0.85 | x 1 | x 1 | x 1 | 0% chance | |
.22lr round, hollow point | x 1.75 | x 3 | x 1 | x 1 | 0% chance |
Locations
- In the NCR CF administration, in a locked room upstairs.
- In the Vikki and Vance Casino, on the floor near a casino table.
- In a Goodsprings home, under a cabinet (unreachable without use of tcl).
- In Vault 11's living quarters, on the shelves near a security terminal in the southwest.
- In a Hard-locked briefcase in the Lucky 38 cocktail lounge.
- Given by Severus during Arizona Scavenger.
- Sold by ammo merchants.
- Cliff Briscoe at the Dino Bite gift shop in Novac randomly sells .22LR and .22LR hollow point rounds.
- Sold by the arms merchant at the 188 Trading Post.
- Sold by Dixon.
- Sold by Mick.
Notes
- .22LR rounds are one of two ammunition types that weigh less than .01 units in Hardcore mode, the other being BBs.
- The "LR" in ".22LR" stands for "long rifle."
- Similar to BB ammo, any weapon using .22LR ammunition cannot dismember enemies, even on a critical hit.
Behind the scenes
- The logo of the prairie dog in crosshairs is a rendition of a still from the Dramatic Chipmunk viral video from 2007.
The following is based on Fallout: New Vegas cut content. |
- During development, the varmint rifle was meant to be chambered for the .22LR round, which would have made the ammunition much more commonly available. However, the significantly reduced limb damage penalty for .22LR rounds (prior to patch 1.3.0.4xx) made the weapon so unpopular that "no one wanted to use it," according to J.E. Sawyer. The weapon was changed to a 5.56mm/.223 weapon instead.[1]
End of information based on Fallout: New Vegas cut content |
Gallery
References
- ↑ Josh Sawyer on Formspring (archived):
Question: "It seems from leftover content that the Varmint rifle was originally intended to use .22 ammo (which makes more sense), but then switched over to 5.56. Do you know/remember why?"
Joshua Sawyer: "The .22LR variant did such pathetic damage that no one wanted to use it.
.223 Rem. is a popular varmint caliber. Making the Varmint Rifle use 5.56mm/.223 was mostly for convenience."
Non-game