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A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.

The .223 pistol is a small gun in Fallout and Fallout 2.


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The original .223 pistol that became one of the iconic weapons of New California, was originally a full sized .223 revolving rifle, belonging to Irwin, a farmer outside of The Hub. He cut his rifle down to the size of a large pistol, but leaving the vestigial double trigger intact.[1] This unique weapon offered firepower comparable to a hunting rifle in the compact package of a pistol.[2]

This iconic sidearm caught the eye of gunsmiths the following years, and the pistol was reproduced multiple times, while it was also modified to fully accommodate the more powerful 5.56mm.[3][Non-game 1] The vestigial double trigger was removed to improve performance, while the internal mechanisms were retained from the original .223 revolving rifle.[4]



The .223 pistol is a unique weapon acquired by completing a specific quest. Its damage per shot, range, and armor penetration (courtesy of a special perk) is unmatched by any other non-energy handgun in the game. It has the lowest magazine capacity of any pistol, uses SMG animations, and can be used by the companions Katja and Ian.

Fallout 2

The .223 pistol is no longer a one-of-a-kind firearm, being available for purchase from many stores and encountered in the hands of many criminals in post-War Northern California. In absolute terms, this weapon is more powerful in Fallout 2 than in the previous game since the .223 FMJ round was made armor piercing in the sequel.

Combined with the pistol's Weapon Penetrate perk, the favorable DR modifier of .223 FMJ results in this gun being less affected by armor than any other single-shot Small Gun in the game. It averages 25 HP per shot on unarmored targets and 13.64 HP on the best armor in the game. The .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent, with low ammo capacity.



Fallout 2


  • When this weapon was carried over from Fallout 1 into Fallout 2, the developers neglected to change the description. While in the first game this was indeed a one-of-a-kind weapon, several of them can be found throughout the game in Fallout 2.
  • The .223 pistol, despite being labeled as a pistol, uses submachine gun animations. This prevents certain characters, like John Cassidy or Vic, from using it, but allows others like Sulik and Katja to do so.
  • In the WORLDMAP.TXT for random encounters, the .223 pistol is referred to as an autoloader.


The .223 pistol appears in Fallout and Fallout 2.

Behind the scenes

Blade Runner gun

  • This pistol's appearance is modeled exactly after Deckard's handgun in Blade Runner, right down to its double triggers and red LEDs.
  • The .223 pistol was planned to be included in S.T.A.L.K.E.R.: Clear Sky as an Easter egg, along with the Bozar and generic .223 ammunition, but only remains partially implemented in the game's resources.





  1. Fallout and Fallout 2 appearance and item description: "{24100}{}{.223 Pistol}"
    "{24101}{}{A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill. Min ST: 5.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout))
  2. The weapon is unique in Fallout.
  3. Multiple copies of the weapon are obtainable in Fallout 2.
  4. Weapon appearance in Fallout 2.


  1. IrishHooman: "Why was it called "That Gun" anyway? always wondered"
    Joshua Sawyer: "because it's That Gun From Fallout/Fallout 2/Blade Runner. also we didn't have .223 as a primary ammo type."
    (Joshua Sawyer on Twitter)