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Fallout Wiki

A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.

The .223 pistol is a small gun in Fallout and Fallout 2.



The .223 pistol is a unique weapon acquired by completing a specific quest. Its damage per shot, range, and armor penetration (courtesy of a special perk) is unmatched by any other non-energy handgun in the game. It has the lowest magazine capacity of any pistol, uses SMG animations, and can be used by the companions Katja and Ian.

Fallout 2

The .223 pistol is no longer a one-of-a-kind firearm, being available for purchase from many stores and encountered in the hands of many criminals in post-War Northern California. In absolute terms, this weapon is more powerful in Fallout 2 than in the previous game since the .223 FMJ round was made armor piercing in the sequel.

Combined with the pistol's Weapon Penetrate perk, the favorable DR modifier of .223 FMJ results in this gun being less affected by armor than any other single-shot Small Gun in the game. It averages 25 HP per shot on unarmored targets and 13.64 HP on the best armor in the game. The .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent, with low ammo capacity.



Fallout 2


  • The .223 pistol, despite being labeled as a pistol, uses submachine gun animations. This prevents certain characters, like John Cassidy or Vic, from using it, but allows others like Sulik and Katja to do so.
  • In the WORLDMAP.TXT for random encounters, the .223 pistol is referred to as an autoloader.


The .223 pistol appears in Fallout and Fallout 2.

Behind the scenes

  • The gun was modeled by Gary Platner.[1]
  • The .223 pistol was planned to be included in S.T.A.L.K.E.R.: Clear Sky as an Easter egg, along with the Bozar and generic .223 ammunition, but only remains partially implemented in the game's resources.[2]


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