For an overview of .223 pistols, see .223 pistol.

 
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A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.

The .223 pistol is a small gun in Fallout and Fallout 2.

Background

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The original .223 pistol that became one of the iconic weapons of New California, was originally a full sized .223 revolving rifle, belonging to Irwin, a farmer outside of the Hub. He cut his rifle down to the size of a large pistol, leaving the bolt handle and the original, vestigial trigger intact.[1] This unique weapon offered firepower comparable to a hunting rifle in the compact package of a pistol. Five rounds of .223 ammunition were more than enough to deal with most dangers out in the wastes.[2]

This iconic sidearm caught the eye of gunsmiths and by 2241, and the pistol was deemed profitable for mass production.[3] Vestigial elements were shed to smooth the weapons' profile, and to help further improve performance. The internal mechanisms are retained from the original .223 revolving rifle, modified as needed to create a powerful double-action revolver.[4]

Characteristics

Fallout

The .223 pistol is a unique weapon acquired by completing a specific quest. Its damage per shot, range, and armor penetration (courtesy of a special perk) is unmatched by any other non-energy handgun in the game. It has the lowest magazine capacity of any pistol, uses SMG animations, and can be used by the companions Katja and Ian.

Fallout 2

Here, the .223 pistol is no longer a one-of-a-kind firearm, being available for purchase in many a store and encountered in the hands of many criminals in post-War Northern California. In absolute terms, this weapon is more powerful in Fallout 2 than in the previous game since the .223 FMJ round was made armor piercing in the sequel.

Combined with the pistol's Weapon Penetrate perk, the favorable DR modifier of .223 FMJ results in this gun being less affected by armor than any other single-shot Small Gun in the game. It averages 25 HP per shot on unarmored targets and 13.64 HP on the best armor in the game.

Though bested by a few among the whole slew of new weapons introduced in Fallout 2, the .223 pistol remains a powerful handgun with a reasonable range and a very reliable damage output against any type of opponent. Its low ammo capacity remains its main weakness.

Locations

Fallout

Fallout 2

Notes

  • When this weapon was carried over from Fallout 1 into Fallout 2, the developers neglected to change the description. While in the first game this was indeed a one-of-a-kind weapon, several of them can be found throughout the game in Fallout 2.
  • The .223 pistol, despite being labeled as a pistol, uses submachine gun animations. This prevents certain characters, like John Cassidy or Vic, from using it, but allows others like Sulik and Katja to do so.
  • In the WORLDMAP.TXT for random encounters, the .223 pistol is referred to as an autoloader.

Appearances

The .223 pistol appears in Fallout and Fallout 2.

Behind the scenes

Blade Runner gun

  • This pistol's appearance is modeled exactly after Deckard's handgun in Blade Runner, right down to its double triggers and red LEDs.
  • The .223 pistol was planned to be included in S.T.A.L.K.E.R.: Clear Sky as an Easter egg, along with the Bozar and generic .223 ammunition, but only remains partially implemented in the game's resources.

Sounds

SingleShotVB.png
SingleShotVB.png

ReloadVB.png
OutVB.png

References

  1. Fallout and Fallout 2 item description: "{24100}{}{.223 Pistol}"
    "{24101}{}{A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill. Min ST: 5.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout))
  2. Unique weapon in Fallout.
  3. The weapon is available in multiple copies in Fallout 2. Although it uses the same sprite, none of these are the original pistol.
  4. Weapon appearance and behavior.
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