Программистом, который занимался данными встречами, является Крис Холланд[2].
Крис Авеллон в интервью Gametrailers от 14.08.2010, за несколько месяцев до выхода Fallout: New Vegas, заявлял, что пасхальные яйца в игре отчасти обязаны своим появлением специальным встречам в сиквеле Fallout[3].
Примечания[]
↑Библия Fallout 6: «Jason Suinn, the random encounter designer from F2 (he also designed the encounter with King Arthur)»
↑Fallout 2 Official Strategies & Secrets, стр. 337: Programmer Chris Holland worked on Areas: Special and Cave random encounters, San Francisco, the New California Republic, Vault 15, and Vault 13
↑Согласно nma fallout: …In terms of easter eggs that could be showing up in New Vegas. We haven’t included anything from previous titles, like Planescape, or not from Fallout 2. You will catch references to Fallout 1 and Fallout 2. I guess the Easter Eggs for the special encounters you may have encountered in Fallout 1 and Fallout 2, we actually have a trait that is solely tied to that and it’s called Wild Wasteland. The Wild Wasteland trait, what it’ll do is, it’ll actually open brand new encounters across the wasteland. It’s solely an optional thing that if you want to choose it, you can actually have these special encounters that have references to pop culture, other game references. That’s something our project director Josh Sawyer felt very strongly about, so when we put it in the game, people that encountered it at the studio are pretty excited about it…