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Esta página apresenta a lista de perks do Fallout 3. |
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Informações gerais[]
Um perk é um bônus que o jogador recebe todas vez que avança de level com um(a) personagem. Um perk normalmente adiciona habilidades extras ao jogador, modifica certos atributos específicos, ou aumenta um conjunto de habilidades.
No Fallout 3, o jogador ganha um perk a cada level, ao contrário dos jogos anteriores que disponibilizavam um perk a cada 3 levels. Os traits, que também eram disponibilizados nos jogos anteriores, foram incorporados juntos aos os perks no Fallout 3, e por tanto, os traits se transformaram em perks. Muitos dos perks do Fallout 3 também são dividos em ranks diferentes.
Alguns perks exigem certos requerimentos. Alguns necessitam de certos atributos de S.P.E.C.I.A.L. em especifico.
Perks regulares[]
Os perks abaixo podem ser selecionados imediatamente após avançar um level. No Fallout 3, é possível ir até o Level 20, por tanto, só é possível selecionar 20 perks. Com o add-on Broken Steel, é possível ir até o Level 30, podendo selecionar então mais 10 perks adicionais (ao todo de 30 perks).
Nome | Level necessário | Requerimentos | Ranks | Benefícios | Códigos |
---|---|---|---|---|---|
Black Widow/ Lady Killer |
2 | 1 | +10% damage to the opposite sex, and unique dialogue options with certain characters | 00094eb8/ 00094eb9 | |
Daddy's Boy/ Daddy's Girl |
2 | IN 4 | 3 | +5 Science, +5 Medicine | 00044948/ 00069310 |
Gun Nut | 2 | IN 4, AG 4 | 3 | +5 Small Guns, +5 Repair | 0004494e |
Little Leaguer | 2 | ST 4 | 3 | +5 Melee Weapons, +5 Explosives | 00014b97 |
Thief | 2 | PE 4, AG 4 | 3 | +5 Lockpick, +5 Sneak | 00031dd6 |
Swift Learner | 2 | IN 4 | 3 | +10% XP whenever XP is earned | 00031dd3 |
Intense Training | 2 | 10 | +1 to any SPECIAL stat | 00044cb1 | |
Child at Heart | 4 | CH 4 | 1 | Unlocks many unique dialogue options with children | 00003142 |
Comprehension | 4 | IN 4 | 1 | +1 additional skill point whenever a skill book is read | 00031de1 |
Educated | 4 | IN 4 | 1 | +3 skill points per level | 00031dd8 |
Entomologist | 4 | IN 4, Science 40 | 1 | +50% damage to insects | 00031dd9 |
Scoundrel | 4 | CH 4 | 3 | +5 Speech, +5 Barter | 00044ca6 |
Iron Fist | 4 | ST 4 | 3 | +5 points of Unarmed Damage | 00031ddb |
Bloody Mess | 6 | 1 | +5% overall damage, more violent death animations | 00094eba | |
Lead Belly | 6 | EN 5 | 1 | -50% radiation taken whenever drinking from a water source | 00044ca9 |
Toughness | 6 | EN 5 | 1 | +10% DR permanently | 00031de0 |
Fortune Finder | 6 | LK 5 | 1 | Considerably more Bottle caps will be found in stockpiles | 00031de3 |
Gunslinger | 6 | 1 | +25% accuracy in V.A.T.S. with one-handed weapons | 00094ebb | |
Demolition Expert | 6 | Explosives 50 | 3 | +20% damage with explosives | 00031dab |
Commando | 8 | 1 | +25% accuracy in V.A.T.S. with two-handed weapons | 00099828 | |
Rad Resistance | 8 | EN 5 | 1 | +25% Radiation Resistance permanently | 00031da9 |
Scrounger | 8 | LK 5 | 1 | Considerably more ammo in stockpiles | 00031daa |
Size Matters | 8 | EN 5 | 3 | +15 Big Guns | 0009982e |
Strong Back | 8 | ST 5, EN 5 | 1 | +50 Carry Weight | 00031dde |
Impartial Mediation | 8 | CH 5 | 1 | +30 Speech when you have neutral karma | 00044cad |
Animal Friend | 10 | CH 6 | 2 | Hostile animals become friendly, and come to your aid against enemies except against other animals. | 00031db5 |
Finesse | 10 | 1 | +5% Critical Chance | 00094ec1 | |
Mister Sandman | 10 | Sneak 60 | 1 | Can instantly kill a sleeping NPC, and earns bonus XP | 00031dad |
Mysterious Stranger | 10 | LK 6 | 1 | Chance that the Stranger will finish off a target in VATS | 00031dbc |
Nerd Rage! | 10 | IN 5, Science 50 | 1 | +50% DR and Strength increased to 10 whenever health is 20% or lower | 00044ca7 |
Night Person | 10 | 1 | +2 Intelligence and +2 Perception between 6:00 P.M. and 6:00 A.M. | 00094ebd | |
Here and Now | 10 | 1 | You instantly level up again | 00031dac | |
Pyromaniac | 12 | Explosives 60 | 1 | +50% damage with fire-based weapons | 00031db2 |
Cannibal | 12 | 1 | Can eat corpses to restore 25 points of health and lose 1 Karma | 00094ebc | |
Life Giver | 12 | EN 6 | 1 | +30 Hit Points | 00031db1 |
Robotics Expert | 12 | Science 50 | 1 | +25% damage to robots, can shut down robots by sneaking up on them | 00031dc2 |
Sniper | 12 | PE 6, AG 6 | 1 | +25% to hit the target's head in V.A.T.S. | 00031db4 |
Silent Running | 12 | AG 6, Sneak 50 | 1 | +10 Sneak, foot speed and armor weight no longer affect sneaking | 00031db3 |
Fast Metabolism | 12 | 1 | +20% Hit Points restored with Stimpaks | 00094ebf | |
Lawbringer | 14 | 1 | Can sell Fingers to Sonora Cruz | 00044cac | |
Chemist | 14 | Medicine 60 | 1 | Chems last twice as long | 0009982d |
Contract Killer | 14 | 1 | Can sell Ears to Daniel Littlehorn | 00044ca8 | |
Cyborg | 14 | Medicine 60, Science 60 | 1 | +10 Energy Weapons, +10% to Radiation Resistance, Poison Resistance and Damage Resistance | 00044cab |
Light Step | 14 | PE 6, AG 6 | 1 | Floor traps will not be set off | 00031db7 |
Master Trader | 14 | CH 6, Barter 60 | 1 | All items cost 25% less | 00031db8 |
Adamantium Skeleton | 14 | 1 | Damage taking by limbs reduced by 50% | 00094ec4 | |
Tag! | 16 | 1 | Fourth "tag" skill: +15 points to that skill | 00031dbd | |
Better Criticals | 16 | PE 6, LK 6 | 1 | +50% damage with critical hits | 00031dbb |
Action Boy/ Action Girl |
16 | AG 6 | 1 | +25 Action Points | 00031dba/ 0007b202 |
Chem Resistant | 16 | Medicine 60 | 1 | Half as likely to get addicted | 00099827 |
Infiltrator | 18 | PE 7, Lockpick 70 | 1 | Can pick a broken lock with one more bobby pin | 00044cb0 |
Computer Whiz | 18 | IN 7, Science 70 | 1 | Can hack a locked down terminal with four more chances | 00031dc4 |
Concentrated Fire | 18 | Energy Weapons 60, Small Guns 60 | 1 | +5% accuracy in V.A.T.S. with every attack queued | 00044caf |
Paralyzing Palm | 18 | Unarmed 70 | 1 | Can paralyze an enemy for 30 seconds with a V.A.T.S. unarmed attack | 00044caa |
Solar Powered | 20 | EN 7 | 1 | +2 Strength and +1 HP every 10 seconds while outside, from 6:00 A.M. to 6:00 P.M. | 00031dc5 |
Ninja | 20 | Melee Weapons 80, Sneak 80 | 1 | +15% critical chance with melee and unarmed weapons, +25% damage with sneak attack criticals | 00031dcc |
Grim Reaper's Sprint | 20 | 1 | A kill in V.A.T.S. restores all your AP immediately | 00099834 | |
Explorer | 20 | 1 | All locations are marked on your map | 00031de5 |
Perks de quests[]
Você poderá ganhar esses perks ao completar uma quest, ou durante alguma delas. Alguns perks desse tipo são obrigatórios, porque irão ser ativadas automaticamente. Outras são opcionais e podem ser escolhidas pelo jogador no final de uma determinada quest.
Nome | Encontrado na quest | Requerimentos | Benefícios | Código |
---|---|---|---|---|
Ant Might | Those! | Assist in eliminating the giant fire ants without eliminating their queen | +1 ST and +25% fire resistance | 000c1a6b |
Ant Sight | Those! | Assist in eliminating the giant fire ants without eliminating their queen | +1 PE and +25% fire resistance | 000c1a6c |
Barkskin | Oasis | Destroy Harold's heart | +5% DR permanently | 00035e04 |
Dream Crusher | Wasteland Survival Guide | Talk Moira Brown out of writing the Wasteland Survival Guide | Reduces an enemy's chance to critically hit you by 50% | 00030feb |
Hematophage | Blood Ties | Talk to Vance about being a vampire | Blood Packs heal 20 Hit Points instead of 1 point | 00003131 |
Power Armor Training | None | Learned from Paladin Gunny in the Citadel or by completing Operation: Anchorage | You're now able to wear any form of Power Armor. | 00058fdf |
Rad Regeneration | Wasteland Survival Guide | Help Moira Brown with the Wasteland Survival Guide by gaining 600 rads when she asks | With the Rad Regeneration perk, any crippled limbs will regenerate themselves when you have Advanced Rad Poisoning | 0003066b |
Survival Expert (Junior Survivor / Survival Guru) | Wasteland Survival Guide | Help Moira Brown finish the Wasteland Survival Guide by completing the final chapter | Varies: You gain a +6% bonus to Poison Resistance and Radiation Resistance and either additional Crit %, additional DR, additional HP, or points to both Medicine and Science or Sneak and Speech. | see article |
Wired Reflexes | The Replicated Man | Side with Dr. Zimmer. | +10% accuracy in V.A.T.S. | 00024d5c |
Nota importante sobre os códigos dos perks: Tentar ativar um perk antes de sua quest relacionada terminar, pode resultar em erros no jogo.
Perks de Add-ons[]
Perks adicionados por add-ons do Fallout 3.
Perks regulares do Broken Steel[]
Esses perks são adicionados pelo Add-on Broken Steel.
Nome | Level necessário | Requerimentos | Ranks | Benefícios | Código |
---|---|---|---|---|---|
Deep Sleep | 22 | 1 | Sleeping in any bed gives the Well Rested effect for 8 hours | xx003213 | |
Puppies! | 22 | 1 | If Dogmeat dies, a puppy will spawn outside of Vault 101 | xx003211 | |
Quantum Chemist | 22 | Science 70 | 1 | Every 10 Nuka-Colas you acquire are automatically converted into a Nuka-Cola Quantum | xx004c71 |
Devil's Highway | 24 | Karma higher than Very Evil | 1 | Karma is instantly set to Very Evil | xx004c6d |
Escalator to Heaven | 24 | Karma lower than Very Good | 1 | Karma is instantly set to Very Good | xx004c6f |
Karmic Rebalance | 24 | Karma not neutral | 1 | Karma is instantly set to Neutral | xx004c6e |
No Weaknesses | 24 | 1 | All SPECIAL stats lower than 5 become 5 | xx00108e | |
Rad Tolerance | 26 | EN 7 | 1 | No effects from minor radiation poisoning | xx0011c1 |
Warmonger | 26 | IN 7 | 1 | All schematics are added at V3 | xx0011be |
Nerves of Steel | 26 | AG 7 | 1 | +1 AP every 10 seconds | xx0011c2 |
Party Boy/ Party Girl |
28 | 1 | No chance for alcohol addiction | xx0011bf/ xx0011c0 | |
Rad Absorption | 28 | EN 7 | 1 | -1 Rad every 20 seconds | xx0011bd |
Nuclear Anomaly | 30 | 1 | Whenever your health is reduced to 20 or less, you will erupt into a devastating nuclear explosion | xx004c6c | |
Almost Perfect | 30 | 1 | All SPECIAL stats are raised to 9 | xx004c6b |
Perks de quests[]
Esses perks são adicionados por add-ons do Fallout 3, e são ativados durante ou depois de quests especificas (veja a tabela abaixo):
Nome | Add-on | Quest relacionada | Requerimentos | Benefícios | Códigos |
---|---|---|---|---|---|
Covert Ops | Operation: Anchorage | Gather all 10 Intel Suitcases | +3 to Science, Small Guns and Lockpick | xx00bf70 | |
Auto Axpert | The Pitt | Unsafe Working Conditions | Collect 10 steel ingots in the Steelyard | +25% more damage with the Auto Axe | xx0073e8 |
Booster Shot | The Pitt | Free Labor | Complete Free Labor | +10% Radiation Resistance | xx007354 |
Pitt Fighter | The Pitt | Unsafe Working Conditions | Complete the Hole battles | +3% Radiation Resistance and Damage Resistance | xx0073ea |
Punga Power! | Point Lookout | Walking with Spirits | Complete Walking with Spirits | -10 Rads from Wild Punga Fruit and -15 Rads from Refined Punga Fruit | xx011097 |
Ghoul Ecology | Point Lookout | Plik's Safari | Read Plik's Journal | +5 points of damage to all enemies (Due to a glitch) | xx00d1fe |
Superior Defender | Point Lookout | The Local Flavor | Complete The Local Flavor | +5 points of damage and +10 DR when standing still | xx00d1fa |
Xenotech Expert | Mothership Zeta | This Galaxy Ain't Big Enough... | Get random number of enemies spawn in shooting range. | +20% damage with Alien Weapons | xx00abb0 |
Perks cortados[]
O seguinte é baseado em conteúdo cortado do Fallout 3. |
Esses perks foram cortados do Point Lookout e só podem ser obtidos por comando de console.
Nome | Add-on | Descrição | Código |
---|---|---|---|
Mirelurk Ecology | Point Lookout | +5 damage to Mirelurks. | xx00fc2e |
Gray Matters | Point Lookout | 25% less damage from attacks to your head. | xx00d1fd |
Swing for the Fences | Point Lookout | +10 damage with Melee Weapons. | xx00d1fb |
Veja também[]
- Perks do Fallout
- Perks do Fallout 2
- Perks do Fallout Tactics
- Skills Fallout: Brotherhood of Steel
- Perks do Fallout: New Vegas
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