Milk is secret to humans. Mack Beth say milk make humans strong. Stronger than super mutants. Strong find milk, drink milk. Make super mutants stronger than humans.
”
ストロングは、Fallout 4に登場するスーパーミュータントコンパニオンです。 He can be found locked up in a cell at the top of Trinity Tower along with his teacher, Rex Goodman, where the two have been imprisoned by other super mutants.
A usual-looking super mutant, Strong seeks to find the "milk of human kindness." This is a line from the play Macbeth (Act 1: Scene 5,) cited to him by Rex Goodman while trying to teach the super mutants about William Shakespeare's plays. Strong seems to have taken this metaphor a bit more literally and believes that if he can find the milk and drink it, it will give super mutants the strength that makes humans successful.
Strong is proficient with heavy weapons, like missile launchers.
The Sole Survivor can free Strong from his cell during Curtain Call. After completion of the quest, he becomes available as a companion.
Eventually as his approval of the Sole Survivor increases, he will admit that he has learned to respect them.
Finally, once he idolizes the Sole Survivor, he will tell he has made the decision to make the Sole Survivor his leader, and his Berserk perk will be given, which grants +20% Melee Damage if Hit Points are below 25% of maximum.
Range of interests[]
Approvals
Disapprovals
Likes
Killing Enemies. (This mainly is silent, he will remark positive lines from time to time, but it is enough on its own to get his approval.)
Helping others. (Radiant quests mainly like Preston's repeating radiant settlement quests he will like upon choosing the bottom dialog when accepting/helping and is a quick way to get his idolization; Other "helpful" quests will be disliked.)
When being offered kidnapping radiant quests: "You're in luck" + "Teach a lesson"
When being offered raider troubles radiant quests: "Get to the point"
Eating corpses with the Cannibal perk.
Aggressive dialogue choices. (This mainly refers to unfriendly NPC and will still quite often dislike sarcasm or negative responses.)
Asking for more money during quests. (This might be untrue as he constantly dislikes doing this)
Choosing the more abusive comments in Confidence Man.
Calling Vadim Bobrov an "idiot" when rescuring him.
Ask more money to Wellingham on The Devil's Due
Accepting less reputable quests such as securing chems (and dislikes asking for more money for such quests.)
Asking Maria why she did not handle it and hearing that Sole Survivor is not afraid of Raiders on Special Delivery
Threaten Brother Thomas on Emogene Takes a Lover
Telling Jack Cabot that he does not care about Lorenzo Cabot on The Secret of Cabot House
Killing Lorenzo Cabot.
Answering about not liking jazz when talking to Magnolia
Calling Hancock a junkie.
Giving SheffieldNuka Cola.
Arrest Crocker in The Disappearing Act
Telling Moe Cronin that baseball was even more violent than he thought.
Giving the cure to Austin Engill at the end of Hole in the Wall.
He likes when the Sole Survivor refuses to help Billy and dislikes when he offers to take him home. This behavior is probably set incorrectly. He even says: "Small human should be with his kind, this is good." while the message "Strong dislikes this." is displayed. He will also appreciate the attempt to convince Billy [his] parents are dead. Only trying to convince him once without pushing it can grant a like from Strong and keep the opportunity to complete the Kid in a Fridge quest
Test firing the artillery piece in Old Guns.
Giving Danny Sullivan a stimpak in In Sheep's Clothing.
Answering Doctor Duff sarcastically when she asks what type of radiation rays we are most concerned about.
Answering Yes to Duff when asked to return a bloatfly gland.
Telling Desdemona that slavery is wrong and risks life on Road to Freedom.
Answering "If I let you" when talking to Pickman.
Answering "Look after yourself" and "Saving Synth is noble" when talking to Joe Savoldi in Bunker Hill
Telling Roger Warwick that "this place smells" when he talks about his farm.
Successfully convince Darla that she is a more dominant alpha figure than Skinny Malone during Unlikely Valentine, thus inciting violence.
Asking X4-18 for grenades during The Battle of Bunker Hill.
Four likes in a row from taking a hard line with Clarke at the climax of Duty or Dishonor
Loves
Threatening Sinjin and his men during the last part of the Silver Shroud quest.
Choosing violence on Crocker in The Disappearing Act
Killing Virgil after character is confronted by him for blowing up the Institute
Asking Gabriel what kind of deal he can offer, then refusing his deal by stating the Sole Survivor takes what they want, in Synth Retention.
Killing The Railroad when speaking with Desdemona in End of the Line
Choosing violence on McDonough in In Sheep's Clothing.
Not siding with Doctor Roslyn Chambers in Human Error.
Killing settlers.
Killing Paladin Brandis in The Lost Patrol
Killing Miranda, Neil, Officer Edwards and the few other guards upon completing and exiting Vault 81. - If Vault 81 quest complete, does not effect standing or cause hostility with Vault 81.
Dislikes
Stealing. (This is a coin-toss as he will suggest smashing instead of sneaking, though the "dislike" notice never appears)
Giving the Vault-Tec rep a new home to cheer him up.
Accepting Theodore Collins' deal during the Mystery Meat quest.
Siding with The Railroad when speaking with Desdemona in End of the Line
Returning the egg to its nest in The Devil's Due
Attempting to reject the Deliverer during Tradecraft.
Successfully convince Darla to leave Skinny Malone and return to her loving parents during Unlikely Valentine.
Hates
Joining the Brotherhood of Steel.
Telling Phyllis Daily one is a member of the BoS and has to exterminate her since she is a synth.
Bringing the experimental serum to Virgil.
Mentioning to Myrna about not being a human.
Accepting Public Knowledge from Daisy in Goodneighbor.
Giving Moe Cronin the signed glove, signed card, and signed ball during Out in Left Field
Avoiding violence when receiving Gabriel's recall code from X6-88 in Synth Retention.
Inventory[]
服装
武器
その他のアイテム
死体
Pants
Sledgehammer
empty
Notes[]
Strong's health is about 50-60 hit points higher than most other companions. Only Curie as a Ms. Nanny has higher health, at least until around level 50. Like most companions, he levels up with the Sole Survivor. His higher than normal health is balanced out by being limited to only equipping super mutant armor, which offers only moderate protection compared to higher-tier human armors, let alone power armor. The best available combination of super mutant armor for Strong provides slightly less protection than a full suit of unmodified basic metal armor.
Strong has the second best default carrying capacity with 200 lbs. However, his carrying capacity cannot be increased with armor mods since he can't wear normal armor.
Strong never goes into sneak mode and will prefer melee over ranged engagements, making him one of the most dangerous companions to bring around covert missions.
If Strong is dismissed without sending him to a chosen settlement, he will return to the lobby level of Trinity Tower.
When left in a settlement, Strong will often spend his time at that settlements Chemistry Station.
Unlike mutant companions from previous games like Marcus, Fawkes or God, Strong is far from civilized. He often criticizes humans, speaks of his desire for super mutant superiority and general carnage, and will even mention he wants "someone to eat" when hungry. The only thing that separates him from his mutant brethren is that he realizes that, if he wants mutants to have the same success as humans, he may have to work with them to learn their secrets.
Strong will give the Sole Survivor various meats much akin to the sweets that Piper gives.
In the quest Curtain Call, upon trying to interact with Strong before completing the objective he has set, he replies "Go Away, Bleeder!" which is exactly what Fawkes in Fallout 3 would say upon reaching him before the quest to retrieve the G.E.C.K. was initiated.
Strong believes that, when their time comes, the super mutants will eventually kill everything on Earth.
If Strong follows the Sole Survivor to give Virgil the antidote, he will join in on the conversation panicking at the thought of being "cured" and no longer being a super mutant where the Sole Survivor must assure him he will not be forced to do any such thing. This is ironic given the nature of the FEV forcefully turning him into a super mutant.
Due to the encompassing range of his dislikes, Strong can be a difficult companion to garner admiration from since most of these actions are sometimes hard to avoid when exploring ruins or negotiating with NPCs. Since he likes kills (and as all companions, time spent with the Sole Survivor), he is a good companion for a mapping trip while staying on the outside of places and not picking too many locks.
An easy way to gain Strong's admiration is to pick up the Cannibal perk and when doing quests that involve clearing out raiders from a location, eat the various corpses in the building. Saving and loading between corpses will allow the Sole Survivor to bypass the refractory period on gaining approval.
Defeating powerful enemies seems to give a lot of respect from Strong.
The quest Duty or Dishonor has an opportunity to gain four likes in a row for Strong during the final encounter with Clarke.
If taken to the corpse of the Sole Survivor's spouse, he will not say anything.
Strangely, Strong will occasionally voice his approval of the Brotherhood of Steel after joining, saying that the "metal men" are "worthy", even though he dislikes the Sole Survivor entering power armor and will lose a large amount of approval if he witnesses the Sole Survivor joining them.
Accepting Minuteman radiant quests from settlers gains a like from Strong, as well as choosing the "cocky" dialogue choice.
During Maxson's speech on The Prydwen, Strong will refuse to enter the room and remain outside, not entering until it is over.
Strong will voice approval if the Sole Survivor sides with the Institute and destroys the Brotherhood, stating that the Super Mutants can easily beat the Institute.
Strong seems to like the very first version of T-45 Power Armor, but disapproves of all others, saying "human look like robot." Currently unknown what triggers this; frame? armor pieces, and if so what ratio of new/old?
Notable quotes[]
"Milk is secret to humans. Mack Beth say milk make humans strong. Stronger than super mutants! Strong find milk. Drink milk. Make super mutants stronger than humans."
"Strong not care about stupid human stuff. Just want milk of human kindness!" – At The Castle
"Strange human hole. All metal." – Upon entering a Vault
"Strong learn new word. Strong learn 'respect."
"Human fight good. Human help Strong. Super mutants are brothers. Brothers share all. Not own things like humans. Humans share like brothers. Super mutants fight. Kill not talk. Human kill not talk. Human would be good super mutant." – Upon earning Strong's respect
"Old human junk. Worst kind of human junk." – Picking up pre-War money
"Goodbye Mack Ree Dee." – When dismissing MacCready to travel with Strong
"Stop fiddling. Smash!" – When crafting items or lock picking.
"You fight like Behemoth!"
"Don't fix old thing. Get new one." – When repairing power armor.
"Last thing you kill make Strong proud."
"Dead not need things. We take!" – Describing looting
"Victor's spoils." – When looting from killed enemies
"These machines not work. Strong not break. Broken when Strong got here."
"Snack time." – When killing the last enemy.
"Metal man make Strong mad!" – When dismissing Paladin Danse to travel with Strong
"Human look like robot." – After entering power armor.
"Of course. Strong is strong."
"Agh… human… stronger." – Upon death.
When switching Strong with:
Danse: "This human good fighter. Kill many brothers. Someday Strong smash.", to which Danse replies: "That's never going to happen, mutant."
Cait: "Strong find milk of human kindness on own.", to which Cait replies: "What the hell is he talking about? Nevermind. I don't want to know."
Hancock: "Ghoul good fighter. Strong approve.", to which Hancock replies: "Guess you mutants do have some sense, don't ya?"
Deacon: "This puny human instead of Strong? Bah!", to which Deacon replies: "Good things come in small packages. But then you know all about small packages don’t you, Strong?"
MacCready: "This human good fighter. Almost as good as Strong.", to which MacCready replies: "Thanks, Strong. Coming from someone like you, that's a pretty big compliment."
Piper: "Bah! This human soft. Weak. Won't live long.", to which Piper replies: "Hey, now, big boy. I know a couple of your brothers that'd say different."
Codsworth: "Metal man weak. When metal man smashed, come fine Strong.", to which Codsworth replies: "Weak! I'll have you know I've fended of bloodbugs when necessary."
Preston Garvey: "Puny human instead of Strong? Bah. Strong find milk without human.", to which Preston replies: "Don't know how you traveled with one of those."
Curie: "When metal man is all smashed, come find Strong.", to which Curie replies: "Don't worry Monsieur Strong. I don't rust so easily."
Nick Valentine: "Puny metal man. He dies soon. Then find Strong. We look for milk again.", to which Nick replies: "Well, then get comfy, big guy, because I ain’t checking out anytime soon."
When asked about the relationship between Strong and the player, he will interrupt the player.
Upon sending Strong to a settlement with 0 population, water, and food he will vanish from the game after a couple of days. The only way to fix is to summon him via console command. [verified]
A possible fix is to build food and water and then wait several days. [verification overdue]
Another possible fix if a bed is not present is to build a bed then save and reload while away from the settlement (this was tested at the Red Rocket truck stop.) [verification overdue]
On some occasions, the message showing that Strong likes/dislikes this does not appear even when a certain amount of time for that action has past, thereby making it even more difficult to gain his Berserk perk. [verified]
This occurs at random times with other companions aswell, however the approval is still given just does not show. Using a save or 3 hour wait time glitch will still give affinity as normal. Not common but don't freak out if it does happen. Also applies to negative choices like lockpicking with strong or hacking.
Entering a suit of power armor can result in Strong's approval skyrocketing upward, despite the game saying he dislikes it.[verification overdue]
May become unable to move, and just kneel at the door where one enters a building spewing comments about the smell or whatever. Fast travel can fix this.[verification overdue]
Strong may be unable to move correctly when wielding a minigun. He will often stand in place when being attacked, uselessly pointing his minigun at the ground. One thing to note is the Gatling laser has the same effect but will happen less often.[verified]
Short-term solution: Select Strong and "command" him to attack "X." Basically pointing him into the direction of the attackers while he has a Minigun equipped will make him attack everything in that direction without aiming at the ground.