According to the Vault Dweller's memoirs, part of Fallout 2, Ian died while fighting super mutants in Necropolis with the Vault Dweller, having been burned to death by a flamer. However, in the special encounter "Café of Broken Dreams", Tandi mentions that Ian may be a part of the Abbey.
At one point in the planning for Fallout 2, Ian had survived and was living in Vault City under the name of Old Joe. According to his dialogue, Ian would mistake the Chosen One for the Vault Dweller and would reminisce about events from Fallout before realizing the mistaken identity. Commenting on the prejudiced nature of Vault City's citizens, he would give the Chosen One a gun, apparently his old Colt 6520 10mm pistol before sending them away, encouraging the Chosen One to "make proud" the memory of the Vault Dweller.
IanはFalloutでコンパニオンに出来るNPCの一人。 As a companion, he is notorious for his problematic lack of discretion with automatic firearms. He will - more often than not - make burst shots, and accidentally hit the Vault Dweller let alone other non-hostiles, if they are in the same line of fire.
Because of his experience from being a former caravan guard, he can inform the Vault Dweller about the locations of several towns.
Ian will turn hostile if the people in Shady Sands are attacked without his company.
He is effective with a 10mm SMG early on, but becomes a liability with it when more companions join. Very capable with the .223 pistol and a 14mm pistol.
Likes Power fists.
He is also very precise on long ranges.
He can accidentally shoot the Vault Dweller during battle, especially when using burst fire weapons.
Despite having the Big Guns skill secretly tagged, Ian cannot use large weaponry like miniguns due to his sprite set not having animation frames for them.
In Fallout 2, a Chosen One with an intelligence below 4 can say to Angela Bishop that they travelled with someone named "Iam", who kept burst-shooting them from behind. This is a reference to Ian's reputation of accidentally causing friendly fire with SMGs.
Ian was a test case character designed to see if the engine could handle non-player-controlled followers who would move from map to map with the player's character. Though the initial implementation required some troubleshooting, it functioned well enough for the team to decide to implementmorefollowers.[1]
The character of Ian is roughly based upon Ian Dunteman, roommate of designer Jess Heinig. However, the developer found it hard to portray the real-life Ian's characteristics in just a few short lines of dialogue.[1]
Ian's line when asked to Tell me about "Apocalypse" is a reference to a quote by Albert Einstein: "I do not know with what weapons World War III will be fought, but World War IV will be fought with sticks and stones."
Chris Avellone first mentioned in the Fallout Bible that Ian was to appear in the Den after the Abbey was cut[2], but was later corrected when his dialogue file indicated he would be in Vault City[3].
↑Fallout Bible 6#Questions galore:1. In FO2, the random encounter Café of Broken Dreams Tandi says Ian is some ware in FO2 is this true and if so, ware???
↑Fallout Bible 8#Questions galore:Ian was actually slated for the Abbey and the Den that I know of, but something that Ausir (I think) pointed out, he was actually in Vault City before he was cut from the game.
Rescue Tandi from the Raiders ·Stop the Radscorpions ·Cure Jarvis of Radscorpion Poison ·Improve Shady Sands' Agriculture ·Make Poison Antidote ·Recruit Ian ·Talk to Katrina
First CitizenJoanne Lynette ·Senior Councilor McClure ·Proconsul Gregory ·Troy ·Stark ·Randal ·Valerie ·Barkus ·Melinda ·Steve ·Wallace ·Skeev ·Thomas Moore ·Kohl ·Holden ·Lydia ·Phyllis ·Ben Wade ·Darrow ·Martin ·Vault City citizen ·Vault City slave
Non-citizens
John Cassidy ·Joshua ·Amanda ·Bar patron ·Curtis ·Happy Harry ·Mr. Smith ·Mrs. Smith ·Andrew ·Ed ·Charlie ·Vault City guard
Cut
Old Joe ·Connar ·Chet
Locations
Courtyard ·Downtown (Amenities office, Corrections Center, Servant Allocation Center, Information office, Tap House) ·Central Council (Parlor Room, Council building) ·Vault 8
Quests
Get a plow for Mr. Smith ·Deliver Moore's briefcase to Mr. Bishop in New Reno ·Deliver a sample of jet to Dr. Troy ·Solve the Gecko powerplant problem ·Deliver Lynette's holodisk to Westin in NCR ·Rescue Amanda's husband, Joshua ·Deliver beer and booze (10 each) to Lydia ·Deliver pliers (tools) and a wrench to Valerie ·Scout the eight sectors around Gecko and return to Stark ·Enter NCR and return to Stark ·Find Mr. Nixon ·Help Charlie ·See Phyllis