Fallout Wiki

Overview[]

Almost every weapon in Fallout 76 is able to be modified by attaching various modifications. Each modification will impact how the weapon performs, and some provide a visual change. The most desirable of these mods are legendary effects.

All weapons in Fallout 76 have a randomly generated condition bar, which visualizes the maximum durability of the weapon. Weapons of the same type may have a different almount of current condition and a different condition bar length. Weapon modifications may influence the length of the condition bar. Player characters with higher Intelligence can craft weapons with larger durability bars. Players with higher Luck can influence the current condition of found weapons.

Additionally, a weapon's level determines the base damage output and maximum condition bar of the weapon. An example would be the combat rifle having a base damage increase by increments of 4 between level 20 and 50, leaving an unmodified level 50 combat rifle to have an additional 12 base damage over the level 20 counterpart and having a slightly longer condition bar. Higher level weapons also have higher craft and repair costs.

See also
Comparison view Ammunition Legendary effects Weapon mods

Ranged[]

Pistol/Rifle[]

Weapons that can be configured as either pistols or rifles, depending on the attached grip/stock modification. This also affects which perks they'll benefit from; either Gunslinger, Rifleman, Commando, or Guerrilla.

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Pistols/Rifles
Enclave plasma gun Laser gun Pipe bolt-action

Pistols[]

Damage dealt is increased by the Gunslinger or Guerrilla perks.

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Pistols
.44 pistol 10mm pistol Alien blaster

Rifles[]

Damage dealt is increased by the Rifleman or Commando perks.

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Rifles
10mm submachine gun Alien disintegrator Assault rifle

Shotguns[]

Damage dealt is increased by the Shotgunner perks. All shotguns fire 8 projectiles, and each pellet deals 1/8th of the damage listed in the Pipboy.

{{#while: |Combat shotgun | }}
Shotguns
Combat shotgun Double-barrel shotgun ゴールドインゴット Gauss shotgun

Bows[]

Damage dealt is increased by the Archer perks.

{{#while: |Bow | }}
Bows
Bow Compound bow Crossbow

Heavy guns[]

Damage dealt is increased by the Heavy Gunner perks.

{{#while: |50 cal machine gun | }}
Heavy guns
50 cal machine gun Cryolator Flamer

Explosive heavy guns[]

Damage dealt is increased by the Demolition Expert perk.

{{#while: |Auto grenade launcher | }}
Explosive heavy guns
Auto grenade launcher Broadsider Fat Man

Unique[]

Weapons that are variants of other weapons. Usually they come with predefined legendary effects. Sometimes they come with an unique skin.

{{#while: |期間限定Acceptable Overkill | }}
Unique
期間限定 Acceptable Overkill クエスト Anti-Scorched training pistol Boomstick

Melee[]

One-handed[]

Damage dealt is increased by +5% Physical damage per Strength and by the Gladiator perks.

{{#while: |Assaultron blade | }}
One-handed
Assaultron blade Baton Bone club

Two-handed[]

Damage dealt is increased by +5% Physical damage per Strength and by the Slugger perks.

{{#while: |Auto axe | }}
Two-handed
Auto axe Baseball bat Board

Unarmed[]

Damage dealt is increased by +10% Physical damage per Strength and by the Iron Fist perk. Cannot be equipped while in power armor.

{{#while: |公開イベントBear Arm | }}
Unarmed
公開イベント Bear Arm Boxing glove Death tambo

Unique[]

Weapons that are variants of other weapons. Usually they come with predefined legedary effects. Sometimes they come with an unique skin.

{{#while: |クエストAll Rise | }}
Unique
クエスト All Rise クエスト Black Diamond クエスト Blade of Bastet

Thrown[]

  • Crackle fireworks

Grenades[]

Direct hits deal Physical damage 1 damage, separate from their main explosion damage. Explosion damage is increased by the Demolition Expert perk and diminishes over 2 area-of-effect radii.

{{#while: |Artillery smoke grenade | }}
Grenades
Artillery smoke grenade Baseball grenade クエスト Bug grenade

Mines[]

Direct hits deal Physical damage 1 damage, separate from their main explosion damage. Explosion damage is increased by the Demolition Expert perk and diminishes over 2 area-of-effect radii.

{{#while: |クエストBlast mine | }}
Mines
クエスト Blast mine 期間限定 Bottlecap mine Cryo mine

Throwing knives[]

Damage dealt is modified by legendary effects provided by the equipped weapon.

{{#while: |季節コンテンツMeat cleaver | }}
Throwing knives
季節コンテンツ Meat cleaver 公開イベント Sheepsquatch shard Throwing knife

Other[]

  • Binoculars: Utility weapons used for scouting long distances. While they do not deal damage directly, they may still be used to weapon bash, and will not suffer condition degradation.
  • Cameras: Utility weapons used to take pictures. While they do not deal damage directly, they may still be used to weapon bash, and will not suffer condition degradation.
{{#while: |Binoculars | }}
Other
Binoculars クエスト Pearly Peepers クエスト ProSnap Deluxe camera

Cut weapons[]

{{#while: |Acid Soaker | }}
Cut weapons
Acid Soaker Animatronic alien blaster Anti-Scorched 10mm submachine gun