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[[Image:Gifted.gif|frame|[[Gifted]], a popular trait]]
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|text =, a popular trait]]
 
In the [[SPECIAL]] character system, '''[[Trait]]s''' are optional character modifictions that affect the [[player character]]. Traits modify different aspects of gameplay, including (but not limited to): [[Main Statistics]], [[Derived Statistics]] and [[skill]]s. Traits always have both positive and negative results. ''[[Fallout 3]]'' is the first SPECIAL game, where there are no traits, as they were rolled into [[Perk]]s.
 
In the [[SPECIAL]] character system, '''[[Trait]]s''' are optional character modifictions that affect the [[player character]]. Traits modify different aspects of gameplay, including (but not limited to): [[Main Statistics]], [[Derived Statistics]] and [[skill]]s. Traits always have both positive and negative results. ''[[Fallout 3]]'' is the first SPECIAL game, where there are no traits, as they were rolled into [[Perk]]s.
 
 
 
In games where Traits exist, one can choose up to two traits when designing a character (the player might also choose no trait at all). Choosing the [[Mutate!]] [[perk]] lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
 
In games where Traits exist, one can choose up to two traits when designing a character (the player might also choose no trait at all). Choosing the [[Mutate!]] [[perk]] lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
{{More|Traits}}
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[[Category:Featured articles for main page|September 16]]
 
[[Category:Featured articles for main page|September 16]]
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Revision as of 17:34, February 28, 2011

, a popular trait]]

In the SPECIAL character system, Traits are optional character modifictions that affect the player character. Traits modify different aspects of gameplay, including (but not limited to): Main Statistics, Derived Statistics and skills. Traits always have both positive and negative results. Fallout 3 is the first SPECIAL game, where there are no traits, as they were rolled into Perks.

In games where Traits exist, one can choose up to two traits when designing a character (the player might also choose no trait at all). Choosing the Mutate! perk lets the player change one of his traits. Note that if you chose no trait at character creation, you cannot fill the empty slot with this perk.
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