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=== ''Fallout 4'' ===
 
=== ''Fallout 4'' ===
 
{{Quotation|Le geek se rebelle! Quand votre santé passe sous la barre des 20%, le temps ralentit, votre résistance aux dégâts augmente de 20 et vous infligez 20% de dégâts supplémentaires.|Description du Rang 1}}
 
{{Quotation|Le geek se rebelle! Quand votre santé passe sous la barre des 20%, le temps ralentit, votre résistance aux dégâts augmente de 20 et vous infligez 20% de dégâts supplémentaires.|Description du Rang 1}}
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=== Généralités ===
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L'aptitude ''Rage de Nerd !'' est la '''dixième et dernière''' Aptitude disponible sous l'[[Attributs de Fallout 4|Attribut S.P.E.C.I.A.L.]] [[Intelligence]]. Elle
   
 
==== Paliers ====
 
==== Paliers ====

Version du 27 mai 2018 à 19:25

Modèle:Infobox SPECIALRage de Nerd ! est une compétence dans Fallout 3, Fallout: New Vegas et Fallout 4.

Effets

Fallout 3

Whenever your Hit Points drop to 20% or below, your Strength is raised to 10 and you gain 50% to damage resistance. This stacks with other perks, and applies regardless of clothing, which makes it still useful even if you wear heavy armor, as it can help maintain your DR even if said armor is damaged or broken.

Interestingly enough, combo of 35-40 DR protection (average Power armor or 100% condition Combat Armor) and Nerd Rage effect allows to reach max DR (85 percent DR), which means only 15 percent of damage points affecting health; which is four time less, than 60-65 unresisted damage percentage, average for heavy armor user. In the same time, it is possible to replentish health in small portions by consuming food or water, without stopping the effects of Nerd Rage.

Fallout: New Vegas

Whenever your health drops to 20% or below, your Strength is raised to 10 and your Damage Threshold is boosted by 15. As in Fallout 3, this effect stacks with similar bonuses, and applies even if you're naked or your armor is broken; you merely need to meet the health threshold.

Notably, the Courier's base health determines the trigger for this perk. Bonus HP from other sources such as Buffout or the Thought You Died perk will not raise the threshold.

Fallout 4

Modèle:Quotation

Généralités

L'aptitude Rage de Nerd ! est la dixième et dernière Aptitude disponible sous l'Attribut S.P.E.C.I.A.L. Intelligence. Elle

Paliers

Rang Conditions Description Base ID
1 Intelligence 10
Niveau 1
Le geek se rebelle! Quand votre santé passe sous la barre des 20%, le temps ralentit, votre résistance aux dégâts augmente de 20 et vous infligez 20% de dégâts supplémentaires. 0004d886
2 Intelligence 10
Niveau 31
Votre résistance aux dégâts augmente de 30 et vous infligez 30% de dégâts supplémentaires tant que Rage de nerd est active. 00065e37
3 Intelligence 10
Niveau 50
Votre résistance aux dégâts augmente de 40 et vous infligez 40% de dégâts supplémentaires tant que Rage de nerd est active. Chaque cible tuée restaure partiellement votre santé. 00065e38

Note that unlike previous versions of Nerd Rage, due to the diminishing returns of Damage Resistance in Fallout 4, one should no longer consider the primary benefit of Nerd Rage to be the additional damage reduction, although it does help in a pinch. Instead, the slow-time effect is the primary defensive (and offensive) mechanism, lasting about as long as a normal (unmodified by Chemist) dose of Jet.

  • The effect does not last as long as you are below 20%, in a break with previous versions of the perk.
  • It is possible to repeatedly re-trigger the effect by healing yourself above 20% and then taking enough damage to drop back down below 20% health.
  • If time is already slowed from a Jet-based drug, then you won't get much extra benefit from the slowed time, though you still gain the damage and damage resistance bonuses.
  • There can be buggy interactions if this perk is triggered during VATS (giving you the bonus damage and resistance but not the slow-time effect), though re-entering and leaving VATS tends to help.

Notes

  • Because Fallout 3 has a DR cap of 85, most or all of the 50 DR bonus may be ignored under certain situations (such as combination of fully fixed Medical Armor, Med-X provided by the armor and Med-X injected separately)
  • Similarly, while Fallout: New Vegas does not feature a similar cap on DT, 20% of pre-DT damage is guaranteed to go through, regardless of how high a player's DT is. As such, in certain situations an increase in DT may yield little to no benefit.
  • If you're having difficulty eyeballing how much 20% of your health is, this is the same amount of health you need before you begin to hear your heart beating.

Les coulisses

  • The perk is based on Adrenaline Rush, a perk which had first appeared in Fallout 2. The art is also borrowed from Adrenaline Rush, save for a few thematic changes.
  • The perk image is a reference to the Hulk, whose clothes become shredded during his transformation. The reference is further reinforced by the perk's name and requirements, as the Hulk's alter ego is Bruce Banner, a genius in the Marvel universe.

Bugs

  • Modèle:Platforms In Fallout 4 Nerd Rage may stop activating when health drops below 20%. This issue can be temporarily remedied by bringing up the Pip-boy then closing it while your health is under 20%. It is not currently known what causes the issue. (Bug is confirmed to occur with all ranks of Nerd Rage). Modèle:Verify
    • This problem can be fixed by removing and adding the perks via the following console commands in order:
    • player.removeperk 00065e38 (skip if you don't have Nerd Rage at rank 3)
    • player.removeperk 00065e37 (skip if you don't have Nerd Rage at rank 2)
    • player.removeperk 0004d886
    • player.addperk 0004d886 (adds Nerd Rage rank 1)
    • player.addperk 00065e37 (adds Nerd Rage rank 2)
    • player.addperk 00065e38 (adds Nerd Rage rank 3)
  • Modèle:Platforms In Fallout 4, the slowing of time may sometimes be cancelled by chems such as Jet. It sometimes also happens with V.A.T.S, giving you real time speed in V.A.T.S.